WO2014203597A1 - Information processing device, information processing method and program - Google Patents

Information processing device, information processing method and program Download PDF

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Publication number
WO2014203597A1
WO2014203597A1 PCT/JP2014/060293 JP2014060293W WO2014203597A1 WO 2014203597 A1 WO2014203597 A1 WO 2014203597A1 JP 2014060293 W JP2014060293 W JP 2014060293W WO 2014203597 A1 WO2014203597 A1 WO 2014203597A1
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WO
WIPO (PCT)
Prior art keywords
user
reward
action
information
behavior
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PCT/JP2014/060293
Other languages
French (fr)
Japanese (ja)
Inventor
小野 秀行
倉田 雅友
荘太 松澤
小形 崇
正範 勝
Original Assignee
ソニー株式会社
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by ソニー株式会社 filed Critical ソニー株式会社
Priority to CN201480033601.0A priority Critical patent/CN105308582B/en
Priority to EP14813426.5A priority patent/EP3012743A4/en
Priority to JP2015522613A priority patent/JP6233412B2/en
Priority to US14/782,920 priority patent/US20160042474A1/en
Publication of WO2014203597A1 publication Critical patent/WO2014203597A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/01Social networking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/46Computing the game score
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising

Definitions

  • This disclosure relates to an information processing apparatus, an information processing method, and a program.
  • Patent Document 1 the pose of an object indicating another user in the virtual space displayed on the screen is walking, running, sitting, standing, calling, etc.
  • a technique is described in which the actual behavior of each user is reflected, and the closeness between the user and each user, the actual location of each user, and the characteristics and preferences of each user are represented by the display position of the object.
  • a processor is provided, and the processor is generated based on the behavior information acquisition function for acquiring the first behavior information indicating the behavior of the first user, and the first behavior information.
  • a display control function for displaying a first user object representing the user on the display unit, and a second user who is different from the first user observes the first user object via the display unit
  • An information processing apparatus is provided that realizes a reward registration function for registering a reward object in association with the second user based on the first action information at the time.
  • the processor acquires the first behavior information indicating the behavior of the first user, and the first that is generated based on the first behavior information and represents the first user. Display the user object on the display unit, and the first action at a first time when a second user different from the first user observes the first user object via the display unit.
  • an information processing method including registering a reward object in association with the second user based on information.
  • a behavior information acquisition function for acquiring first behavior information indicating the behavior of the first user and a first user generated based on the first behavior information are stored in the computer.
  • a display control function for displaying a first user object to be displayed on the display unit, and a first time when a second user different from the first user observes the first user object via the display unit
  • a program for realizing a reward registration function for registering a reward object in association with the second user based on the first behavior information is provided.
  • an incentive can be effectively provided to a user when the users share each other's behavior information via the user object displayed in the virtual space.
  • FIG. 1 is a block diagram illustrating a schematic functional configuration of a system according to an embodiment of the present disclosure.
  • FIG. 6 is a diagram illustrating an example of a list display screen according to an embodiment of the present disclosure. It is a figure which shows the example of the virtual space display screen in one Embodiment of this indication. 4 is a diagram for describing a relationship between a list display screen and a virtual space display screen according to an embodiment of the present disclosure.
  • FIG. It is a figure which shows the example of the contribution log
  • FIG. 10 is a diagram illustrating an example of an acquired reward detail screen according to an embodiment of the present disclosure.
  • FIG. 9 is a diagram illustrating an example of an unacquired reward detail screen according to an embodiment of the present disclosure.
  • FIG. 9 is a diagram illustrating the specific example of the reward image in one Embodiment of this indication. It is a block diagram for demonstrating the hardware constitutions of information processing apparatus.
  • FIG. 1 is a diagram illustrating a schematic configuration of a system according to an embodiment of the present disclosure.
  • a system 10 according to the present embodiment includes a client device 100 and a server device 200.
  • the server 20 is configured by a single server device 200 or a plurality of server devices 200 cooperating with each other, and the server 20 communicates with the client device 100 via the network and provides services to the client device 100.
  • Both the client device 100 and the server device 200 can be realized by a hardware configuration of an information processing device described later.
  • the client device 100 includes a plurality of client devices 100a, 100b, and 100c. These client devices 100 can be possessed and / or carried by different users. As will be described later, in the present embodiment, for example, an object generated based on a user behavior recognized using the client device 100b (referred to as a user B behavior) is the other client devices 100a, 100c and / or Alternatively, it can be displayed in the virtual space on the client device 100b. This object may be an object that displays user B. Similarly, an object generated based on each user's behavior recognized by using the client devices 100a and 100c (referred to as user A and user C's behavior) is also a virtual space in each of the client devices 100a to 100c. Can be displayed.
  • a user B behavior an object generated based on a user behavior recognized using the client device 100b
  • user A and user C's behavior is also a virtual space in each of the client devices 100a to 100c. Can be displayed.
  • each client device 100 an object generated based on information indicating the behavior of each user is arranged, so that in the virtual space regardless of where each user is actually located.
  • Each user's action can be shared.
  • an operation performed by a user regarding behavior sharing using the client device 100, a user behavior recognized by the client device 100, or another user behavior displayed as an object on the client device 100 is given to the user. More specifically, the reward object (BADGE) is registered in association with each user in the service provided by the system 10, and an image corresponding to the reward object (BADGE) is displayed on the client device 100 as the property of the user. Can be done.
  • a reward object (BADGE) is registered for the user (user A) of the client device 100a.
  • the user A can browse the image corresponding to the reward object (BADGE) on the client device 100a, and the users (users B and C) of the other client devices 100b and 100c can obtain information on the user A.
  • an image corresponding to the reward object (BADGE) registered in association with the user A may be displayed as the property of the user A.
  • FIG. 2 is a block diagram illustrating a schematic functional configuration of a system according to an embodiment of the present disclosure.
  • the functional configurations of the client apparatus 100 and the server 20 will be described with reference to FIG. 2, but the functions described as being realized by the processor below will be described with respect to the client apparatus 100 or the server. It may be realized by any processor of the apparatus 200.
  • the client device 100 can include an acceleration sensor 101, a behavior recognition unit 103, a behavior information acquisition unit 105, a display control unit 107, a communication module 109, a reward registration unit 111, and a reward history cache unit 113.
  • the action recognition unit 103, the action information acquisition unit 105, the display control unit 107, and the reward registration unit 111 can be realized by a processor such as a CPU.
  • the acceleration sensor 101 detects the acceleration applied to the client device 100.
  • the motion state of the user carrying the client device 100 can be recognized by the acceleration.
  • the client device 100 may include various sensors such as a gyro sensor, a geomagnetic sensor, an optical sensor, a sound sensor, and an atmospheric pressure sensor. With these sensors, for example, the posture and orientation of the client device 100, the surrounding environment, and the like can be detected.
  • the client device 100 may include positioning means such as a GPS sensor and a Wi-Fi communication unit for acquiring user position information.
  • the behavior recognition unit 103 recognizes the behavior of the user of the client device 100 based on the detection result of a sensor such as the acceleration sensor 101.
  • a sensor such as the acceleration sensor 101.
  • the technology of action recognition based on the detection result of the sensor for example, the technology described in JP 2010-198595 A, JP 2011-81431 A, and the like can be used. Is omitted.
  • a behavior such as a user stopping, walking, running, riding a train, or riding a car can be recognized.
  • the behavior recognition unit 103 performs more advanced behavior such as whether the user is working, at home, or shopping based on the detection result of the acceleration sensor 101 and the like and the position information of the user. May be recognized.
  • the behavior information acquisition unit 105 acquires behavior information indicating the user's behavior recognized by the behavior recognition unit 103. In addition, the behavior information acquisition unit 105 acquires behavior information indicating the behavior of another user recognized by the other client device 100 via the communication module 109 described later. That is, the behavior information acquisition unit 105 acquires the behavior information of other users in addition to the behavior information of the user of the client device 100.
  • the behavior information of other users can be provided to the client device 100 in accordance with the sharing setting held in the sharing setting holding unit 201 of the server 20 described later.
  • the client device 100 may not include the acceleration sensor 101 and the behavior recognition unit 103, and the behavior information acquisition unit 105 may acquire only behavior information indicating the behavior of other users.
  • the display control unit 107 Based on the behavior information acquired by the behavior information acquisition unit 105, the display control unit 107 generates a user object indicating a user of the client device 100 or a user (another user) of another client device 100, and the client device It is displayed on 100 displays. As in a display example described later, the display control unit 107 may display a list including user objects, for example, or may display a virtual space in which the user objects are arranged. Further, the display control unit 107 may display a user object representing a user and a user object representing another user, for example, or may display only a user object representing another user. Only one user object representing another user may be displayed, or two or more user objects may be displayed.
  • the communication module 109 is realized by various communication circuits that execute wired or wireless network communication according to the control of the processor.
  • the communication module 109 transmits behavior information indicating the user's behavior recognized by the behavior recognition unit 103 to the server 20.
  • the behavior information transmitted to the server 20 can be provided to other client devices 100 according to the sharing setting held in the sharing setting holding unit 201.
  • the behavior information transmitted to the server 20 can be held at least temporarily in the server 20.
  • the held behavior information can be provided to other client devices 100 according to the sharing setting. Also, ranking information to be described later can be generated based on the held behavior information.
  • the communication module 109 receives the behavior information of other users provided via the server 20 and provides it to the behavior information acquisition unit 105.
  • the reward registration unit 111 registers a reward object for the user of the client device 100 based on the user behavior information displayed as the user object by the display control unit 107.
  • the reward object is an object indicating that a reward is given to the user.
  • a reward image held in a reward image holding unit 207 of the server 20 described later can be displayed on the client device 100.
  • the reward registration unit 111 determines whether a predetermined condition is satisfied by an operation input given to the client device 100, a user action information displayed as a user object by the display control unit 107, or the like. Determine whether. Specific examples of conditions will be described later.
  • the reward history cache unit 113 can be realized by the memory or storage of the client device 100.
  • the reward history cache unit 113 holds a cache of the history of registration of reward objects for users by the reward registration unit 111.
  • the history master data is held in a reward history holding unit 209 of the server 20 described later.
  • the server 20 starts a service to the client device 100
  • the history held in the reward history holding unit 209 for the user of the client device 100 can be copied to the reward history cache unit 113.
  • the history held in the reward history holding unit 209 is updated via the communication module 109, and the cache held in the reward history cache unit 113 is updated. Can also be updated.
  • the reward history cache unit 113 can be used, for example, when the reward registration unit 111 determines whether to register a reward object. For example, when the reward registration unit 111 determines that a predetermined condition is satisfied by an operation input given to the client device 100, a user action information displayed as a user object by the display control unit 107, or the like, It may be determined with reference to the reward history cache unit 113 whether the reward object that can be registered according to the condition has already been registered for the user of the client device 100.
  • the client device 100 that can include the functional configuration as described above can be various terminal devices carried by the user, such as a smartphone, a tablet terminal, a media player, or a game machine.
  • a smartphone a tablet terminal
  • a media player or a game machine.
  • the client device 100 does not have the acceleration sensor 101 and the behavior recognition unit 103 and the behavior information acquisition unit 105 acquires only the behavior information indicating the behavior of another user, It may be a stationary terminal device such as a PC (Personal Computer) or a television.
  • a stationary terminal device such as a PC (Personal Computer) or a television.
  • the server 20 includes a sharing setting holding unit 201, a server API (Application Programming Interface) 203, an http (hypertext transfer protocol) server 205, a reward image holding unit 207, a reward history holding unit 209, and ranking information holding. Part 211 and ranking information update part 213 may be included.
  • the server API 203 and the ranking information update unit 213 can be realized by a processor such as a CPU.
  • the reward image holding unit 207, the reward history holding unit 209, and the ranking information holding unit 211 can be realized by the memory or storage of the server device 200.
