360-degree Human Video Generation with 4D Diffusion Transformer
We present a novel approach for generating 360-degree high-quality, spatiotemporally
coherent human videos from a single image. Our framework combines the strengths of …
coherent human videos from a single image. Our framework combines the strengths of …
Vmp: Versatile motion priors for robustly tracking motion on physical characters
Recent progress in physics‐based character control has made it possible to learn policies
from unstructured motion data. However, it remains challenging to train a single control …
from unstructured motion data. However, it remains challenging to train a single control …
Generative motion stylization of cross-structure characters within canonical motion space
Stylized motion breathes life into characters. However, the fixed skeleton structure and style
representation hinder existing data-driven motion synthesis methods from generating …
representation hinder existing data-driven motion synthesis methods from generating …
Two-Person Interaction Augmentation with Skeleton Priors
Close and continuous interaction with rich contacts is a crucial aspect of human activities (eg
hugging dancing) and of interest in many domains like activity recognition motion prediction …
hugging dancing) and of interest in many domains like activity recognition motion prediction …
HUMOS: Human Motion Model Conditioned on Body Shape
Generating realistic human motion is crucial for many computer vision and graphics
applications. The rich diversity of human body shapes and sizes significantly influences how …
applications. The rich diversity of human body shapes and sizes significantly influences how …
ELMO: Enhanced Real-time LiDAR Motion Capture through Upsampling
This paper introduces ELMO, a real-time upsampling motion capture framework designed
for a single LiDAR sensor. Modeled as a conditional autoregressive transformer-based …
for a single LiDAR sensor. Modeled as a conditional autoregressive transformer-based …
Geometry-Aware Retargeting for Two-Skinned Characters Interaction
Interactive motion between multiple characters is widely utilized in games and movies.
However, the method for generating interactive motions considering the character's diverse …
However, the method for generating interactive motions considering the character's diverse …
MoMa: Skinned motion retargeting using masked pose modeling
Motion retargeting requires to carefully analyze the differences in both skeletal structure and
body shape between source and target characters. Existing skeleton-aware and shape …
body shape between source and target characters. Existing skeleton-aware and shape …
Human4DiT: Free-view Human Video Generation with 4D Diffusion Transformer
We present a novel approach for generating high-quality, spatio-temporally coherent human
videos from a single image under arbitrary viewpoints. Our framework combines the …
videos from a single image under arbitrary viewpoints. Our framework combines the …
Unified Cross-Structural Motion Retargeting for Humanoid Characters
Motion retargeting for animation characters has potential applications in fields such as
animation production and virtual reality. However, current methods either assume that the …
animation production and virtual reality. However, current methods either assume that the …