It's commonly accepted that partying too hard can be a bad thing. However, that doesn't appear to be a concern for Mario and friends, who since 1998 have appeared in 10 home console Mario Party games and even a few portable outings, too. While Mario's virtual board game gatherings are now a far less common occurrence than they were during his raving GameCube days — perhaps the portly plumber's age is finally catching up with him — they're nevertheless still an ever-present after nearly 16 years.
Yet as with almost anything over time, doing the same thing over and over can get a little boring. The Mario Party series, while obviously still popular enough to warrant a new release, has in the past been guilty of relying too much on the same formula and not delivering much in the way of new and exciting features. In fact, it wasn't until Mario Party 9 that the series really underwent any significant change.
Mario Party 10 has the good fortune of being developed for Wii U, meaning that it can (and does) take advantage of two previously unavailable features: the Wii U GamePad and Nintendo's interactive amiibo figurines. However, they're not used as effectively as they could have been. Mario Party 10 is undoubtedly an entertaining multiplayer game: it's well-paced and does things differently from its predecessors, and that's the most important thing to take away here. Nevertheless, there are missed opportunities in terms of how the GamePad is used, while the amiibo functionality doesn't really add anything worthwhile to the experience.
The game is divided into three core modes: Mario Party, Bowser Party and amiibo Party. Each one is pretty distinct, although some elements such as the mini-games and game boards are shared across modes. This is a party game and as such should only really be played with friends or family; playing alone with AI opponents is an option, but it feels far less competitive and rewarding.
The Mario Party mode retains the gameplay changes introduced in Mario Party 9, where up to four players travel together around in a shared vehicle to a defined endpoint on the board. Players still take it in turns to roll the dice, during which time they captain the vehicle and reap the rewards or suffer the consequences that the board throws their way. The goal is to collect the most Mini Stars: collectible items which you acquire at set points on the board and through mini-games.
Keeping this setup was a wise choice on Nintendo's part for many reasons. For one, the game advances at a much better pace than the traditional predetermined number of turns system. More significantly, it adds a lot more tactical depth to the board portion of the game, because you can more directly affect other players. You collect special dice blocks as you travel the board, which give you more control over how far you'll travel in a single turn. Through these, you may be able to guarantee that you land on a certain spot or prevent yourself — and potentially force another player on it in your stead — from landing on a space that will negatively affect your fortunes.
Throughout your journey across the board you'll regularly take part in mini-games, some of which take place within the confines of the board itself. The mini-game offering is wide-ranging and entertaining enough, and competitive but cooperative boss battles make a welcome return, although many ideas are borrowed from previous entries — something that's arguably unavoidable after so many games.
The GamePad isn't used in any of these, and is pretty much reserved for the much-touted Bowser Party mode. This makes sense in the standard Mario Party mode given that the free-for-all and 2-vs-2 mini-games are designed to be evenly balanced, but it's perhaps a tad baffling that the controller wasn't incorporated into the 1-vs-3 encounters. In fact, the GamePad is only used in a very limited way when travelling the board; it portrays Bowser behind bars which gradually disappear each time a different number on the dice is rolled. Once 1 through 6 have been rolled, Bowser will appear and bestow a rather unfortunate fate on to whoever unlocked the last bar. It's not something that really requires the GamePad to work and, as a result, feels a bit tacked on.
This latest instalment can't help but feel familiar to Mario Party 9 given the similarities they share. Nevertheless, one way in which Mario Party 10 improves quite considerably on its predecessor is in its interface. Everything is much more streamlined: there's a lot less fluff in terms of tutorials and mini-game explanations. Short videos are used to show you how to play a game, which for the most part succeed at summing things up in a clear and concise manner. In the few instances where they don't, it's only really a problem the first time you come across that mini-game, because you will obviously know what to do once you've actually played it — the mini-games are deliberately simple and don't require any complex input or a high level of skill from the player. This is outweighed by the major benefit that you don't have to trawl through bundles of information every other time you play, which enhances the pace of the game dramatically.
New to this entry is Bowser Party, a novel take on the series' traditional board game mode that takes advantage of the Wii U GamePad. It involves an asymmetrical setup, in which up to four players team up against the GamePad user who plays as Bowser. As per the normal Mario Party mode, the standard players move together around the board in a vehicle. Their shared objective is to reach the end goal while doing their best to keep as much distance as possible between them and a pursuing Bowser. In the event that he catches up to the other players, everyone is forced to play a 1 vs 4 mini-game.
The mini-games are the Bowser player's chance to knock the other players out and win overall. Each standard player is given a set number of hearts as the start of the game and needs at least one of these to remain in the running. Team mates are not in competition with each other in any way and, therefore, they need to play cooperatively if they want to win.
The one-sided nature of the mini-games only serves to reinforce this point. Bowser has the advantage in pretty much every way, and the only thing the team can draw on other than skill and luck is its superior numbers. That's not to say that the mini-games in this mode are really in-depth and tactical; rather, working together and coordinating what you do will give you a better chance of survival in most instances.