  • the sharing setting holding unit 201 holds action sharing settings among users of a plurality of client devices 100.
  • the sharing setting can be generated, for example, when a user of one client device 100 registers a user of another client device 100 as a sharing partner of behavior information. For example, when an action sharing setting is generated between the user of the client device 100a (user A) and the user of the client device 100b (user B), the user A can change the user B's display via the display of the client device 100a. The user object generated based on the behavior information can be observed.
  • the sharing setting may be interactive such that, for example, the user B can observe the user object generated based on the behavior information of the user A via the display of the client device 100b. B may be unidirectional in which the user object of user A cannot be observed.
  • the sharing setting may be generated by, for example, an operation in the service provided by the system 10 as described above, or may be imported from another service. More specifically, for example, the sharing setting may be automatically generated based on a social media friend setting, a group setting, or the like.
  • the server API 203 is an interface provided for the client device 100 to access each function of the server 20 including the shared setting holding unit 201 via the http server 205.
  • the http server 205 executes communication with the client device 100 in accordance with http.
  • one of the server devices 200 constituting the server 20 may function exclusively as the http server 205, or the function of the http server 205 is provided as one function of the server device 200 that also realizes other functions. May be. Communication using http may be encrypted. Note that the detailed configurations of the server API 203 and the http server 205 are already well known, and a description thereof will be omitted here.
  • the reward image holding unit 207 holds an image corresponding to the reward object registered by the reward registration unit 111 of the client device 100 (hereinafter also referred to as a reward image).
  • the types of reward objects provided in the service provided by the system 10 are determined in advance, and the reward image holding unit 207 holds images respectively corresponding to those reward objects.
  • the reward image holding unit 207 provides reward image data to the client apparatus 100 via the server API 203 and the http server 205 when requested by the client apparatus 100. At this time, with reference to a history held in a reward history holding unit 209 described later, a reward image that can be provided for each user can be selected.
  • the reward object registration history for the user by the reward registration unit 111 is held in the same manner as the reward history cache unit 113 of the client device 100.
  • the data held in the reward history holding unit 209 corresponds to the master data of the data held in the reward history cache unit 113. Therefore, for example, when there is no history data in the reward history cache unit 113 (for example, when a new sharing setting is added to the sharing setting holding unit 201), the data held in the reward history holding unit 209 is rewarded. Copied to the history cache unit 113.
  • Ranking information holding unit 211 holds ranking information based on each user's action.
  • the ranking information update unit 213 is held in the ranking information holding unit 211 based on the behavior information of each user provided from the client device 100 via the http server 205 and the server API 203 and temporarily held in the server device 200. Update the ranking information.
  • the ranking information update unit 213 may be automatically activated every predetermined time (for example, one hour) to update the ranking information.
  • the ranking information is ranking information extracted by statistically processing the behavior information of each user. The ranking may be extracted for all users who use the service provided by the system 10 regardless of the sharing setting held in the sharing setting holding unit 201, for example.
  • the ranking may be extracted between users sharing actions with each other or in a group set by the user based on the sharing setting held in the sharing setting holding unit 201.
  • the ranking information held in the ranking information holding unit 211 can be provided to the client device 100 via the server API 203 and the http server 205 when requested by the client device 100.
  • the ranking information held in the ranking information holding unit 211 and updated by the ranking information update unit 213 can also be a condition for registering a reward object for the user of the client device 100.
  • the ranking information update unit 213 provides the update result of the ranking information to the client device 100 via the server API 203 and the http server 205, and the reward registration unit 111 of the client device 100 determines based on the update result of the ranking information.
  • Reward objects may be registered for each user.
  • the ranking information update unit 213 can provide the ranking information update result to the client device 100 of a user who has won a higher rank in the updated ranking or a user of a predetermined rank (100th, 300th, etc.). .
  • a predetermined rank 100th, 300th, etc.
  • FIG. 3 is a diagram illustrating an example of a list display screen according to an embodiment of the present disclosure.
  • a list display screen 1100 displayed on the display of the client device 100 includes a list including user information 1101, an action status 1103, and a user object 1105, an action information use setting button 1107, and a posting button 1109. And are included.
  • User information 1101 includes, for example, a thumbnail image, a user name, and a user ID as illustrated. Any one of these may be displayed as user information 1101, and other information may be displayed as user information 1101 in addition to these.
  • the user information 1101 can be displayed based on, for example, user account information registered in the database of the server 20.
  • the behavior status 1103 represents each user's behavior recognized by the behavior recognition unit 103 of the client device 100 described above as text.
  • the behavior status 1103 in the illustrated example for example, the user's movement such as standing, running, walking, sitting, etc.
  • An operation related to a terminal such as riding in a vehicle such as being in a car, sitting on a vehicle, sitting and looking at the terminal, or leaving the terminal unattended can be recognized as a user action.
  • the actions that can be recognized in the embodiment of the present disclosure are not limited to these examples. For example, various actions that are introduced in Japanese Patent Application Laid-Open Nos. 2010-198595 and 2011-81431 are provided. May be possible to recognize.
  • the user object 1105 represents each user's action recognized by the action recognition unit 103 by its pose (shape) or movement. That is, the user object 1105 is generated based on behavior information indicating the user's behavior, and is displayed on the display unit to represent the user. As illustrated by the illustrated example, the user object 1105 is, for example, a humanoid and takes a user action by taking a pose that corresponds to the user's action (eg, standing, running, etc.). May be expressed. Alternatively, when the user is on a vehicle, the user object 1105 may be displayed in the shape of the vehicle.
  • the user object 1105 is not in the form of a person or a vehicle, but in the form of an unidentified object or the form of a left terminal device. There may be.
  • the behavior information use setting button 1107 is a button for setting whether or not the user of the client device 100 turns on / off behavior recognition by the behavior recognition unit 103 and whether to disclose the behavior information acquired by the recognition. In the state of the illustrated example, it is “always public”, but “off” (does not use behavior recognition), “private” (uses behavior recognition but includes users who are set to share) There is an option such as not sharing it with anyone. In addition, when publishing action information, for example, “every day from 7:00 to 21:00”, “Monday to Friday 24 hours”, “Saturday and Sunday 24 hours”, and the like, setting of release limited to time zones and days May be possible.
  • the posting button 1109 is a button for activating a function for the user of the client device 100 to post a message.
  • the message posted by the user is displayed on a post history screen described later.
  • the user of the client device 100 can list the action statuses 1103 and user objects 1105 of many users.
  • the individual information screen of each user may be displayed by selecting the action status 1103, the user object 1105, or a list row including these.
  • FIG. 4 is a diagram illustrating an example of a virtual space display screen according to an embodiment of the present disclosure.
  • the virtual space display screen 1200 displayed on the display of the client device 100 includes a user object 1201, user information 1203, a vehicle object 1205, and a virtual space 1207. Further, on the virtual space display screen 1200, an action information use setting button 1107 and a posting button 1109 are also displayed.
  • the virtual space display screen 1200 shown in FIG. 4 is displayed based on the behavior information of each user at a different time from the list display screen 1100 shown in FIG. Therefore, the action state of each user in the example shown in FIG. 3 does not necessarily match the action state of each user shown in FIG.
  • the user object 1201 is an object similar to that displayed on the list display screen 1100. That is, the user object 1201 is generated based on behavior information indicating the behavior of each user, and is displayed on the display unit to represent the user. On the virtual space display screen 1200, each user's action is mainly displayed by the user object 1201.
  • each user object 1201 can be arranged at a position in the virtual space 1207 that matches its pose (shape) or movement.
  • the sitting user object 1201 is arranged near the bench, and the standing user object 1201 is arranged near the road.
  • the user object 1201 that is in the shape of various vehicles on the list display screen 1100 may be a humanoid and placed in a vehicle object described later. Further, the user object 1201 in the form of an unidentified object or a neglected terminal may be displayed floating in the sky.
  • User information 1203 includes a user ID as shown in the figure, for example.
  • a user name, a thumbnail image, or the like may be displayed as the user information.
  • display of the virtual space 1207 and other user objects 1201 is performed. Only the user ID is displayed as the user information 1203 so as not to get in the way.
  • the vehicle object 1205 is arranged in the virtual space 1207 and accommodates a user object 1201 of a user indicated by the action information to be on the vehicle.
  • a train vehicle object 1205 and a vehicle vehicle object 1205 are arranged in a virtual space 1207.
  • vehicle objects 1205 such as buses, bicycles, airplanes, and elevators may be displayed.
  • the vehicle object 1205 can be arranged at a position corresponding to each vehicle in the virtual space 1207.
  • a vehicle object 1205 such as a bus, a car, or a bicycle may be arranged on a road
  • a train vehicle object 1205 may be arranged on a track
  • an elevator vehicle object 1205 may be arranged in a building.
  • the virtual space 1207 is a space in which the user object 1201 and the vehicle object 1205 are arranged.
  • the virtual space 1207 may be configured based on a theme selected by the user of the client device 100 from among several themes prepared in advance.
  • the virtual space 1207 may include elements for arranging various user objects 1201 having various poses (shapes) and movements and various vehicle objects 1205, for example.
  • the virtual space 1207 includes elements such as a bench on which a sitting user object 1201 is arranged and a road on which a vehicle object 1205 is arranged.
  • the virtual space display screen 1200 can also display a behavior information use setting button 1107 and a posting button 1109 similar to the list display screen 1100 described above. Further, although not shown, the virtual space display screen 1200 acquires a snapshot of the virtual space 1207 including the user object 1201, the user information 1203, and the vehicle object 1205, and the user posts a message as an attached image. Another posting button may be displayed.
  • the user of the client device 100 can arrange and observe the user object 1201 of each user in the same virtual space 1207, For example, you can feel as if you are living in the same town.
  • the individual information screen of each user may be displayed by selecting the user object 1201 or the user information 1203.
  • FIG. 5 is a diagram for describing the relationship between the list display screen and the virtual space display screen according to an embodiment of the present disclosure.
  • the user moves the user object 1105 displayed on the list display screen 1100 to the virtual space display screen 1200 by a so-called drag and drop operation, thereby displaying the virtual space.
  • the user object 1201 of the user can be added to the screen 1200.
  • a user object 1150 being dragged is displayed.
  • the user object 1150 may be displayed in a pose (shape) or movement different from the user object 1105 or the user object 1201.
  • only some of the users whose behavior status 1103 and user object 1105 are displayed in the list display 1100 are displayed on the virtual space display screen 1200. Also displayed as a user object 1201.
  • an upper limit may be set for the number of user objects 1201 that can be added to the virtual space display screen 1200 so that the user objects 1201 do not interfere with each other on the virtual space display screen 1200 or the virtual space 1207 becomes difficult to see.
  • all users whose behavior status 1103 and user object 1105 are displayed in the list display 1100 may be displayed as the user object 1201 on the virtual space display screen 1200.
  • FIG. 6 is a diagram illustrating an example of a posting history screen according to an embodiment of the present disclosure.
  • the posting history screen 1300 displayed on the display of the client device 100 includes user information 1301, an action status 1303, a user object 1305, a posted message 1307, an action icon 1309, a summary button 1311, and a posting history button. 1313 is included.
  • the posting history screen 1300 is one of the individual information screens in the present embodiment.
  • the posting history screen 1300 can be displayed, for example, by selecting an action status 1103 or a user object 1105 on the list display screen 1100 or a list row including these.
  • the posting history screen 1300 may be displayed by selecting the user object 1201 or the user information 1203 on the virtual space display screen 1200.
  • User information 1301 may be the same as the user information 1101 on the list display screen 1100 described above with reference to FIG. However, since the posting history screen 1300 is an individual information screen for each user, the user information 1301 is displayed for one user.
  • the behavior status 1303 and the user object 1305 may be the same as the behavior status 1103 and the user object 1105 on the list display screen 1100. However, since the posting history screen 1300 is an individual information screen for each user, the action status 1303 and the user object 1305 are displayed for one user.
