Hello! Today, we released 1.0.4 which fixes a couple of crashes in specific locations:
- Certain encounters in Bunker Alpha were crashing - A specific elevator in Silvington Base was crashing after arriving at a new floor and checking the panel again
Nothing too exciting, but for those affected by the above bugs, things should be more stable now. Thanks!
Hello! I have another batch of fixes and tweaks for ya! Made a couple things a little less grindy and fixed lots of little things that should make the overall experience smoother.
adjusted kill requirements for Bloop and Valver enemies
fixed secret room playing music multiple times and not resuming level music when leaving
fixed a bug where you force wake a boss and then leave and re-enter the room causing the force wake effect to be lost
fixed a bug where you could feed teeth to Gob while the game was saving allowing the player get lots of boss teeth
fixed a bug where the game would think your falling into a hole when your not
fixed a weird wall running glitch in the Harvest Tuum
fixed a glitch where you simultaniously die and win the game and it. was. a. mess.
fixed boss Jam's hit box
fixed being able to pause the game during ending screen
fixed clock upgrade. it works a little bit differently but it's 99.9% less buggy
adjusted some upgrades descriptions to be more clear
adjusted text slide amount in bestiary page
tweaked Gullets bestiary description
Also! Cavity Busters and Cavity Busters Soundtrack is on sale now during Steams Autumn sale! Good time to tell your roguelite loving friends to treat themselves ;)
Easy Game Creator early access is now FREE to play locally! We're looking for feedback and reviews to get this project rolling, so let us know what content you'd like to see.
The development of this software will heavily depend on our community's wants. We urge everyone to send us their suggestions through the Steam Forums, or this contact form from Easy Game Creator's website.
We would love to hear about the themes, gameplay and anything else that's important to you. Feel free to include written ideas, screenshots or even gameplay prototypes! We greatly appreciate any and all feedback you have.
What happens to those who already purchased?
Don't worry, if you purchased before this change your account will still have any game exports you purchased previously. Each purchase of Easy Game Creator came with two game exports which you still have access to.
Can free users share their games?
No, you can create and play the games locally as many times as you want. However if you want to send your game to your friends and family via a private URL, you must either purchase the DLC or purchase from within the software.
Why free to play?
We want as many users as possible to experience Easy Game Creator and to share wonderful experiences with their friends and family! With this new strategy we can hopefully get as many people trying the software as possible with zero commitment.
.2 - Several decoration constructions! - Longhouse decorations and variations. - Small improvements in Neolithic winter clothes.
.0 .1 - New House : Neolithic Longhouse. - New clothes : Neolithic shirts. - Migration failure message when imposible to travel. - Included tombs and burials. - Included temples and megalithic structures. - New clothes : Plant fiber coating and Mesolithic jacket. - Distinct Mesolithic and Neolithic names for humans. - Increased the rate of generational change for humans. - Increased the upper limit of resource production orders.
FIXES:
.2 - Several adjustments for tools, buildings and fishing spots. - Cell holes when creating storage areas or farmlands. - Some small interface improvements.
.0 .1 - AMD driver issues fixed, please install latest version 22.11.1 or newer. - Animation blending not working in some situations. - Building placement over other single cell buildings is not allowed. - Human jams when following behind slower humans on the same path. - Issues while placing fences over seating services. - Dead Leaders being selected and causing crashes. - People waiting for a long time to eat and sleep. - Fishing tasks priorities lowered when almost depleted spots. - Meal time increased for better food distribution. - Migration freezes when there are too many resources. - Tread ground texture updating improved. - Crop tasks were generated for non-accessible plants. - Crash when selecting to build a new building in some situations. - Picking seeds for planting from locked storage buildings. - Innacesible buildings in some placements. - Showing wrong clothes related to temperature. - Hazelnut will not be auto chopped anymore. - Tweaked temples and menhirs constructions and parameters. - Missing cells when placing storage areas.
KNOWN ISSUES:
- Saved games could become obsolete after a game update.
PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.
- Please send us a report if the game crashes and write down report number. - Please use the Steam 'Players' forum to post your feedback, bugs & issues. - Please mod creators: Update & upload your mods when required.
WHAT'S NEXT?
-Next we will include husbandry!
HOW CAN I SUPPORT THE GAME DEVELOPMENT?
-If you want to support Ancient Cities development, please write a review on the Steam store page.
Features: Added a fishing pole. When not fishing: * Left click casts * Right click casts far, range scales with skill When fishing: * ASDW pulls the fishing bob. Tapping slightly increases the fish pull range for a while. * Left click: Pulls the fish or cancels the fishing action * Left click: Alternate between 4 camera angles, Player, Player (zoomed into the fishing bob), Fishing Bob, Fishing hook.
Fishes have a chance to be attracted to the fishing hook, then they will slowly swim towards it and start biting. When they bite there is a chance they will get hooked, just nib it, or lose interest.
Fishes can be then butchered or sold.
Changes: Renamed "Required" to "Recommended" for the recommended skill level for butchering. Tweaked the water shader
Bugfixes: Fixed the issue with nonstop toggling the bugnet special if you held the button
Hey everyone! I hope everyone's Autumn festivities and Steam sale shopping is going well!
We have a pretty big update for you. I'll get right into it:
- You can now upload images from your local computer and use it as your crosshair. Just check out the custom image tab.
- Share codes! Instead of just links, you can now share and redeem crosshair codes. Expect to see us sharing these on our TikTok! (Follow @centerpointgaming if you haven't already)
- Single click toggling! A lot of you have asked for this to be added.
- Blur and Rotation added to lines, dot, and outline in the Designer!
- Removed limits on the Crosshair Windows and the extension!
- Save your favorite crosshair as PNGs and SVGs. Make all the modifications you want and then add them as a custom image! Just go into the saved page to give it a try!
- Added a Center button to the position page.
- We removed our broken email support and have decided to double down on Discord as our main channel of support. If you have any issues, please join our Discord channel!