The GamePad is put to good use here, and Nintendo has managed to incorporate some novel ideas. For example, in one mini-game the Bowser player must aim using gyro controls and blow into the microphone to shoot fireballs at the other players. Aside from possibly inducing light headedness, it's another far too uncommon example of the unique and entertaining gameplay experiences the Wii U can provide when games are developed with its bespoke features in mind.
The GamePad also gets a bit more usage when traversing a particular board. The Bowser player can set up traps in one particular instance, using the GamePad to make these decisions anonymously. However, more focus is placed on ensuring the Bowser player can actually keep up with the other players. Bowser will roll the same amount of dice as the other team, but because he's the King of the Koopas he doesn't have to play fair all the time. If he gets a duff roll, for example, Bowser Jr. will pop up saying to roll again. It keeps the game exciting, as no matter how far the team gets from Bowser, there's always a chance he'll catch up for a sinister mini-game.
As fun as this mode is though, there's one noticeable drawback: there simply isn't enough to it. Whereas Mario Party mode has dozens of mini-games, Bowser Party only has 10, and all too often you find yourself playing the same mini-game multiple times on a single board (which we had never experienced to date in Mario Party mode). Moreover, you can only play on three boards in this mode. It's a real shame because it's this mode that really makes Mario Party 10 stand out from every other entry in the series to date.
Another new feature is the amiibo party mode. It's designed to emulate the look and feel of an actual board game, and your amiibo act as the pieces you would move around — each player also moves independently around the board in this mode. There's only a single board layout but various themes can be chosen for it using amiibo; the board is divided into four interchangeable segments, allowing you to create a mix-and-match setup. Segments can and often do change over the course of play due to players collecting tokens that appear on the board, and if you save tokens to your amiibo you can create varied boards before you start. Different segments bring different features, adding a dynamic element to the board.
However, the whole mode is undone by the fact that there's just too much emphasis on using amiibo, and in not a particularly intuitive or interesting way for that matter. Taking your turn involves placing the amiibo down on the GamePad and removing it. It's not an exciting action in its own right, not to mention that it can just be performed by pressing A button on the GamePad, mimicking every other mode in the process.
You also, however, use amiibo to collect and save game-altering tokens to use in future sessions. Doing this requires you to save to the amiibo and subsequently overwrite any other data you may already have, such as Super Smash Bros. figure players. This seems to go against the whole ethos of playing a board game, in which luck is the biggest deciding factor. As a result of the bland amiibo integration, it feels unremarkable and pales in comparison to the other modes.
Otherwise, there are a few mini-games and sub-modes that are separate from the core offering. Most of these are entertaining ways to follow up with after playing one of the other modes, but they're not substantial enough in their own right to warrant powering up your Wii U. The only thing that stands out is a basic puzzle mini-game called Jewel Drop, which is seemingly inspired the likes of by Puyo Puyo. It features a two-player head-to-head mode that's a nice little time waster, but again won't hold your attention for long.
Conclusion
Mario Party 10 is a fun multiplayer game that's polished and undeniably entertaining; it's been designed with pace in mind: the streamlined menus and tutorials allow you to get to the fun quickly and easily. The new Bowser Party mode, in particular, is a great example of how the Wii U's bespoke features can be used to create a compelling asymmetrical multiplayer experience that extends beyond just the mini-games. While Nintendo could definitely have done more in terms of the new features it's implemented and the level of unique content, the overall package is good, honest fun, and the standard Mario Party mode still has a lot to offer. It's a great starting place if you've never played a game in the series before - if you want a light-hearted game to enjoy with a group of friends, regardless of their skill level, you could do a lot worse than this.
Comments (133)
I'll get it for a price drop but I would buy it now if it had online.
The over/under on which Mario Party that will finally have online - maybe MP 25/26?
Sweet! This will be my first one! I'll have to get some time off so I can have a gamer day with buddies.
Nintendo madness is the only reason I can think off as to why this game isn't online. I would have bought this game but I'm
Not paying £40 to play this game once withy wife.
I think i'll buy it.
This will be my first Mario Party. I think it's better than Nintendo Land or Wii Party U anyway. So yeah I'm getting it within this week or next.
So the midlife crisis continues. Guess I'll go back to playing Mario Party 2.
Honestly, I had my fun with 9 even though it was more luck based than say, 7 (the only other Mario Party I own ^_^*).
That being said, I've never been too big on the Mario Party sub series as a whole and while looks it like 10 is good for what it is, I'm not really all that interested in picking it up.
I might pick this up since Mario Party is always fun to play with friends and the Bowser mode looks really fun despite the limited minigames.
Never owned a Mario Party game before and Wii Party U has reminded me just how fun a good party game is with friends. Will buy once i have some money.
I'm going to be wary of this one. I loved the Mario Party series but absolutely loathed number 9 due to the system of tossing everyone into a single vehicle. It really killed a lot of the fun for me and my wife. We preferred the ability to plan out your own moves around the board from the previous games. I'll probably give this one a shot at some point but will keep my receipt close for a potential return.
I don't care for this series, but obviously MP10 will sell at least 1 million copies.
No online means no purchase for me.