  • the posted message 1307 is a message posted in the past by the user who is the display target of the posting history screen 1300.
  • the posted messages 1307 are arranged in time series, for example, and are sequentially displayed by the user scrolling the display.
  • the behavior icon 1309 is an icon indicating the user's behavior recognized at the time closest to the time when the posted message 1307 is posted.
  • the action icon 1309 may be, for example, the same as the user object 1105 that would have been displayed when the posted message 1307 was posted, or the action of the user confirmed by further processing thereafter. It may be an icon shown. In this case, the action icon 1309 may indicate an action different from the user object 1105 when the posted message 1307 is posted.
  • the summary button 1311 is a button for switching the display to an action summary screen 1400 described later.
  • a posting history screen 1300 and an action summary screen 1400 are displayed as individual user information screens. These screens can be switched between each other using the summary button 1311 and the posting history button 1313. . Therefore, the posting history screen 1300 is displayed with the posting history button 1313 selected.
  • the user of the client device 100 can refer to the behavior of each user together with the message posted by the user.
  • FIG. 7 is a diagram illustrating an example of an action summary screen according to an embodiment of the present disclosure.
  • the action summary screen 1400 displayed on the display of the client device 100 includes a posting history of user information 1301, action status 1303, user object 1305, action icon 1309, summary button 1311, and posting history button 1313.
  • a ranking 1401, a summary graph 1403, and an exercise graph 1405 are displayed.
  • the action summary screen 1400 is an individual information screen different from the posting history screen 1300 in the present embodiment. Similar to the posting history screen 1300, the action summary screen 1400 can also be displayed by selecting, for example, the action status 1103, the user object 1105, or a list row including these on the list display screen 1100. The action summary screen 1400 may be displayed by selecting the user object 1201 or the user information 1203 on the virtual space display screen 1200. As described above, the posting history screen 1300 and the action summary screen 1400 can be switched and displayed with each other using the summary button 1311 and the posting history button 1313.
  • the ranking 1401 is displayed based on the ranking information held in the ranking information holding unit 211 of the server 20, for example.
  • the user behavior information is statistically processed, such as “steps in 24 hours”, “walking time in 24 hours”, and “training time in 24 hours” in the illustrated example.
  • This may include items extracted by
  • the update interval of the ranking 1401 can be set freely.
  • the update interval does not necessarily have to be related to the sample width of the ranking item (24 hours in the above example).
  • the ranking 1401 may be updated in units of one day (24 hours) or may be updated in units of one hour. For example, when the ranking 1401 is updated at 10:00, “24 hours” may mean from 10:00 on the previous day to 10:00 on the current day.
  • the summary graph 1403 is a graph summarizing the user's daily actions.
  • the types of user actions recognized on a certain day (March 4, 2013 in the illustrated example) are displayed as a graph.
  • the exercise graph 1405 is a graph showing the state of exercise estimated from the daily action information of the user. Although it is cut off in the middle of the figure, for example, a graph of the time the user walks or runs for every hour is displayed as an exercise graph 1405.
  • the information that collectively represents the user's behavior at a predetermined time interval is not limited to the summary graph 1403 and the exercise graph 1405 in the illustrated example, and may be any other graph type. Good.
  • the time interval for collecting user actions is not limited to one day, and may be longer than one week or one month, or shorter than 12 hours or 6 hours.
  • the behavior icon 1309 is an icon indicating the user's behavior similar to the one displayed on the posting history screen 1300.
  • the action summary screen 1400 recognizes at the time (March 4, 2013 in the illustrated example) that is the target of information that collectively represents the user's actions such as the summary graph 1403 and the exercise graph 1405.
  • An icon indicating the user's action may be displayed as the action icon 1309.
  • the user of the client device 100 can refer to information that collectively represents each user's action at a predetermined time.
  • FIG. 8 is a diagram illustrating an example of a reward acquisition notification screen according to an embodiment of the present disclosure.
  • a reward acquisition notification screen 1500 displayed on the display of the client device 100 includes a reward title 1501, a reward image 1503, a reward description 1505, an application start button 1507, and an OK button 1509.
  • the reward acquisition notification screen 1500 is displayed on the display of the client device 100 when a reward object is registered for the user of the client device 100.
  • the reward acquisition notification screen may be displayed as a pop-up window as in the illustrated example.
  • the background is the list display screen 1100 in the figure, it may be another screen.
  • an application screen or a desktop screen unrelated to the present embodiment is used as a background.
  • a reward acquisition notification screen may be displayed.
  • the reward title 1501 displays the title of the reward object newly registered for the user.
  • the reward title 1501 does not necessarily match the actual ID of the reward object. A specific example of the reward title 1501 will be described later.
  • the reward image 1503 is an image (reward image) corresponding to a reward object newly registered for the user. As described above, the reward image is held in the reward image holding unit 207 of the server 20 and can be provided to the client device 100 in response to a request from the reward registration unit 111 that newly registers a reward object.
  • the reward description 1505 displays a description of the reward object newly registered for the user.
  • the reward explanation 1505 is a text that advises how to use the result of action recognition, the existence of an individual information screen, and the like. Can be displayed as a reward description 1505.
  • the application start button 1507 is a button for starting an application related to the service provided in the present embodiment (an application for displaying a screen below the list display screen 1100 described above). In the illustrated example, this application is already activated and the list display screen 1100 is displayed, but the reward object is registered by the processing of the action recognition unit 103 and the reward registration unit 111 executed in the background as described above. If an application start button 1507 is selected, a new application is started, and a reward history screen, which will be described later, can be referred to. When the OK button 1509 is selected, the reward acquisition notification screen 1500 is closed as it is.
  • FIG. 9 is a diagram illustrating an example of a reward list screen according to an embodiment of the present disclosure.
  • the reward list screen 1600 displayed on the display of the client device 100 includes a reward title 1601, a reward image 1603, a reward description 1605, and a reward acquisition date 1607.
  • the reward list screen 1600 can be displayed, for example, by selecting an item such as “reward list” from a function menu (not shown) of an application related to a service provided in the present embodiment.
  • the reward list screen 1600 displays a list of all reward objects registered for the user.
  • a request for displaying a reward list is transmitted from the display control unit 107 of the client device 100 to the server 20, and in response to this request, the reward of the user held in the reward history holding unit 209 is received.
  • the reward image held in the reward image holding unit 207 can be displayed by being selectively provided based on the history.
  • the reward title 1601 displays the title of each reward object.
  • the title displayed as the reward title 1601 may be the same as the title displayed as the reward title 1501 of the reward acquisition notification screen 1500, for example.
  • the reward image 1603 is an image (reward image) corresponding to each reward object.
  • the image displayed as the reward image 1603 may be the same as the image displayed as the reward image 1503 on the reward acquisition notification screen 1500, for example.
  • the reward image may include a “NEW” icon displayed on a newly acquired image or an icon indicating the number of acquired items that can be acquired.
  • the presence / absence of the reward image may be different from the reward image displayed on the reward acquisition notification screen 1500 and the reward image displayed on the reward list screen 1600.
  • a reward description 1605 displays a description of each reward object.
  • the text displayed as the reward explanation 1605 may be the same as the text displayed as the reward explanation 1505 of the reward acquisition notification screen 1500, for example.
  • the reward acquisition date 1607 displays the date on which each reward object was registered. In the case of a plurality of reward objects that can be acquired, the date when the reward object was last registered (that is, the latest acquisition date) may be displayed as the reward acquisition date 1607.
  • FIG. 10 is a diagram illustrating an example in a case where the action summary screen according to an embodiment of the present disclosure includes a reward display.
  • the action summary screen 1700 displayed on the display of the client device 100 includes a reward image in addition to the display elements similar to those displayed on the action summary screen 1400 described with reference to FIG.
  • a list 1701 is displayed.
  • the reward image list 1701 includes an acquired reward image 1703 and an unacquired reward image 1705.
  • the state of the reward object acquired by each user on an individual information screen such as the action summary screen 1700, for example.
  • the status of the reward object may be referred to on the posting history screen 1300 as well.
  • the reward image list 1701 is displayed between the ranking 1401 and the summary graph 1403, for example.
  • acquired reward images 1703 and unacquired reward images 1705 are arranged in the horizontal direction of the screen, for example. More specifically, in the reward image list 1701, regardless of whether or not the target user has acquired, the reward images prepared in the service are displayed in a predetermined order, and what the user has acquired is acquired. As a completed reward image 1703, an unacquired reward image 1705 is displayed as an unacquired reward image.
  • the user who refers to the reward image list 1701 can know how many rewards the user has acquired in addition to the information on which rewards the user has acquired.
  • Such a display can be useful not only for other users, but also for the user who is the display target, because the degree of achievement of the reward can be known.
  • only the acquired reward image 1703 is displayed as the reward image list 1701, and the unacquired reward image 1705 may not be displayed.
  • the acquired reward image 1703 may be the same as the image displayed as the reward image 1503 of the reward acquisition notification screen 1500 or the reward image 1603 of the reward list screen 1600, for example. However, in the present embodiment, since the size of the acquired reward image 1703 is small, an image simplified compared to each of the above-described reward images can be displayed as the acquired reward image 1703.
  • the unacquired reward image 1705 is a different image from specific images such as the reward image 1503 on the reward acquisition notification screen 1500 and the reward image 1603 on the reward list screen 1600. Since the reward object displayed as the unacquired reward image 1705 has not yet been registered for the user, the unacquired reward image 1705 can be displayed for the purpose of displaying only the presence without revealing details. Accordingly, the unacquired reward image 1705 may be an image showing only the outer shape of the reward image, for example, as in the illustrated example.
  • FIG. 11 is a diagram illustrating an example of an acquired reward detail screen according to an embodiment of the present disclosure.
  • the acquired reward detail screen 1800 displayed on the display of the client device 100 includes a reward title 1801, a reward image 1803, a reward description 1805, and a reward acquisition date 1807.
  • the acquired reward details screen 1800 is displayed on the display of the client device 100 when, for example, the acquired reward image 1703 included in the reward image list 1701 is selected on the action summary screen 1700 described above.
  • the acquired reward detail screen 1800 may be displayed as a pop-up window as in the illustrated example.
  • the reward title 1801, the reward image 1803, the reward description 1805, and the reward acquisition date 1807 displayed on the acquired reward details screen 1800 are, for example, the reward title 1601, the reward image 1603 displayed on the reward list screen 1600, and the like. Since it may be the same as the reward explanation 1605 and the reward acquisition date 1607, detailed explanation is omitted.
  • FIG. 12 is a diagram illustrating an example of an unacquired reward detail screen according to an embodiment of the present disclosure.
  • the unacquired reward detail screen 1900 displayed on the display of the client device 100 includes a reward title 1901 and a reward image 1903.
  • the unacquired reward detail screen 1900 is displayed on the display of the client device 100 when, for example, the unacquired reward image 1705 included in the reward image list 1701 is selected on the action summary screen 1700 described above.
  • the unacquired reward details screen 1900 may be displayed as a pop-up window as in the illustrated example.
  • the unacquired reward image 1705 is displayed for the purpose of displaying only the existence without revealing the details of the reward object. Accordingly, similarly on the unacquired reward details screen 1900, a text that does not clarify the content such as “unacquired” is displayed as the reward title 1901, and the reward image 1903 is the reward image similar to the unacquired reward image 1705. An image showing only the outline of the image can be displayed.
  • FIG. 13 is a diagram illustrating a specific example of a reward image according to an embodiment of the present disclosure.
  • the reward image 2000 includes a symbol 2001, a number icon 2003, and a NEW icon 2005.
  • the symbol 2001 corresponds to the content of the reward object.
  • a walking human figure 2001 can be adopted.
  • a pattern 2001 in which a human figure of a pose related to a ranking item (for example, the number of steps) is arranged in a crown-shaped pedestal. can be adopted.
