Abstract
The article explores and discusses the doctoral research's creative, digital, and visual representation through the "RADICANT 003" virtual reality experience. Grounded in visual methods and the arts sciences, the article outlines its overall structure and contextualizes it within the broader research that in/forms it. It introduces Guma Joana, the Brazilian artist at the centre of this phase of the project. The article articulates theory and practice, ethnography and data presentation. And it is the experience we offer of the work of the artist and of our own view of her that accounts for this dual operation. The paper details two digital mechanisms designed to engage users within the virtual reality environment: one mechanism deconstructs Instagram posts, while the other immerses the user in 360° videos.