I just want to know if the amiibo boards are worth buying amiibo for. The only amiibo that this game works with that I'd be interested in buying otherwise is maybe Rosalina. But amiibos are cheap enough that I might buy more if the amiibo boards are fun.
Meh, I'm gonna stick with Mario Party 3. The linear boards, lack of interesting items, and the kart mechanic just kind of ruin it for me. I haven't tried it yet, and I'd like to give it a shot, but it just looks so watered down compared to 2 or 3.
Also, I really wish people would stop asking for online- or at least, stop saying they'll only buy it if it had online. Because, if it did have online, I'm pretty sure there would be rage quits, connection errors, and eventually, hackers galore, and you would barely ever be able to finish any parties. I guess being able to play with friends online would be different though, but even then it's just not the same as playing with all your friends together in one place.
Don't care about not being able to play a board game with strangers online so I'll definitely be getting this to play with my friends and girlfriend.
I loved Mario Party 9 so I'll love this, got bored of the old style of Mario Party so I was one of the only people who seemed to be happy about it.
No online multiplayer for a multiplayer party-game... sigh, Nintendo...
Nintendo knows damn well gamers want to play this game-series online for many years, and still Nintendo refuses to listen to their fans yet again...
Just happy to have something new to spin on the Wii U disc tray.
the amiibo integration is not nearly as fun as I was hoping, I'll def have to test it out for myself, but going on words alone, its not looking bright!, its also a shame that the bowser mode only has 10 minigames, seems like a huge oversight, seeing as how Nintendo was touting this mode a lot.
I'm happy enough not to cancel my pre-order. Another good local multiplayer game for the Wii U.
Meh, I'll bite. Haven't got a Wii U game since Treasure Tracker. And need something to play until Wolly World.
@mystman12 Agreed whole heartedly. Saying a game needs online is like saying every single ice cream on a cone needs sprinkles: not everything has to have something.
This is... very disappointing. I was really looking forward to Bowser mode since, as stated, it's the only one that really stands out. But the fact that there are only 10 minigames is greatly discouraging. I feel like that mode would instantly lose color after three play-throughs. It makes me wonder what most of the focus on this game went. I'll eventually buy it, but I am very disappointed at how small they pushed their creativity. I think it's fair to say that we miss Hudson Soft.
@Captain_Gonru Thanks for pointing out the error — I have now fixed it! I assure you I do know the difference, but my brain was struggling due to a severe lack of caffeine the other morning!
@Spectra_Twilight I'm glad I'm not the only one who sees things this way.
I'm still looking forward to this game, and playing it with my wife and a couple of friends, but I do really wish the mini-games felt more important than they have since 9. It used to be that in most games, first would get 10 coins that could used in different strategic ways. Now, first gets 5 mini-stars, 2nd gets 3 (only 2 less than who actually won the game), and so on. Meanwhile, it seems common to lose 10-mini stars or so all over the boards (or collect them). I'm trying to accept the new way the series has gone for what it is, and still have fun with it, but it may never be as fun as the previous way it was done for me. 3,4, and 8 are probably my favorites on a side note.
I would not buy this game as I'm "partied-out" from playing Wii Party U, Game & Wario, and Nintendoland; but both my sons want this and the one has saved money for this game.
I'm surprised at how many people want online for this, as even a moment's thought should make you realize what a disaster it would be.
@Boxmonkey It's only a £25 - £30 budget title.
I can't believe I'm saying this, but my hype has died a bit after reading this review. Although I'm still getting (since I preordered it), 10 just has a few things I'm mixed about...from what I researched, that is:
-You can't play amiibo Party without an amiibo. Okay, sure you need one to unlock the mode, but just the fact that each player needs one to play it while the CPU gets a pass just annoys me. I like amiibo figures, but why no "No amiibo" option?
-No Story Mode. 9's Story Mode wasn't good and there's room for improvement and I wanted to see single-player versions of the Boss Mini Games (yes, I'm aware of Island Tour and DS). I know this is a party game, but not everybody is going to have friends everywhere 24/7.
-Lastly, content. Now, I care more for gameplay than content any game, but the content here seems...lite, even more so than 9. Sure, you can buy models for picture-taking, new vehicles, music (why is that still there?), as well as the bonus games, but I feel like there should be more to the game...and that Badminton minigame looks like a poor man's version of Mario Tennis, in my opinion.
...but regardless, I'm still getting the game and hopefully if I do enjoy it, my gripes will be crushed.
"Let's get this party started"
For me, this phrase, remember me someone Pink says this, XD
Ok, since that I saw some commercials and trailers, Very probably I will buy this version, since Mario Party 5 that I don't buy any version of Mario Party, not because they were not good, because I didn't have interest for those games.
@Captain_Gonru Not a problem at all — I was absolutely kicking myself when I read the comment as it was a silly mistake to make!
To anyone who just scrolls down, looks at the score and straight away judges the whole game based off of that WITHOUT reading any of the actual review part of it, I highly recommend NOT doing this. What I'd do is read all the current reviews out, maybe wait till a "Indie" reviewer does a video/write up on it, watch a let's player you trust and see what you think then, watch streams, watch your family/friends playing the game, ECT. this doesn't exactly apply to Mario Party 10, but none the less I felt like I should just say.