  • the number-of-times icon 2003 displays the number of acquisitions for a plurality of reward objects that can be acquired. In the case of a reward object that is not acquired more than once, the number-of-times icon 2003 may not be displayed. In the case of a reward object that can be acquired a plurality of times, the number icon 2003 may be displayed after the number of times acquired is two times, or the number icon 2003 is displayed from the number of times acquired. , It may be displayed that multiple acquisitions are possible.
  • the NEW icon 2005 is displayed for the reward object newly registered for the user.
  • the NEW icon 2005 may be displayed only when, for example, the reward image 2000 corresponding to the reward object is displayed for the first time on the reward acquisition notification screen 1500 or the like, and the acquired reward object is displayed on the reward list screen 1600 or the action. It may be displayed until it is confirmed on the summary screen 1700, or may be displayed over a predetermined period after acquisition.
  • Table 1 is a diagram showing an overview of rewards that can be set in the present embodiment. awards can be set in the following six systems, for example.
  • the reward of the “first action” system can be registered when a predetermined type of action is executed for the first time, for example, as a result of action recognition by the action recognition unit 103 of the client device 100.
  • a predetermined type of action is executed for the first time, for example, as a result of action recognition by the action recognition unit 103 of the client device 100.
  • “determined” means that the action is confirmed as a result of analyzing a plurality of data such as sensor data and position information
  • “detected” means sensor data This means that it has been detected that the action has been executed.
  • the reward for the “first action” system is basically registered only once.
  • the reward for the “first operation” system can be registered when any setting is changed on the service, for example, by an operation via an operation unit (such as a touch panel) of the client device 100.
  • an operation unit such as a touch panel
  • the reward can be registered if the posting operation is executed in the client device 100.
  • the reward for the “first operation” system is basically registered only once.
  • a reward of the system of “action for a predetermined time” can be registered when a predetermined type of action is continuously executed for a predetermined time or more.
  • the reward for the “first action” system may be registered multiple times. In this case, for example, if the same reward is already registered on the same day so that three rewards “walked 1 hour a day” are not registered when walking for 3 hours a day, registration of further rewards It may be suppressed. In this case, when walking for 3 hours a day, for example, a reward “walked 1 hour a day” and a reward “walked 3 hours a day” can be registered one by one.
  • the other user's action indicated by the displayed user object is the reward of the “other user's action” system. It can be displayed when a predetermined condition is satisfied. That is, in this case, a second user (user of the client device 100) different from the first user (user providing the behavior information) is displayed via the virtual space display screen 1200 displayed on the display of the client device 100. It can also be said that the reward object is registered based on the behavior information of the first user at the time when the user object 1201 of the first user is observed. A more specific example is shown below. It should be noted that the reward of the “other user behavior” system may be registered a plurality of times.
  • this user object is the user of the client device 100 (observes the virtual space display screen 1200).
  • the user object may be limited to a user object different from that of the user. In this case, since the behavior of other users that cannot be controlled by the user is a condition, the difficulty level of the reward increases.
  • the user object of the user of the client device 100 may be allowed as a user object that is a condition.
  • a reward can be given for displaying the user's own behavior as a user object on the virtual space display screen 1200, and the user performs a desired action (pause, ride on a vehicle, movement, etc.) on the user object. It can be recommended to take various actions to make it happen.
  • the user of the client device 100 when it is a condition that a plurality of user objects simultaneously take a predetermined action on the virtual space display screen 1200, the user of the client device 100 is included in the plurality of user objects. Also good. Furthermore, it may be a condition that a user other than the user of the client device 100 is located away from the user of the client device 100.
  • a second user user of the client device 100
  • the first user user who provides the behavior information
  • the reward object is registered based on the behavior information of the first user “and the second user in a place away from the first user” at the time when the user object 1201 of one user is observed.
  • the difficulty level of the reward increases.
  • a plurality of user objects including a user of the client device 100 is a condition, it may be allowed that these users are in the same place. In this case, for example, all the friends get on the elevator and all the rewards are obtained, and the pleasure of acquiring the rewards can be obtained in cooperation with other users.
  • each user object is a user of the client device 100 (a user observing the virtual space display screen 1200), as in the case where a single user object is a condition. May be limited to user objects of different users.
  • a plurality of users execute a predetermined action at the same time (three people ride on the same vehicle at the same time), or a plurality of users execute a predetermined type of action different from each other at the same time
  • it may be a condition that each user sequentially executes a predetermined action.
  • a plurality of users sequentially execute a predetermined action (user A first rides on the same vehicle, then user B rides, etc.), or a plurality of users sequentially execute predetermined kinds of actions different from each other. (First, user A and then user B are on different vehicles, etc.).
  • the time during which the user of the client device 100 is displaying the virtual space display screen 1200 is set as the first time, and a plurality of user objects are included in the first time
  • a predetermined action for example, do not get on a bus.
  • a plurality of users simultaneously execute a predetermined action (may be different predetermined actions), or a plurality of users may sequentially execute a predetermined action (may be different predetermined actions).
  • information other than action information such as position information may be used as a condition for some or all of a plurality of users.
  • the condition may be that user A gets on a bus, user C gets on a train, and user B waits in Hokkaido.
  • environmental information and traffic conditions may be included in the conditions.
  • the client device 100 includes a humidity sensor, it may be a condition that a plurality of users walk in a predetermined or higher humidity simultaneously (or sequentially).
  • weather environment information it may be a condition that a plurality of users ride bicycles in the rain simultaneously (or sequentially).
  • the client apparatus 100 can measure a user's heart rate, it may be a condition that a plurality of users ride a bicycle at the same time (or sequentially) and have reached a heart rate equal to or higher than a predetermined value.
  • a reward object may be registered for a user who has arrived at a workplace or the like by a predetermined time when a failure occurs in a transportation system commonly used by a plurality of users. . Also, if the user's commute time zone can be estimated, a reward object is registered for a user who has moved to the commute time without getting in the car, even though he / she normally uses the car for commuting. May be.
  • the predetermined action executed by a plurality of users is not necessarily a single action, and a sequence including a plurality of actions may be treated as the predetermined action. For example, a plurality of users see the same advertisement at the same time (or sequentially) and then get on the train, or a plurality of users see the same advertisement at the same time (or sequentially) and then go to the same place (using location information) It may be a condition to do.
  • the position information and the action information are combined as a condition
  • it may be a condition that a plurality of users get on different vehicles to go to the same place.
  • a plurality of users may not be simply on the elevator, but a plurality of users may be on the elevator in the same building.
  • the same number of users who go to a specific spot where the number is limited for example, three users go to each of the three views of Japan) and sit at the same time (or sequentially), or the same behavior such as squatting It may be a condition to execute.
  • predetermined information is executed (for example, standing up) in order from the user on the lower floor in the same building using altitude information acquired by the atmospheric pressure sensor.
  • predetermined information for example, standing up
  • visual_axis can be detected using a wearable terminal etc., it is good also as conditions on the condition that several users visually recognize the same thing in a respectively different place.
  • the number of users whose behavior information sharing settings have been generated with the user of the client device 100 reaches a predetermined number. It can be registered when a list display screen 1100 including the user is displayed. A more specific example is shown below. Note that the reward of the “increase of shared users” system is basically registered only once.
  • the reward of the “ranked in” system can be registered when a ranking including the users of the client device 100 in a predetermined order is generated.
  • a more specific example is shown below. It should be noted that a reward for a “ranked in” line may be registered multiple times.
  • the reward may be a virtual object that can be viewed as a reward image on an application, for example, as in the above example, but in other embodiments, an actual value such as a point or a discount coupon, The user may be given the right to enter a specific place.
  • a negative reward may be set with a condition that is not recommended. In this case, points may be confiscated, or the right to enter a virtual or real place or the right to use a service may be suspended.
  • FIG. 14 is a block diagram for explaining a hardware configuration of the information processing apparatus.
  • the illustrated information processing apparatus 900 can realize, for example, the client apparatus 100 or the server apparatus 200 in the above-described embodiment.
  • the information processing apparatus 900 includes a CPU (Central Processing unit) 901, a ROM (Read Only Memory) 903, and a RAM (Random Access Memory) 905.
  • the information processing apparatus 900 may include a host bus 907, a bridge 909, an external bus 911, an interface 913, an input device 915, an output device 917, a storage device 919, a drive 921, a connection port 923, and a communication device 925.
  • the information processing apparatus 900 may include an imaging device 933 and a sensor 935 as necessary.
  • the information processing apparatus 900 may include a processing circuit called DSP (Digital Signal Processor) or ASIC (Application Specific Integrated Circuit) instead of or in addition to the CPU 901.
  • DSP Digital Signal Processor
  • ASIC Application Specific Integrated Circuit
  • the CPU 901 functions as an arithmetic processing device and a control device, and controls all or a part of the operation in the information processing device 900 according to various programs recorded in the ROM 903, the RAM 905, the storage device 919, or the removable recording medium 927.
  • the ROM 903 stores programs and calculation parameters used by the CPU 901.
  • the RAM 905 primarily stores programs used in the execution of the CPU 901, parameters that change as appropriate during the execution, and the like.
  • the CPU 901, the ROM 903, and the RAM 905 are connected to each other by a host bus 907 configured by an internal bus such as a CPU bus. Further, the host bus 907 is connected to an external bus 911 such as a PCI (Peripheral Component Interconnect / Interface) bus via a bridge 909.
  • PCI Peripheral Component Interconnect / Interface
  • the input device 915 is a device operated by the user, such as a mouse, a keyboard, a touch panel, a button, a switch, and a lever.
  • the input device 915 may be, for example, a remote control device that uses infrared rays or other radio waves, or may be an external connection device 929 such as a mobile phone that supports the operation of the information processing device 900.
  • the input device 915 includes an input control circuit that generates an input signal based on information input by the user and outputs the input signal to the CPU 901. The user operates the input device 915 to input various data and instruct processing operations to the information processing device 900.
  • the output device 917 is a device that can notify the user of the acquired information visually or audibly.
  • the output device 917 can be, for example, a display device such as an LCD (Liquid Crystal Display), a PDP (Plasma Display Panel), an organic EL (Electro-Luminescence) display, an audio output device such as a speaker and headphones, and a printer device.
  • the output device 917 outputs the result obtained by the processing of the information processing device 900 as video such as text or an image, or outputs it as audio such as voice or sound.
  • the storage device 919 is a data storage device configured as an example of a storage unit of the information processing device 900.
  • the storage device 919 includes, for example, a magnetic storage device such as an HDD (Hard Disk Drive), a semiconductor storage device, an optical storage device, or a magneto-optical storage device.
  • the storage device 919 stores programs executed by the CPU 901, various data, various data acquired from the outside, and the like.
  • the drive 921 is a reader / writer for a removable recording medium 927 such as a magnetic disk, an optical disk, a magneto-optical disk, or a semiconductor memory, and is built in or externally attached to the information processing apparatus 900.
  • the drive 921 reads information recorded on the attached removable recording medium 927 and outputs the information to the RAM 905.
  • the drive 921 writes a record in the attached removable recording medium 927.
  • the connection port 923 is a port for directly connecting a device to the information processing apparatus 900.
  • the connection port 923 can be, for example, a USB (Universal Serial Bus) port, an IEEE 1394 port, a SCSI (Small Computer System Interface) port, or the like.
  • the connection port 923 may be an RS-232C port, an optical audio terminal, an HDMI (High-Definition Multimedia Interface) port, or the like.
  • the communication device 925 is a communication interface configured with, for example, a communication device for connecting to the communication network 931.
  • the communication device 925 may be, for example, a communication card for wired or wireless LAN (Local Area Network), Bluetooth (registered trademark), or WUSB (Wireless USB).
  • the communication device 925 may be a router for optical communication, a router for ADSL (Asymmetric Digital Subscriber Line), or a modem for various communication.
  • the communication device 925 transmits and receives signals and the like using a predetermined protocol such as TCP / IP with the Internet and other communication devices, for example.
  • the communication network 931 connected to the communication device 925 is a wired or wireless network, such as the Internet, a home LAN, infrared communication, radio wave communication, or satellite communication.
  • the imaging device 933 uses various members such as an imaging element such as a CCD (Charge Coupled Device) or a CMOS (Complementary Metal Oxide Semiconductor), and a lens for controlling the formation of a subject image on the imaging element. It is an apparatus that images a real space and generates a captured image.
  • the imaging device 933 may capture a still image or may capture a moving image.
  • the sensor 935 is various sensors such as an acceleration sensor, a gyro sensor, a geomagnetic sensor, an optical sensor, and a sound sensor.
  • the sensor 935 acquires information about the state of the information processing apparatus 900 itself, such as the posture of the information processing apparatus 900, and information about the surrounding environment of the information processing apparatus 900, such as brightness and noise around the information processing apparatus 900, for example. To do.
  • the sensor 935 may include a GPS sensor that receives a GPS (Global Positioning System) signal and measures the latitude, longitude, and altitude of the apparatus.
  • GPS Global Positioning System
  • Each component described above may be configured using a general-purpose member, or may be configured by hardware specialized for the function of each component. Such a configuration can be appropriately changed according to the technical level at the time of implementation.
  • Embodiments of the present disclosure include, for example, an information processing device (client device or server device) as described above, a system, an information processing method executed by the information processing device or system, and a program for causing the information processing device to function And a non-transitory tangible medium on which the program is recorded.
  • a processor is provided, and the processor An action information acquisition function for acquiring first action information indicating the action of the first user; A display control function for causing a display unit to display a first user object representing the first user generated based on the first behavior information; Based on the first action information at a first time when a second user different from the first user observes the first user object via the display unit, the reward object is selected as the second user.
  • An information processing device that realizes a reward registration function that registers in association with the.
  • the reward registration function registers the reward object when the first action information indicates that the plurality of users have executed the same predetermined type of action within the first time period.
  • the reward registration function registers the reward object when the first action information indicates that the plurality of users have simultaneously executed the same predetermined type of action within the first time period.
  • the reward registration function registers the reward object when the first action information indicates that the plurality of users have sequentially executed the same predetermined type of action within the first time period.
  • (6) The reward registration function registers the reward object when the first action information indicates that the plurality of users have performed different types of actions within the first time period.
  • the reward registration function may be configured to display the reward object when the first action information indicates that the plurality of users have simultaneously executed different types of actions within the first time.
  • the reward registration function may be configured to display the reward object when the first action information indicates that the plurality of users have sequentially performed different kinds of actions within the first time period.
  • the reward registration function may be configured so that the first action information indicates that the plurality of users have executed a plurality of types of actions in a predetermined order within the first time.
  • the information processing apparatus wherein: (10) The reward registration function registers the reward object when the first action information indicates that the plurality of users have not performed a predetermined type of action within the first time period.
  • the information processing apparatus according to (2).
  • the reward registration function may be configured so that the first action information indicates that the first user has executed a plurality of types of actions in a predetermined order within the first time.
  • the information processing apparatus according to (1), wherein an object is registered.
  • the behavior information acquisition function further acquires second behavior information indicating the behavior of the second user, The first user and the second user are remote from each other;
  • the information processing apparatus according to any one of (1) to (10), wherein the reward registration function registers the reward object further based on the second action information at the first time.
  • the processor Obtaining first behavior information indicating the behavior of the first user; Displaying a first user object generated based on the first behavior information and representing the first user on a display unit; Based on the first action information at a first time when a second user different from the first user observes the first user object via the display unit, the reward object is selected as the second user.
  • An information processing method including registering in association with.
  • An action information acquisition function for acquiring first action information indicating the action of the first user;
  • a display control function for causing a display unit to display a first user object representing the first user generated based on the first behavior information; Based on the first action information at a first time when a second user different from the first user observes the first user object via the display unit, the reward object is selected as the second user.
  • a program to realize the reward registration function to register in association with the.

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Abstract

[Problem] To effectively provide an incentive to a user when users share action information via a user object displayed in a virtual space. [Solution] Provided is an information processing device that is equipped with a processor that implements the following functions: an action information acquisition function that acquires first action information indicating an action performed by a first user; a display control function that displays on a display unit a first user object that represents the first user and is generated on the basis of the first action information; and an incentive recording function that associates an incentive object with a second user who is different from the first user and registers the object, on the basis of the first action information in a first time period during which the first user object was observed on the display unit by the second user.

Description

情報処理装置、情報処理方法およびプログラムInformation processing apparatus, information processing method, and program
 本開示は、情報処理装置、情報処理方法およびプログラムに関する。 This disclosure relates to an information processing apparatus, an information processing method, and a program.
 ソーシャルメディアの普及に伴い、ユーザ同士がネットワークを介して互いの行動を共有することが一般的になりつつある。例えば、特許文献1には、画面上に表示される仮想空間において他のユーザを示すオブジェクトのポーズに、歩いている、走っている、座っている、立っている、電話している、といったような各ユーザの実際の行動を反映させるとともに、オブジェクトの表示位置によってユーザと各ユーザとの親密度や、各ユーザの実際の位置、行動の特徴や嗜好を表現する技術が記載されている。 With the spread of social media, it is becoming common for users to share each other's actions over a network. For example, in Patent Document 1, the pose of an object indicating another user in the virtual space displayed on the screen is walking, running, sitting, standing, calling, etc. In addition, a technique is described in which the actual behavior of each user is reflected, and the closeness between the user and each user, the actual location of each user, and the characteristics and preferences of each user are represented by the display position of the object.
特開2010-134802号公報JP 2010-134802 A
 その一方で、ユーザが仮想空間にアクセスするためのインセンティブとして、ユーザの仮想空間で特定の行動をとった場合に報奨を与える仕組みも知られている。例えば、オンラインまたはオフラインで提供されるゲームでは、ユーザがゲーム内の仮想空間での行動によって所定のスコアを記録した場合や、特定の攻略手順を実行した場合などに、ゲーム内のアイテムなどをユーザに授与するシステムが組み込まれているものも多い。しかしながら、特許文献1に記載されたような技術に、このような報奨の仕組みを取り入れることは、まだ一般的ではない。 On the other hand, as an incentive for the user to access the virtual space, a mechanism for giving a reward when a specific action is taken in the user's virtual space is also known. For example, in a game provided online or offline, when a user records a predetermined score by an action in a virtual space in the game or when a specific capture procedure is executed, the items in the game are Many of them have built-in systems. However, it is not yet common to incorporate such a reward mechanism into the technique described in Patent Document 1.
 そこで、本開示では、仮想空間に表示されるユーザオブジェクトを介してユーザが互いの行動情報を共有するにあたり、ユーザに効果的にインセンティブを与えることを可能にする、新規かつ改良された情報処理装置、情報処理方法およびプログラムを提案する。 Therefore, in the present disclosure, a new and improved information processing apparatus that enables users to effectively incentivize users when sharing each other's behavior information via user objects displayed in a virtual space. An information processing method and program are proposed.
 本開示によれば、プロセッサを備え、上記プロセッサが、第1のユーザの行動を示す第1の行動情報を取得する行動情報取得機能と、上記第1の行動情報に基づいて生成され上記第1のユーザを表す第1のユーザオブジェクトを表示部に表示させる表示制御機能と、上記第1のユーザとは異なる第2のユーザが上記表示部を介して上記第1のユーザオブジェクトを観察した第1の時間における上記第1の行動情報に基づいて報奨オブジェクトを上記第2のユーザに関連付けて登録する報奨登録機能とを実現する情報処理装置が提供される。 According to the present disclosure, a processor is provided, and the processor is generated based on the behavior information acquisition function for acquiring the first behavior information indicating the behavior of the first user, and the first behavior information. A display control function for displaying a first user object representing the user on the display unit, and a second user who is different from the first user observes the first user object via the display unit An information processing apparatus is provided that realizes a reward registration function for registering a reward object in association with the second user based on the first action information at the time.
 また、本開示によれば、プロセッサが、第1のユーザの行動を示す第1の行動情報を取得することと、上記第1の行動情報に基づいて生成され上記第1のユーザを表す第1のユーザオブジェクトを表示部に表示させることと、上記第1のユーザとは異なる第2のユーザが上記表示部を介して上記第1のユーザオブジェクトを観察した第1の時間における上記第1の行動情報に基づいて報奨オブジェクトを上記第2のユーザに関連付けて登録することとを含む情報処理方法が提供される。 Further, according to the present disclosure, the processor acquires the first behavior information indicating the behavior of the first user, and the first that is generated based on the first behavior information and represents the first user. Display the user object on the display unit, and the first action at a first time when a second user different from the first user observes the first user object via the display unit. There is provided an information processing method including registering a reward object in association with the second user based on information.
 また、本開示によれば、コンピュータに、第1のユーザの行動を示す第1の行動情報を取得する行動情報取得機能と、上記第1の行動情報に基づいて生成され上記第1のユーザを表す第1のユーザオブジェクトを表示部に表示させる表示制御機能と、上記第1のユーザとは異なる第2のユーザが上記表示部を介して上記第1のユーザオブジェクトを観察した第1の時間における上記第1の行動情報に基づいて報奨オブジェクトを上記第2のユーザに関連付けて登録する報奨登録機能とを実現させるためのプログラムが提供される。 In addition, according to the present disclosure, a behavior information acquisition function for acquiring first behavior information indicating the behavior of the first user and a first user generated based on the first behavior information are stored in the computer. A display control function for displaying a first user object to be displayed on the display unit, and a first time when a second user different from the first user observes the first user object via the display unit A program for realizing a reward registration function for registering a reward object in association with the second user based on the first behavior information is provided.
 以上説明したように本開示によれば、仮想空間に表示されるユーザオブジェクトを介してユーザが互いの行動情報を共有するにあたり、ユーザに効果的にインセンティブを与えることができる。 As described above, according to the present disclosure, an incentive can be effectively provided to a user when the users share each other's behavior information via the user object displayed in the virtual space.
本開示の一実施形態に係るシステムの概略的な構成を示す図である。It is a figure showing a schematic structure of a system concerning one embodiment of this indication. 本開示の一実施形態に係るシステムの概略的な機能構成を示すブロック図である。1 is a block diagram illustrating a schematic functional configuration of a system according to an embodiment of the present disclosure. 本開示の一実施形態におけるリスト表示画面の例を示す図である。FIG. 6 is a diagram illustrating an example of a list display screen according to an embodiment of the present disclosure. 本開示の一実施形態における仮想空間表示画面の例を示す図である。It is a figure which shows the example of the virtual space display screen in one Embodiment of this indication. 本開示の一実施形態におけるリスト表示画面と仮想空間表示画面との関係について説明するための図である。4 is a diagram for describing a relationship between a list display screen and a virtual space display screen according to an embodiment of the present disclosure. FIG. 本開示の一実施形態における投稿履歴画面の例を示す図である。It is a figure which shows the example of the contribution log | history screen in one Embodiment of this indication. 本開示の一実施形態における行動まとめ画面の例を示す図である。It is a figure which shows the example of the action summary screen in one Embodiment of this indication. 本開示の一実施形態における報奨獲得通知画面の例を示す図である。It is a figure which shows the example of the reward acquisition notification screen in one Embodiment of this indication. 本開示の一実施形態における報奨一覧画面の例を示す図である。It is a figure which shows the example of the reward list screen in one Embodiment of this indication. 本開示の一実施形態における行動まとめ画面が報奨の表示を含む場合の例を示す図である。It is a figure which shows an example in case the action summary screen in one Embodiment of this indication contains the display of reward. 本開示の一実施形態における獲得済み報奨詳細画面の例を示す図である。FIG. 10 is a diagram illustrating an example of an acquired reward detail screen according to an embodiment of the present disclosure. 本開示の一実施形態における未獲得報奨詳細画面の例を示す図である。FIG. 9 is a diagram illustrating an example of an unacquired reward detail screen according to an embodiment of the present disclosure. 本開示の一実施形態における報奨画像の具体的な例を示す図である。It is a figure which shows the specific example of the reward image in one Embodiment of this indication. 情報処理装置のハードウェア構成を説明するためのブロック図である。It is a block diagram for demonstrating the hardware constitutions of information processing apparatus.