(Sorry if my wording is poor, I just woke up recently.)
I love how people complained for years about how every Mario Party was essentially the exact same. Then, when they finally changed-up the formula with Mario Part 9, people then claimed that this change was utterly horrible. Now they're saying that they'll never buy a new Mario Party game until it goes back to the old formula.
Anyways, great review @MegaWatts . I look forward to picking this up on Friday.
Even after reading this review, I'm still unsure about buying it.
Still don't get why they changed the font for the scores and timer, the new one looks awful for me. Like the gameplay though.
People are complaining about no online. Seriously when will people ever learn that online multiplayer in a game like Mario Party simply would not work well from a design perspective
Still not really excited for this, but I'll be getting it anyway. Still need to maintain my Mario Party collection~
The Bowser mode sounds interesting, a bit like Tank Tank Tank, but just makes me think it might be more fun along the lines of Evolve which released last month on PS4, X1 and PC.
amiibo party mode seems like something people should get for free for purchasing and registering 4 or 5 amiibo. Does Nintendo have a program yet like Club Nintnedo that registers each amiibo we buy? I know Disney Infinity has some type of "Cloud" account that seems to know what "toys" we own no matter what system we play on. (I have DI1 on Wii U and 2 on PS3 and play both on PC.)
Well glad to know Ntineod will make some money selling a million copies of this, they can use the cash. Maybe in 5 or 6 months they'll DLC some more amiibo in, b/c the current list of playable characters seems really small, though it wasn't addressed in the review so I could be wrong.
@Captain_Gonru Still no answer yet, huh?
Online for a game which would last 30 or more minutes won't work, I don't see anybody staying until the end unless they are 1st or 2nd. 3rd and 4th would most probably rage quit by the end of the first 10 minutes leaving CPUs.
Minigames only would work but not the entire game format.
MK8 and SSB are good online games because they are quick fire matches which last a few minutes tops.
This game looked good initially for me but Bowser Party has been watered down so much. There are only 5 boards, the lowest amount on any Mario Party to date, yes there is amiibo party boards but that is technically locked DLC content and that shouldn't be included in the count. 6 boards tops if you got the amiibo bundle.
At least the gameplay overall has improved since MP9, they've sorted battles and made them more worth playing, they take 5 mini stars from each player instead of 3. 2 vs 2 games are back which were greatly missed in MP9. Spin spaces are gone but they weren't so great.
I like the whole Bowser behind bars thing in the standard MP10 mode, it would actually be nice to play some boards and not have Bowser come along at the end and ruin it for the one in first place like he always did in MP9 (in my experience). Yes you get Bowser Jr instead if he doesn't break out but surely he's not as bad!
They've changed enough from MP9 in my opinion to make this game fresh and different.
Still holding out for DLC on this game, it would be nice if DLC did come out for this, it could use a board content boost
I've never actually considered getting a Mario Party game until this one, when I saw the Bowser Party mode. Seeing that there are only a few games and it's really just Bowser trying to catch up and knock you out the whole time rather than actually competing, my interest is gone once again.
I've always been a sucker for Mario Party (I own them all, except for the GBA one) and I'll probably be picking this up on Friday, though I need to start inviting people over to play, because there's nothing sadder than playing Mario Party alone...
What? Mario Party 10 didn't get at 10/10!? That's absurd!
There's plenty of good reasons for this and many other Nintendo games to not be online but in 2015 they should at least be thinking of adding an online mode that's tweaked to suit online multiplayer.
@undomiel Same. I hate this all-as-one mechanic - it makes the boards dull, while before, the multiple paths and many traps had a chaotic appeal and explorative touch.
@thesilverbrick Party of One - The Second Day (by Retsupurae)!
@Emaan Pretty much EVERY game is more fun with people on the same couch than with strangers online - especially when most online games with voice chat are filled with jerks, loud kids, and general idiots. But since only the minigames would require somewhat good servers, most of the theoretical server capacity could be used to simply provide voice chat.
Dear Nintendo: I love that you guys still make couch co-op games, that's something PlayStation and Xbox REALLY needs to learn, but you need to learn to also add ONLINE multiplayer for even more replay.
Nintendo never needed patches as much as they do today. Judging from this review and the one for STEAM.
@Blast Mario Party game + price drop?
lol
I've read that the game heavily uses wiimotes, so it's gonna be a pass for me.
Might have missed it, but didn't seem to be much on the quality of the mini games. They any good?
Wish Mario Party 1 would come out on VC....
Meh, I'm not buying another one of these games until they stop traveling together in a car.
I would also like to see a return to the older "everyone moves independently" way of doing things, with proper stars, et cetera.
I'd also like the mini-games to return to more "Mario" mechanics, with running jumping, karting, tennis..ing.. being the order of things. The stuff that you had to do in other Mario games I suppose.
That said.. it's pre-ordered, so clearly I can't listen to myself.
Sounds like this is a massive wasted opportunity to make full use of the gamepad and hit it out of the park. I think this could have been NintendoLand on steroids if more effort had been put in.
...Meh, Mario Party is pretty much stale at this point.