 以下に添付図面を参照しながら、本開示の好適な実施の形態について詳細に説明する。なお、本明細書および図面において、実質的に同一の機能構成を有する構成要素については、同一の符号を付することにより重複説明を省略する。 Hereinafter, preferred embodiments of the present disclosure will be described in detail with reference to the accompanying drawings. In the present specification and drawings, components having substantially the same functional configuration are denoted by the same reference numerals, and redundant description is omitted.
 なお、説明は以下の順序で行うものとする。
 1.システム構成
 2.機能構成
 3.画面表示例
 4.報奨の例
 5.ハードウェア構成
 6.補足
The description will be made in the following order.
1. System configuration Functional configuration Example of screen display 4. Examples of rewards 5. Hardware configuration Supplement
 (1.システム構成)
 図1は、本開示の一実施形態に係るシステムの概略的な構成を示す図である。図1を参照すると、本実施形態に係るシステム10は、クライアント装置100と、サーバ装置200とを含む。単一のサーバ装置200、または協働する複数のサーバ装置200によってサーバ20が構成され、サーバ20は、ネットワークを介してクライアント装置100と通信し、クライアント装置100にサービスを提供する。クライアント装置100およびサーバ装置200は、いずれも、後述する情報処理装置のハードウェア構成によって実現されうる。
(1. System configuration)
FIG. 1 is a diagram illustrating a schematic configuration of a system according to an embodiment of the present disclosure. Referring to FIG. 1, a system 10 according to the present embodiment includes a client device 100 and a server device 200. The server 20 is configured by a single server device 200 or a plurality of server devices 200 cooperating with each other, and the server 20 communicates with the client device 100 via the network and provides services to the client device 100. Both the client device 100 and the server device 200 can be realized by a hardware configuration of an information processing device described later.
 本実施形態において、クライアント装置100には、複数のクライアント装置100a,100b,100cが含まれる。これらのクライアント装置100は、いずれも異なるユーザによって所持および/または携帯されうる。後述するように、本実施形態では、例えばクライアント装置100bを利用して認識されたユーザの行動(ユーザBの行動とする)に基づいて生成されるオブジェクトが、他のクライアント装置100a,100cおよび/またはクライアント装置100bで仮想空間に表示されうる。このオブジェクトは、ユーザBを表示するオブジェクトでありうる。同様にして、クライアント装置100a,100cを利用して認識された各ユーザの行動(ユーザA、ユーザCの行動とする)に基づいて生成されるオブジェクトも、クライアント装置100a~100cのそれぞれにおいて仮想空間に表示されうる。 In the present embodiment, the client device 100 includes a plurality of client devices 100a, 100b, and 100c. These client devices 100 can be possessed and / or carried by different users. As will be described later, in the present embodiment, for example, an object generated based on a user behavior recognized using the client device 100b (referred to as a user B behavior) is the other client devices 100a, 100c and / or Alternatively, it can be displayed in the virtual space on the client device 100b. This object may be an object that displays user B. Similarly, an object generated based on each user's behavior recognized by using the client devices 100a and 100c (referred to as user A and user C's behavior) is also a virtual space in each of the client devices 100a to 100c. Can be displayed.
 このようにして、本実施形態では、各クライアント装置100において各ユーザの行動を示す情報に基づいて生成されるオブジェクトが配置されることによって、各ユーザが実際にいる場所にかかわらず、仮想空間において各ユーザの行動を共有することができる。 Thus, in this embodiment, in each client device 100, an object generated based on information indicating the behavior of each user is arranged, so that in the virtual space regardless of where each user is actually located. Each user's action can be shared.
 さらに、本実施形態では、ユーザがクライアント装置100を利用した行動の共有に関して実行した操作、クライアント装置100によって認識されたユーザの行動、またはクライアント装置100においてオブジェクトとして表示されている他のユーザの行動などに基づいて、ユーザに対して報奨オブジェクト(BADGE)が与えられる。より具体的には、報奨オブジェクト(BADGE)は、システム10によって提供されるサービスにおいて各ユーザに関連付けて登録され、クライアント装置100において当該ユーザの所有物として報奨オブジェクト(BADGE)に対応する画像が表示されうる。 Furthermore, in the present embodiment, an operation performed by a user regarding behavior sharing using the client device 100, a user behavior recognized by the client device 100, or another user behavior displayed as an object on the client device 100. Based on the above, a reward object (BADGE) is given to the user. More specifically, the reward object (BADGE) is registered in association with each user in the service provided by the system 10, and an image corresponding to the reward object (BADGE) is displayed on the client device 100 as the property of the user. Can be done.
 図示された例では、クライアント装置100aのユーザ(ユーザA)に対して、報奨オブジェクト(BADGE)が登録されている。ユーザA自身がクライアント装置100aにおいて報奨オブジェクト(BADGE)に対応する画像を閲覧することも可能であるし、他のクライアント装置100b,100cのユーザ(ユーザB、ユーザC)が、ユーザAに関する情報を参照したときに、ユーザAに関連付けて登録されている報奨オブジェクト(BADGE)に対応する画像が、ユーザAの所有物として表示されてもよい。 In the illustrated example, a reward object (BADGE) is registered for the user (user A) of the client device 100a. The user A can browse the image corresponding to the reward object (BADGE) on the client device 100a, and the users (users B and C) of the other client devices 100b and 100c can obtain information on the user A. When referred to, an image corresponding to the reward object (BADGE) registered in association with the user A may be displayed as the property of the user A.
 (2.機能構成)
 図2は、本開示の一実施形態に係るシステムの概略的な機能構成を示すブロック図である。なお、以下では、図2を参照して、クライアント装置100、およびサーバ20のそれぞれの機能構成について説明するが、以下でプロセッサによって実現されると説明されている機能については、クライアント装置100またはサーバ装置200のどちらのプロセッサで実現されてもよい。
(2. Functional configuration)
FIG. 2 is a block diagram illustrating a schematic functional configuration of a system according to an embodiment of the present disclosure. In the following, the functional configurations of the client apparatus 100 and the server 20 will be described with reference to FIG. 2, but the functions described as being realized by the processor below will be described with respect to the client apparatus 100 or the server. It may be realized by any processor of the apparatus 200.
  (クライアント装置)
 クライアント装置100は、加速度センサ101、行動認識部103、行動情報取得部105、表示制御部107、通信モジュール109、報奨登録部111、および報奨履歴キャッシュ部113を含みうる。なお、行動認識部103、行動情報取得部105、表示制御部107、および報奨登録部111は、CPUなどのプロセッサによって実現されうる。
(Client device)
The client device 100 can include an acceleration sensor 101, a behavior recognition unit 103, a behavior information acquisition unit 105, a display control unit 107, a communication module 109, a reward registration unit 111, and a reward history cache unit 113. The action recognition unit 103, the action information acquisition unit 105, the display control unit 107, and the reward registration unit 111 can be realized by a processor such as a CPU.
 加速度センサ101は、クライアント装置100にかかる加速度を検出する。加速度によって、例えば、クライアント装置100を携帯しているユーザの運動状態などを認識することができる。クライアント装置100は、加速度センサ101以外にも、例えばジャイロセンサ、地磁気センサ、光センサ、音センサ、気圧センサなどの各種センサを有してもよい。これらのセンサによって、例えば、クライアント装置100の姿勢や向き、周辺環境などを検出することができる。また、クライアント装置100は、ユーザの位置情報を取得するためのGPSセンサやWi-Fi通信部などの測位手段を有してもよい。 The acceleration sensor 101 detects the acceleration applied to the client device 100. For example, the motion state of the user carrying the client device 100 can be recognized by the acceleration. In addition to the acceleration sensor 101, the client device 100 may include various sensors such as a gyro sensor, a geomagnetic sensor, an optical sensor, a sound sensor, and an atmospheric pressure sensor. With these sensors, for example, the posture and orientation of the client device 100, the surrounding environment, and the like can be detected. In addition, the client device 100 may include positioning means such as a GPS sensor and a Wi-Fi communication unit for acquiring user position information.
 行動認識部103は、加速度センサ101などのセンサの検出結果に基づいて、クライアント装置100のユーザの行動を認識する。センサの検出結果に基づく行動認識の技術については、例えば特開2010-198595号公報、および特開2011-81431号公報などに記載されている技術を利用することができるため、ここでは詳細な説明を省略する。行動認識部103の処理によって、例えば、ユーザが止まっている、歩いている、走っている、電車に乗っている、車に乗っているといったような行動が認識されうる。また、行動認識部103は、加速度センサ101などの検出結果と、ユーザの位置情報とに基づいて、ユーザが仕事をしているか、自宅にいるか、買い物をしているかといったようなより高度な行動を認識してもよい。 The behavior recognition unit 103 recognizes the behavior of the user of the client device 100 based on the detection result of a sensor such as the acceleration sensor 101. As for the technology of action recognition based on the detection result of the sensor, for example, the technology described in JP 2010-198595 A, JP 2011-81431 A, and the like can be used. Is omitted. By the processing of the behavior recognition unit 103, for example, a behavior such as a user stopping, walking, running, riding a train, or riding a car can be recognized. In addition, the behavior recognition unit 103 performs more advanced behavior such as whether the user is working, at home, or shopping based on the detection result of the acceleration sensor 101 and the like and the position information of the user. May be recognized.
 行動情報取得部105は、行動認識部103によって認識されたユーザの行動を示す行動情報を取得する。また、行動情報取得部105は、後述する通信モジュール109を介して、他のクライアント装置100において認識された他のユーザの行動を示す行動情報を取得する。つまり、行動情報取得部105は、クライアント装置100のユーザの行動情報に加えて、他のユーザの行動情報をも取得する。ここで、他のユーザの行動情報は、後述するサーバ20の共有設定保持部201に保持された共有設定に従ってクライアント装置100に提供されうる。 The behavior information acquisition unit 105 acquires behavior information indicating the user's behavior recognized by the behavior recognition unit 103. In addition, the behavior information acquisition unit 105 acquires behavior information indicating the behavior of another user recognized by the other client device 100 via the communication module 109 described later. That is, the behavior information acquisition unit 105 acquires the behavior information of other users in addition to the behavior information of the user of the client device 100. Here, the behavior information of other users can be provided to the client device 100 in accordance with the sharing setting held in the sharing setting holding unit 201 of the server 20 described later.
 なお、他の実施形態では、クライアント装置100が加速度センサ101および行動認識部103を有さず、行動情報取得部105が他のユーザの行動を示す行動情報だけを取得してもよい。 In other embodiments, the client device 100 may not include the acceleration sensor 101 and the behavior recognition unit 103, and the behavior information acquisition unit 105 may acquire only behavior information indicating the behavior of other users.
 表示制御部107は、行動情報取得部105が取得した行動情報に基づいて、クライアント装置100のユーザ、または他のクライアント装置100のユーザ(他のユーザ)を示すユーザオブジェクトを生成して、クライアント装置100のディスプレイに表示させる。後述する表示例のように、表示制御部107は、例えばユーザオブジェクトを含むリストを表示させてもよいし、ユーザオブジェクトが配置された仮想空間を表示させてもよい。また、表示制御部107は、例えばユーザを表すユーザオブジェクトと他のユーザを表すユーザオブジェクトとをそれぞれ表示させてもよいし、他のユーザを表すユーザオブジェクトだけを表示させてもよい。他のユーザを表すユーザオブジェクトは、1つだけ表示されてもよく、2つ以上表示されてもよい。 Based on the behavior information acquired by the behavior information acquisition unit 105, the display control unit 107 generates a user object indicating a user of the client device 100 or a user (another user) of another client device 100, and the client device It is displayed on 100 displays. As in a display example described later, the display control unit 107 may display a list including user objects, for example, or may display a virtual space in which the user objects are arranged. Further, the display control unit 107 may display a user object representing a user and a user object representing another user, for example, or may display only a user object representing another user. Only one user object representing another user may be displayed, or two or more user objects may be displayed.
 通信モジュール109は、プロセッサの制御に従って有線または無線のネットワーク通信を実行する各種の通信回路によって実現される。通信モジュール109は、例えば、行動認識部103によって認識されたユーザの行動を示す行動情報を、サーバ20に向けて送信する。サーバ20に送信された行動情報は、共有設定保持部201に保持された共有設定に従って、他のクライアント装置100に提供されうる。ここで、サーバ20に送信された行動情報は、サーバ20において少なくとも一時的に保持されうる。この保持されている行動情報が共有設定に従って他のクライアント装置100に提供されうる。また、保持されている行動情報に基づいて後述するランキング情報が生成されうる。また、通信モジュール109は、サーバ20を介して提供される他のユーザの行動情報を受信して、行動情報取得部105に提供する。 The communication module 109 is realized by various communication circuits that execute wired or wireless network communication according to the control of the processor. For example, the communication module 109 transmits behavior information indicating the user's behavior recognized by the behavior recognition unit 103 to the server 20. The behavior information transmitted to the server 20 can be provided to other client devices 100 according to the sharing setting held in the sharing setting holding unit 201. Here, the behavior information transmitted to the server 20 can be held at least temporarily in the server 20. The held behavior information can be provided to other client devices 100 according to the sharing setting. Also, ranking information to be described later can be generated based on the held behavior information. Further, the communication module 109 receives the behavior information of other users provided via the server 20 and provides it to the behavior information acquisition unit 105.
 報奨登録部111は、表示制御部107によってユーザオブジェクトとして表示されているユーザの行動情報に基づいて、クライアント装置100のユーザについて報奨オブジェクトを登録する。報奨オブジェクトは、ユーザに対して報奨が与えられていることを示すオブジェクトである。この報奨オブジェクトが登録されていることを条件として、後述するサーバ20の報奨画像保持部207に保持された報奨の画像がクライアント装置100において表示されうる。報奨登録部111は、報奨オブジェクトを登録するにあたり、クライアント装置100に与えられた操作入力や、表示制御部107によってユーザオブジェクトとして表示されているユーザの行動情報などによって所定の条件が満たされるか否かを判定する。なお、具体的な条件の例については後述する。 The reward registration unit 111 registers a reward object for the user of the client device 100 based on the user behavior information displayed as the user object by the display control unit 107. The reward object is an object indicating that a reward is given to the user. On the condition that the reward object is registered, a reward image held in a reward image holding unit 207 of the server 20 described later can be displayed on the client device 100. When registering a reward object, the reward registration unit 111 determines whether a predetermined condition is satisfied by an operation input given to the client device 100, a user action information displayed as a user object by the display control unit 107, or the like. Determine whether. Specific examples of conditions will be described later.
 報奨履歴キャッシュ部113は、クライアント装置100のメモリまたはストレージによって実現されうる。報奨履歴キャッシュ部113には、報奨登録部111によるユーザについての報奨オブジェクトの登録の履歴のキャッシュが保持されている。なお、履歴のマスタデータは、後述するサーバ20の報奨履歴保持部209に保持されている。例えば、サーバ20がクライアント装置100へのサービスを開始したときに、報奨履歴キャッシュ部113に、クライアント装置100のユーザについて報奨履歴保持部209に保持されている履歴がコピーされうる。また、報奨登録部111によって新たに報奨オブジェクトが登録された場合、通信モジュール109を介して報奨履歴保持部209に保持された履歴が更新されるとともに、報奨履歴キャッシュ部113に保持されているキャッシュも更新されうる。 The reward history cache unit 113 can be realized by the memory or storage of the client device 100. The reward history cache unit 113 holds a cache of the history of registration of reward objects for users by the reward registration unit 111. The history master data is held in a reward history holding unit 209 of the server 20 described later. For example, when the server 20 starts a service to the client device 100, the history held in the reward history holding unit 209 for the user of the client device 100 can be copied to the reward history cache unit 113. Further, when a reward object is newly registered by the reward registration unit 111, the history held in the reward history holding unit 209 is updated via the communication module 109, and the cache held in the reward history cache unit 113 is updated. Can also be updated.
 ここで、報奨履歴キャッシュ部113は、例えば、報奨登録部111が報奨オブジェクトを登録するか否かの判定をするときにも利用されうる。例えば報奨登録部111は、クライアント装置100に与えられた操作入力や、表示制御部107によってユーザオブジェクトとして表示されているユーザの行動情報などによって所定の条件が満たされたと判定された場合に、当該条件によって登録されうる報奨オブジェクトがクライアント装置100のユーザについて既に登録されているか否かを、報奨履歴キャッシュ部113を参照して判定してもよい。 Here, the reward history cache unit 113 can be used, for example, when the reward registration unit 111 determines whether to register a reward object. For example, when the reward registration unit 111 determines that a predetermined condition is satisfied by an operation input given to the client device 100, a user action information displayed as a user object by the display control unit 107, or the like, It may be determined with reference to the reward history cache unit 113 whether the reward object that can be registered according to the condition has already been registered for the user of the client device 100.
 以上で説明したような機能構成を含みうるクライアント装置100は、例えばスマートフォン、タブレット端末、メディアプレーヤ、またはゲーム機など、ユーザによって携帯される各種の端末装置でありうる。また、例えばクライアント装置100が加速度センサ101および行動認識部103を有さず、行動情報取得部105が他のユーザの行動を示す行動情報だけを取得するような場合、クライアント装置100は、各種のPC(Personal Computer)、またはテレビなど、据え置き型の端末装置であってもよい。 The client device 100 that can include the functional configuration as described above can be various terminal devices carried by the user, such as a smartphone, a tablet terminal, a media player, or a game machine. For example, when the client device 100 does not have the acceleration sensor 101 and the behavior recognition unit 103 and the behavior information acquisition unit 105 acquires only the behavior information indicating the behavior of another user, It may be a stationary terminal device such as a PC (Personal Computer) or a television.
  (サーバ)
 引き続き図2を参照すると、サーバ20は、共有設定保持部201、サーバAPI(Application Programming Interface)203、http(hypertext transfer protocol)サーバ205、報奨画像保持部207、報奨履歴保持部209、ランキング情報保持部211、およびランキング情報更新部213を含みうる。なお、サーバAPI203、およびランキング情報更新部213は、CPUなどのプロセッサによって実現されうる。また、報奨画像保持部207、報奨履歴保持部209、およびランキング情報保持部211は、サーバ装置200のメモリまたはストレージによって実現されうる。
(server)
Still referring to FIG. 2, the server 20 includes a sharing setting holding unit 201, a server API (Application Programming Interface) 203, an http (hypertext transfer protocol) server 205, a reward image holding unit 207, a reward history holding unit 209, and ranking information holding. Part 211 and ranking information update part 213 may be included. The server API 203 and the ranking information update unit 213 can be realized by a processor such as a CPU. In addition, the reward image holding unit 207, the reward history holding unit 209, and the ranking information holding unit 211 can be realized by the memory or storage of the server device 200.
 共有設定保持部201は、複数のクライアント装置100のユーザ間における行動の共有設定を保持する。共有設定は、例えば、あるクライアント装置100のユーザが、他のクライアント装置100のユーザを、行動情報の共有相手として登録した場合に生成されうる。例えば、クライアント装置100aのユーザ(ユーザA)とクライアント装置100bのユーザ(ユーザB)との間で行動の共有設定が生成された場合、ユーザAは、クライアント装置100aのディスプレイを介してユーザBの行動情報に基づいて生成されたユーザオブジェクトを観察することができる。 The sharing setting holding unit 201 holds action sharing settings among users of a plurality of client devices 100. The sharing setting can be generated, for example, when a user of one client device 100 registers a user of another client device 100 as a sharing partner of behavior information. For example, when an action sharing setting is generated between the user of the client device 100a (user A) and the user of the client device 100b (user B), the user A can change the user B's display via the display of the client device 100a. The user object generated based on the behavior information can be observed.
 ここで、共有設定は、例えばユーザBもクライアント装置100bのディスプレイを介してユーザAの行動情報に基づいて生成されたユーザオブジェクトを観察できるような双方向性のものであってもよいし、ユーザBはユーザAのユーザオブジェクトを観察できない単方向性のものであってもよい。また、共有設定は、例えば上記のようにシステム10によって提供されるサービス内での操作によって生成されてもよいし、他のサービスからインポートされてもよい。より具体的には、例えば、共有設定は、ソーシャルメディアの友人設定やグループ設定などに基づいて自動的に生成されてもよい。 Here, the sharing setting may be interactive such that, for example, the user B can observe the user object generated based on the behavior information of the user A via the display of the client device 100b. B may be unidirectional in which the user object of user A cannot be observed. Further, the sharing setting may be generated by, for example, an operation in the service provided by the system 10 as described above, or may be imported from another service. More specifically, for example, the sharing setting may be automatically generated based on a social media friend setting, a group setting, or the like.
 サーバAPI203は、共有設定保持部201をはじめとするサーバ20各機能に、クライアント装置100がhttpサーバ205を介してアクセスするために提供されるインターフェースである。httpサーバ205は、クライアント装置100との通信を、httpに従って実行する。例えば、サーバ20を構成するサーバ装置200の中の1つが専用でhttpサーバ205として機能してもよいし、他の機能も実現するサーバ装置200の1つの機能としてhttpサーバ205の機能が提供されてもよい。httpによる通信は、暗号化されていてもよい。なお、サーバAPI203およびhttpサーバ205の詳細な構成については、既によく知られているためここでは説明を省略する。 The server API 203 is an interface provided for the client device 100 to access each function of the server 20 including the shared setting holding unit 201 via the http server 205. The http server 205 executes communication with the client device 100 in accordance with http. For example, one of the server devices 200 constituting the server 20 may function exclusively as the http server 205, or the function of the http server 205 is provided as one function of the server device 200 that also realizes other functions. May be. Communication using http may be encrypted. Note that the detailed configurations of the server API 203 and the http server 205 are already well known, and a description thereof will be omitted here.
 報奨画像保持部207は、クライアント装置100の報奨登録部111によって登録される報奨オブジェクトに対応する画像(以下、報奨画像ともいう)を保持する。本実施形態では、システム10によって提供されるサービスにおいて提供される報奨オブジェクトの種類が予め決まっており、報奨画像保持部207はそれらの報奨オブジェクトにそれぞれ対応する画像を保持する。報奨画像保持部207は、クライアント装置100から要求があった場合に、報奨画像のデータをサーバAPI203およびhttpサーバ205を介してクライアント装置100に提供する。このとき、後述する報奨履歴保持部209に保持されている履歴が参照され、各ユーザについて提供可能な報奨画像が選択されうる。 The reward image holding unit 207 holds an image corresponding to the reward object registered by the reward registration unit 111 of the client device 100 (hereinafter also referred to as a reward image). In the present embodiment, the types of reward objects provided in the service provided by the system 10 are determined in advance, and the reward image holding unit 207 holds images respectively corresponding to those reward objects. The reward image holding unit 207 provides reward image data to the client apparatus 100 via the server API 203 and the http server 205 when requested by the client apparatus 100. At this time, with reference to a history held in a reward history holding unit 209 described later, a reward image that can be provided for each user can be selected.