I might pick this up. Nintendo Land looks better though.
Will I need a glove to play this?
@Dark-Luigi umm, not at all sure I agree with your analogy, we are talking about a multiplayer game here; not just 'a game,' as you said. I think, in this day and age, online options In a predominately multiplayer game better equate to the ice cream or the cone - to borrow your analogy - as opposed to sprinkles. That's how it is for me anyway. I just can't get 4/5 people together to play mario party anymore. I would've enjoyed playing this game online, with full voice chat.
just to check, is it only the mario series amiibo that work with this? i know smash versions of mario, yoshi etc will as well but about link, fox etc?
Gamespot rated this game higher then Kirby and the rainbow curse -_- Not hating on mario party from the looks of it i would rate it 6/10 and kirby rainbow curse 7/10 or 8/10 , Gamespot are just stupid
Still waiting for a MP 1-3 HD Remake. God, that would be so glorious.
Still gonna buy it. I actually really liked 9 and this one looks alot better in my opinion.
I would be more interested if they utilized the gamepad more, but I would be 100% sold I they actually sold gamepad a seperately
I've never been huge on these games, but I'm happy to see it get a decent review.
@Captain_Gonru yeah I get that, what I was trying to work out is if smash bros figures can be used if they aren't in the game eg link or Ike or capt falcon. Cos I think the Amiibo work effectively as content unlocks or player pieces, and you can write data to them, but it isn't essential as all players on Amiibo party mode can play thru one amiibo
I wish Nintendo would use their resources to make a great, new game, instead of wasting their time and resources with this crap.
@97alexk
I'm with you there.
I can't say for Kirby as I didn't read the review, and haven't played it myself yet, but Gamespot is doing strange things lately. They gave Code Name STEAM a 4/10, the lowest review I've seen (I don't count Polygon as credible anymore, not after that embarrassing Mario Kart 8 article). After reading the review I just don't think the reviewer "got it." He was critical of their "Saturday Morning Cartoon Characterizations." I believe that was entirely the point, so I don't think it should be criticized so harshly for that.
Plus he said it was glitchy, and I have no idea what he's talking about because he never really elaborated, nor have I seen any glitches myself. He mentioned something about the targeting system, but I just think he wasn't close enough to the enemy, and cried foul at the game.
I don't really visit gamespot anymore, because the opinions are just filled with over-thinking, and strange ideas of what a game is supposed to be. I don't mind it if something gets a bad review, but lately it feels like they just seem to be giving poor reviews for the sake of giving poor reviews.
One of my favorite MP game modes was in the Wii version, where you could buy those hotels. It gave it a sort of Monopoly feel. That was the one I played the most.
God I hate nintendo so much. On one hand I love most of their games, but the fact they can't embrace online play just pisses me off. Will not be buying this game due to lack of online play. My brother and I would have had so much fun.... But alas we live an hour apart.
After MP9's score of 8, I was expecting at least that but oh well.
Can't wait for this!!
@SupremeAllah Are you talking about Fortune Street or that Koopa board in Mario Party 8?
Koopa's Tycoon Town from MP 8.
I like how half of the comment section act like people don't have friends online... sigh I really hate some Nintendo fans sometimes. Either way though, I'm still not going to buy the game since Mario Party games don't really click with me, online or no online.
I can't believe it plays like Mario Party 9 did. I'm even more appalled that the review is in favor of that. Everyone hated Mario Party 9.
Once again, Nintendo is shoehorning players into how they think they SHOULD be playing their game and destroying the concept choice. We can't choose to play Mario Party 10 the way we played Mario Party growing up. Heck, there isn't even online play (in 2015... Let that sink in, 2015). What a waste.
I seriously just cancelled my preorder.
If this game had online I would probably pick it up but seeing as I really would not have anyone to play it with I think I am going to have to pass.
So which characters are playable in this one that we can assume will also become Amiibo down the line?
I think I'll pass on this one. I don't do party games.
@abbyhitter My thoughts exactly.
The three Mario Party's I have gotten (2,5,7) have been usually played by myself and occasionally family and friends. I'll get this at 40$, as 50$ is too much. (I think that's its price).
Nintendo is better!
@Angelic_Lapras_King : Mario, Luigi, Peach, Yoshi, Bowser, Toad, Wario, Rosalina and Donkey Kong are playable characters. While the Super Smash Bros. series Wario amiibo is not due for release until late April, there are rumours of Super Mario Bros. series Wario, Rosalina and Donkey Kong figures expected to be released in the near future.
The game overall sounds quite underwhelming (which is a shame because I was really looking forward to Bowser Party), but perhaps they are saving some of their big guns for a future Mario Party release (which I expect will be released sooner rather than later). Nevertheless, I intend to get this, but I don't think that I'll get much mileage out of it.
@sillygostly I know and heard about those. I was wondering if there was anyone else like maybe Waluigi or Daisy.
Ah well, maybe some unlockables are hidden in the game? Either within the game or hell, unlock characters like Waluigi by scanning their Amiibo in. Yeah Amiibo are hard to find but we are meant to be getting card versions at some point...
@Captain_Gonru Agreed.
@Wolfgabe @Chisel @Flopsy86 @Blast I have to agree with blast this entry would interest me alot more if it had online.
Now for those who are saying that online simply would not work with a game like this or because matchs would be too long, ha what? seriously?! that's your reasoning... anyway! This is 2015 we should have online with every Nintendo release these days regardless of how they are built. I've seen numerous party games be online and last much longer than the average mario party game, and other game series that are non-nintendo can easily be multi-hour affairs online, if a 30 minute party match is too much then idk what to say here because really how long do we play mario kart online when it reallllllly comes down to it, for me when i'm in the mood. Several. HOURSSSS!
Its just frustrating that the fanbase doesn't want online with the games where online would make sense.
Super Mario 3D World
Mario Party 10
Hyrule Warriors
just to name a few...
Online gaming adds alot of replayability, lets be honest here how many of you replay a local multiplayer game like Mario 3D World these days? Its a great game, but could have benefited from having the option of online support, just like this game!.
couch gaming with friends is superior
Half of my friends are spread out across the country and only one lives in my hometown, and he would buy a wii u. if its games were online see heres another issue. I know so many people who would buy a wii u if it had more online games... think about that for a second, I have friends who would BUY yes. BUY this console if it had more online games because lets face it couch buddy gaming doesn't sell consoles like it used too, the majority of gamers these days are ONLINE gamers, its a fact, its something Nintendo needs to embrace... Then I look over at the 3DS and, that has a much more robust online catalog than the Wii U, and I'm not talking about third party here! raises arms
Really would it really hurt to have the option to play online in mario party 10 or other Nintendo titles... no it wouldn't and I'm going to make a prediction.
The same people who say it wouldn't work or they won't like online in games like this, everysingle one of you will be embracing it with open arms the second Nintendo releases a Mario Party game with online and you try it
I'm sure the car mode isn't that bad, but it really doesn't make sense to me why there couldn't be a traditional mode as well. The same mini games could be used. They would just have to make a few simple boards and a couple more difficult boards. It seems like an easy way to add content and take away an easy target complaint.
The amibo implementation sounds dull. I hate to say it, but it sounds way worse than in Smash Bros. The rest of the game sounds like a Mario Party game. I'm still happy with Mario Party 2 and occasionally the DS game, but maybe I'll get this Sunday. Can I just point out that the DS game had some decent examples of asymmetrical gameplay in the 1 vs 3 mini games? It had some incredibly unfair board design, but the mini games were fun.
No online no buy.It's 2015 Nintendo and you still don't have some type of online in your games?WTF
Never cared for this game but that didn't mean I wouldn't get it if it turned out to be something I can enjoy. Unfortunately, it hasn't.
I live with my fiancée who cares little for console gaming. My friends have probably never seen a Wii U, besides they wouldn't want to play "kiddy" games. It is not like the console is popular in the UK.
For someone in my sad predicament not having online is a no buy.
Oh boy, another Mario Party! Great time to be a Nintendo fan where the only game you have to look forward to is another mini-game crapfest.
@renaryuugufan92
The game length is not the problem, the format is.
The minigames are short time format, largely twitch/reflex based. Even a tiny bit of lag would make the majority of the minigames unplayable; over a longer time frame a small amount of lag would be possible to overcome, but it would extend the game play which is already fairly extensive. And making the games less 'twitchy' would result in a game that would hardly even be Mario Party. .
Griefing would make this game MISERABLE, not that it doesn't in other games but again look at the format and see how simple it would be to deliberately sabotage others' play time. Yes, part of the fun of MP is intentionally messing with the other players but you know as well as I that adding the anonymity of online makes this much worse. Something as simple as idling as long as possible would be maddening in a fast-paced game such as this.
And don't expect me to believe for a second that players wouldn't be dropping left and right if they fell behind in score. MP is possibly the antithesis of 'hardcore' so people are just not going to care about rep or standing or what have you. I would love to be wrong on this but decades of gaming history has shown this is the case. Having said that, I'd admit limiting play to people on your friends list might alleviate this particular aspect, but then you run into the old complaints of friend codes etc.
A viable, working online mode? That'd be great! But it is just so implausible for this type of game that it shouldn't come as a surprise to anyone that Nintendo judged it not worth the effort.
Idk i kinda miss old mario party style change is nice but sometimes you need the classics
Wow, quite a bit of hate for the game in the comments. Anyways, my wife and I are excited for this. Have the amiibo version pre-ordered.
I'm getting it bc i love nintendo characters and mini-games. These games are fun against other people and too entertaining for me to miss out on. It wouldn't surprise me if at some point they gave this game away through rewards or even with purchase of zelda, like they did with mk8 and games like Pikmin, w101, game &wario and wii party u.
A game built around multiplayer gaming and Nintendo skips out on the most integral tool for multiplayer experiences. Online is such a major selling point in games these days but Nintendo continues to miss the memo. One of the many reason gamers don't really believe in Nintendo consoles.
Shared vehicle again ruins it for me. 8>9 &10. Shame because i really like mario party games.
The amiibo party looked to be the closest to the orginal classic formula. I know some tired of the original formula used in 1-8 but some loved it. I wouldn't mind a Mario Party eshop title that allows you to just get the boards and modes you want ala Zen Pinball.
Seems like a good starting place to jump into the franchise. I skipped out on Island Tour, but this one looks much, much better.
I lost all trust in this review the moment it said that keeping the ruined system from MP9 instead of the formula that was fun and loved was a good idea.
I want to play this but I already know after my friends played 9 that they will not stand for the kart mechanic. I don't like it as much either, but I understood the change and still had fun. We still pop in 2 and 5 from time to time but even then they usually hover to Smash Bros. over other games we could be playing, much to my chagrin as I'd like a change in pace every once in awhile. They even complain for the two minutes we play Mario Kart 8 as a diversion between Smash bros. fights. I might pick it up just to bring over to get-togethers every once in awhile but this could easily be another 'played it once, never again' game like Wii U Party, not quite worth $60.
Also, I was going to say the allure of online multiplayer was eluding me but after thinking about it, throw in skype with everyone playing or even voice chat through the gamepad mic and this could be a brilliant idea.
Since I never really played the previous. Im sure I'll enjoy this
I wish this had online mode. I'm not sure about the all moving in the cart together. I kind of liked the board game feel of moving your own roll and others getting behind or in front.. Will still buy this and try it as I have been craving Mario Party for my Wii U
@Dodger I agree, Why couldnt we have Tradition Mario Party mode and the new Car mode..
Amiibo support but no online? For the love of Christ Nintendo...
Definitely put this on my list.
I will download it friday morning...
@Captain_Gonru - "If that bums you out"
It's reached the point w/ all things amiibo that it's less "bummed" and more SMH
I hate the new car mechanic. There should be an option for classic boards. The amiibo one's don't look good at all, they're just square boards. Even though I've played every Mario Party (expect 3DS one) to date, Iäve still yet to buy a single entry. I'm gonna skip this too.
I'm surprised at the number of people who are upset that this game doesn't offer an online mode. This game is meant to be played with your friends in the same room. Why anyone would want to play with strangers who may devote hundreds of hours into mastering the game or finding glitches in minigames to exploit against casual online gamers is beyond me. Those antics would absolutely ruin this game. Glad they're keeping it local.
@undomiel That's the same thing that my wife and I said. It was better when it was a real board-type game instead of the one vehicle. We loved part 8 and 5-7 on the gamecube and wii. The one that I hated the most was the gameboy advance one.
Is there online multi-player for this game?
I will give it a rent, if possible for me; I don't think I'll like the all-together mechanic, though. I will, however, definitely take MP3 on the VC, Nintendo!
Just no. They went very bad with Mario party games lately. Mario Party 4 & 5 were the best IMO. The latest edition they all added extra stuff that nobody would even use like a voice command. What works don't break it. Nuff said
"You also, however, use amiibo to collect and save game-altering tokens to use in future sessions."
Final nail in the coffin, in my mind.
But I am enjoying the expressions from Rosalina in screenshots being posted on the internet, so there's that.
I miss old good Hudson Soft's Mario Party games.
I still hate that car, but I'll give it a rental since I love Mario Party.
Got mine pre-ordered on Amazon, with launch day shipping selected, and I'm not getting it til the 24th! So lame.
@cmk8 And then Nintendo would be sued because MP1 was literally blister-inducing
They should think about DLC for this game like Mario Kart 8. This will bring more lifetime to the game. Maybe, they should add ITEMS, RETRO boards, new characters, pack of mini games or power ups for amiibo ...
I am not a fan of the Mario Party 9 and 10 travel together but I would play it now and again Bowser Party looks fun but we will see but the best is classic Mario party (even the ones in Mario party 8 like the hotel map or the boardwalk map), I guess they could always do a DLC for classic Mario party but I highly doubt it
It's alright…
I'm kinda glad this game and Kirby were both flops. I was mad I was not going to have enough money to buy these right now, now I don't have to.
Hopefully Kirby game will be very good to save Nintendo from these 2 mediocre games that should have been great.
This is why they need to make those mobile games, their 1st party games are full of mediocre entries with only 2-3 Great hits per year now. 2-3 games is not enough to satisfy gamers nowadays that switch between games often and want more and more.... I had lots of fun last year with SmashBros, Mario Kart, Donkey Kong, Hyrule Warriors, NEX remix and others that i bought, but really only a couple of those are great games.
I know 3DS has many more hits per year, but I don't own one, the poor screen quality, low power in the thing always made me say NO for that price when my phone and tablet were both better and as cheap. Now I will be happy to play Nintendo on those mobile platforms and not have to get a 3DS either.
The mario party series died in the last 3 games.
7 was the last good game.
RIP in peace.
They should stop making new Mario Party games (because they clearly can't). Instead just do a Mario Party Remastered with many of the best boards and all of the good minigames (sans redundancies) remastered. That and a bloody option to have everyone in the same car or not. Seriously, Nintendo, options make your games better, get on them.
I just finished a session of this game with a friend of mine. It was a real blast! The rounds were short and fun. My friend pointed out that this is actually great. The older games had rounds that kept going for about 2 hours. The problem was that if someone was in last place for the last turns, it would be half an hour of waiting for the inevitable defeat. Now, that is not the case! The minigames also have a lot of depth to them and happen frequently. When nobody lands on a Vs. spot for 6 dice rolls, a minigame will pop up by itself. The available dice give you plenty of strategic options too. As for bowser mode. I was playing as bowser and my friend had 3 'master AI' allies. I did not stand a chance against them! Saying that bowser is OP doesn't make sense at all. You simply need skilled players in the kart to make it to the end. Didn't have time for the amiibo mode, but that will be something for next time.
Wife wanted the game so I bit the bullet. Got the Mario amiibo bundle. After playing a few rounds, this is an excellent game. This game simply puts Wii party U to shame. The rounds was exciting, mini games are super fun and the most important thing is, and it was also mentioned in the review, anyone regardless of skill can enjoy this game. The pacing is spot on making the game not feeling dragged on like Wii party U.
Personally I would give this tame a 8/10. 1 for no online support, 1 for way too little board options for 70 CAD or 60 USD (bought the bundle).
@Triple-Dragon This is by no means a bad game. From what I've experience this is good party game. Heck it's the best recent party game so far. A 5 or 6 is simply way too low. I was hating on this game until I played it. It's pretty good. Definitely worth the price tag.
What I don't get is why Nintendo decided to relay on Wii Remotes for this game, if the main controller is a Wii Remote it should have been a Wii game not a Wii U game. Nintendo should have let you use the Wii U pro controller and gamepad for this game instead of just the Wii Remote. So I will pass on MP10 since you can't use the Wii U controller.
The third Wii U game-review in four months! Something must be wrong.
@Blast Online mode would actually be pretty cool
I would have bought it if they'd cut the Fecal matter and made classic style Mario Party again. They were close this time too, but they split up the classic gameplay from the boards that were made with effort and locked it behind Amiibos.
Call me if Mario Party 11 gets it right.
Been playing all these mario parties since day one. This is the only one ive skipped out on. The lack of multiplayer online is definitely a sin ~
Yes there would be issues with connection but aren't there some in every game. Just allow me to play with friends around and across the globe and ill be happy. To play with people i know or randoms would be a big seller for me id get this day one.
Im not picking up another MP til this is option is added on. Some of us aren't having get together s like so anymore. People grow out of certain things thus your left to go it alone when a game was meant to be played with a crowd aka a party ~
They better stop with that damn car already. So sick of it and it ruins the game. I cant help but want this game but Island Tour wasn't nearly as terrible as everyone said it was. Me and my friends had good fun with it, so I'm sure this will be swell. But anyone holding out for the game to change mechanics anytime soon, or add online, probably should stop holding their breath.
This is the reason why I don't read reviews. It gives you a bad taste, whether or not the game is good or bad. It makes you biased.
My last Mario Party game was 8. I first saw it in a Demo on a video game channel on tv and was hooked from the very moment I saw it. I play the game even today because I love how it is build up and presented (the festival theme and game show is simply great).
When I heard that MP10 is out, I ordered a copy without getting any information about it. Today, it arrived and I played it for one hour. The result is this...
I love this game. I like the car and the fact that you travel together. This puts you into a complete new situation as you were in the earlier games. You never know where you will end up since all player can change the course and crash your plans, which I love so much. Another great point is, that a set of game is shorter than in older games. I prefer this over the other games by far.
But what I most liked was Amiibo Party. The look of the board and all the events like changing part of the board were really impressive. After all, I had a lot of fun with MP10 and I will play it as much as possible. For me, this was a great new title.
But I also understand why people are pissed. They liked the old way the game was made as individuals. It kind of reminds me to a discussion I had with a friend, who liked the game Outcast (I'm sure you heard about the game). He said, that this game is how a survival horror game should be and I disagreed because the game gave you only one option to "survive", which is not true survival. But there is one possibility, as some people already mentioned; an option to choose what kind of game you like to play. All in all, I can only say, that I like MP10 pretty much and I can only recommend the game to everyone who likes the series.
And yes, online play is in my eyes overrated, but those are my two coins.
Probably my least favorite Mario Party game yet but still mildly entertaining. It feels way too streamlined at times and most of the minigames feel like rehashes. It's not a bad game in small doses though. I personally love the Bowser Party mode but I couldn't help but feel they could've expanded on this so much more. For what it is though I'd give it a 6.5/10.
I just would like to say that if Nintendo builds DLC for Mario Party 10 as they did to Mario Kart 8, by including new boards, classic boards and classic mode of playing, new minigames and classic ones, new characters (new characters I don't mind), classic dices and new ones...everyone will, for sure, be happy since the old consoles, acessories and games will someday disappear. The new generation of consoles can bring back them without any problem. Instead of keep creating Mario Party, party, party...they can put them all into one. Mario Kart 8 is a good example. They are adding new tracks, classic ones from several plataforms: NES, GB, GBA, GC, DS, Wii, and can bring more and more and also characters, cars, motorbikes, glides...The imagination and will have no limits. Let´s hope they have them for our happiness.
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