 報奨履歴保持部209には、クライアント装置100の報奨履歴キャッシュ部113と同様に、報奨登録部111によるユーザについての報奨オブジェクトの登録の履歴が保持されている。上述の通り、報奨履歴保持部209に保持されているデータは、報奨履歴キャッシュ部113に保持されているデータのマスタデータにあたる。従って、例えば報奨履歴キャッシュ部113に履歴のデータがない場合(例えば共有設定保持部201に新たな共有設定が追加された場合など)には、報奨履歴保持部209に保持されているデータが報奨履歴キャッシュ部113にコピーされる。また、報奨登録部111によって新たな報奨オブジェクトが登録された場合などに、報奨履歴キャッシュ部113のデータが更新されると、同様の更新を報奨履歴保持部209でも実行するためのデータがクライアント装置100からサーバ20にアップロードされる。 In the reward history holding unit 209, the reward object registration history for the user by the reward registration unit 111 is held in the same manner as the reward history cache unit 113 of the client device 100. As described above, the data held in the reward history holding unit 209 corresponds to the master data of the data held in the reward history cache unit 113. Therefore, for example, when there is no history data in the reward history cache unit 113 (for example, when a new sharing setting is added to the sharing setting holding unit 201), the data held in the reward history holding unit 209 is rewarded. Copied to the history cache unit 113. In addition, when a new reward object is registered by the reward registration unit 111 and the data of the reward history cache unit 113 is updated, data for executing the same update also in the reward history holding unit 209 is stored in the client device. Uploaded from 100 to the server 20.
 ランキング情報保持部211には、各ユーザの行動に基づくランキング情報が保持される。ランキング情報更新部213は、クライアント装置100からhttpサーバ205およびサーバAPI203を介して提供され、サーバ装置200に一時的に保持された各ユーザの行動情報に基づいて、ランキング情報保持部211に保持されているランキング情報を更新する。ランキング情報更新部213は、例えば、所定の時間(例えば1時間)ごとに自動的に起動され、ランキング情報の更新を実行してもよい。ランキング情報は、各ユーザの行動情報を統計処理することによって抽出されるランキングの情報である。ランキングは、例えば共有設定保持部201に保持されている共有設定に関わらず、システム10によって提供されるサービスを利用している全ユーザについて抽出されてもよい。あるいは、ランキングは、共有設定保持部201に保持されている共有設定に基づいて、互いに行動を共有しているユーザ間や、ユーザが設定したグループの中で抽出されてもよい。ランキング情報保持部211に保持されているランキング情報は、クライアント装置100から要求があった場合に、サーバAPI203およびhttpサーバ205を介してクライアント装置100に提供されうる。 Ranking information holding unit 211 holds ranking information based on each user's action. The ranking information update unit 213 is held in the ranking information holding unit 211 based on the behavior information of each user provided from the client device 100 via the http server 205 and the server API 203 and temporarily held in the server device 200. Update the ranking information. For example, the ranking information update unit 213 may be automatically activated every predetermined time (for example, one hour) to update the ranking information. The ranking information is ranking information extracted by statistically processing the behavior information of each user. The ranking may be extracted for all users who use the service provided by the system 10 regardless of the sharing setting held in the sharing setting holding unit 201, for example. Alternatively, the ranking may be extracted between users sharing actions with each other or in a group set by the user based on the sharing setting held in the sharing setting holding unit 201. The ranking information held in the ranking information holding unit 211 can be provided to the client device 100 via the server API 203 and the http server 205 when requested by the client device 100.
 ここで、ランキング情報保持部211に保持され、ランキング情報更新部213によって更新されるランキング情報もまた、クライアント装置100のユーザについて報奨オブジェクトが登録されるための条件になりうる。従って、例えば、ランキング情報更新部213は、ランキング情報の更新結果をサーバAPI203およびhttpサーバ205を介してクライアント装置100に提供し、クライアント装置100の報奨登録部111が、ランキング情報の更新結果に基づいて各ユーザについて報奨オブジェクトを登録してもよい。例えば、ランキング情報更新部213は、更新後のランキングで上位に入賞したユーザ、または所定の順位(100位、300位、など)のユーザのクライアント装置100に、ランキング情報の更新結果を提供しうる。なお、ランキングの具体的な例については後述する。 Here, the ranking information held in the ranking information holding unit 211 and updated by the ranking information update unit 213 can also be a condition for registering a reward object for the user of the client device 100. Accordingly, for example, the ranking information update unit 213 provides the update result of the ranking information to the client device 100 via the server API 203 and the http server 205, and the reward registration unit 111 of the client device 100 determines based on the update result of the ranking information. Reward objects may be registered for each user. For example, the ranking information update unit 213 can provide the ranking information update result to the client device 100 of a user who has won a higher rank in the updated ranking or a user of a predetermined rank (100th, 300th, etc.). . A specific example of ranking will be described later.
 (3.画面表示例)
 続いて、本開示の一実施形態における画面表示例について説明する。理解を容易にするために、最初に図3~図7を参照して報奨オブジェクトが実装されていない画面表示例について説明し、それから図8~図13を参照して報奨オブジェクトが実装された画面表示例について説明する。
 (3-1.リスト表示画面)
 図3は、本開示の一実施形態におけるリスト表示画面の例を示す図である。図3を参照すると、クライアント装置100のディスプレイに表示されるリスト表示画面1100には、ユーザ情報1101、行動ステータス1103、およびユーザオブジェクト1105を含むリストと、行動情報利用設定ボタン1107と、投稿ボタン1109とが含まれる。
(3. Screen display example)
Subsequently, a screen display example according to an embodiment of the present disclosure will be described. In order to facilitate understanding, the screen display example in which the reward object is not implemented is first described with reference to FIGS. 3 to 7, and then the screen in which the reward object is implemented with reference to FIGS. 8 to 13. A display example will be described.
(3-1. List display screen)
FIG. 3 is a diagram illustrating an example of a list display screen according to an embodiment of the present disclosure. Referring to FIG. 3, a list display screen 1100 displayed on the display of the client device 100 includes a list including user information 1101, an action status 1103, and a user object 1105, an action information use setting button 1107, and a posting button 1109. And are included.
 ユーザ情報1101は、例えば図示されているようにサムネイル画像、ユーザ名、およびユーザIDを含む。これらのうちのいずれかがユーザ情報1101として表示されてもよいし、これらに加えて他の情報がユーザ情報1101として表示されてもよい。ユーザ情報1101は、例えばサーバ20のデータベースに登録されたユーザのアカウント情報に基づいて表示されうる。 User information 1101 includes, for example, a thumbnail image, a user name, and a user ID as illustrated. Any one of these may be displayed as user information 1101, and other information may be displayed as user information 1101 in addition to these. The user information 1101 can be displayed based on, for example, user account information registered in the database of the server 20.
 行動ステータス1103は、上述したクライアント装置100の行動認識部103によって認識された各ユーザの行動を、テキストとして表現する。図示された例の行動ステータス1103によって示されているように、本実施形態では、例えば、立っている、走っている、歩いている、座っている、といったようなユーザの動きや、電車に乗っている、自動車に乗っている、といったような乗り物への搭乗、座って端末を見ている、端末を放置しているといった端末に関係した動作などが、ユーザの行動として認識されうる。なお、本開示の実施形態で認識可能な行動はこれらの例には限られず、例えば特開2010-198595号公報や特開2011-81431号公報などで紹介されているような、多種多様な行動を認識することが可能でありうる。 The behavior status 1103 represents each user's behavior recognized by the behavior recognition unit 103 of the client device 100 described above as text. As shown by the behavior status 1103 in the illustrated example, in this embodiment, for example, the user's movement such as standing, running, walking, sitting, etc. An operation related to a terminal such as riding in a vehicle such as being in a car, sitting on a vehicle, sitting and looking at the terminal, or leaving the terminal unattended can be recognized as a user action. Note that the actions that can be recognized in the embodiment of the present disclosure are not limited to these examples. For example, various actions that are introduced in Japanese Patent Application Laid-Open Nos. 2010-198595 and 2011-81431 are provided. May be possible to recognize.
 ユーザオブジェクト1105は、上記の行動認識部103によって認識された各ユーザの行動を、そのポーズ(形状)または動きによって表現する。つまり、ユーザオブジェクト1105は、ユーザの行動を示す行動情報に基づいて生成され、表示部に表示されて当該ユーザを表す。図示された例によって示されているように、ユーザオブジェクト1105は、例えば人型であり、ユーザの行動(例えば立っている、走っている、など)に対応したポーズをとることによって、ユーザの行動を表現してもよい。あるいは、ユーザが乗り物に搭乗している場合、ユーザオブジェクト1105はその乗り物の形状で表示されてもよい。また、ユーザが端末を放置していたり、ユーザの行動が識別されない場合(不明)、ユーザオブジェクト1105は人や乗り物の形ではなく、正体不明の物体の形や、放置された端末装置の形であってもよい。 The user object 1105 represents each user's action recognized by the action recognition unit 103 by its pose (shape) or movement. That is, the user object 1105 is generated based on behavior information indicating the user's behavior, and is displayed on the display unit to represent the user. As illustrated by the illustrated example, the user object 1105 is, for example, a humanoid and takes a user action by taking a pose that corresponds to the user's action (eg, standing, running, etc.). May be expressed. Alternatively, when the user is on a vehicle, the user object 1105 may be displayed in the shape of the vehicle. Also, when the user is leaving the terminal or the user's behavior is not identified (unknown), the user object 1105 is not in the form of a person or a vehicle, but in the form of an unidentified object or the form of a left terminal device. There may be.
 行動情報利用設定ボタン1107は、クライアント装置100のユーザが、行動認識部103による行動認識のオン/オフ、および認識によって取得された行動情報を公開するか否かを設定するためのボタンである。図示された例の状態では「常に公開」となっているが、他に「オフ」(行動認識を利用しない)、「非公開」(行動認識は利用するが、共有設定がされたユーザを含めてだれにも公開しない)などの選択肢がありうる。また、行動情報を公開する場合も、例えば「毎日7:00~21:00」や、「月~金の24時間」、「土日の24時間」など、時間帯や曜日を限定した公開の設定が可能であってもよい。 The behavior information use setting button 1107 is a button for setting whether or not the user of the client device 100 turns on / off behavior recognition by the behavior recognition unit 103 and whether to disclose the behavior information acquired by the recognition. In the state of the illustrated example, it is “always public”, but “off” (does not use behavior recognition), “private” (uses behavior recognition but includes users who are set to share) There is an option such as not sharing it with anyone. In addition, when publishing action information, for example, “every day from 7:00 to 21:00”, “Monday to Friday 24 hours”, “Saturday and Sunday 24 hours”, and the like, setting of release limited to time zones and days May be possible.
 投稿ボタン1109は、クライアント装置100のユーザがメッセージを投稿する機能を起動するためのボタンである。ユーザが投稿したメッセージは、後述する投稿履歴画面で表示される。 The posting button 1109 is a button for activating a function for the user of the client device 100 to post a message. The message posted by the user is displayed on a post history screen described later.
 以上で説明したようなリスト表示画面1100によって、クライアント装置100のユーザは、多くのユーザの行動ステータス1103やユーザオブジェクト1105を一覧することができる。リスト表示画面1100では、例えば、行動ステータス1103やユーザオブジェクト1105、またはこれらを含むリストの行を選択することによって、各ユーザの個別情報画面が表示されてもよい。 With the list display screen 1100 as described above, the user of the client device 100 can list the action statuses 1103 and user objects 1105 of many users. On the list display screen 1100, for example, the individual information screen of each user may be displayed by selecting the action status 1103, the user object 1105, or a list row including these.
 (3-2.仮想空間表示画面)
 図4は、本開示の一実施形態における仮想空間表示画面の例を示す図である。図4を参照すると、クライアント装置100のディスプレイに表示される仮想空間表示画面1200には、ユーザオブジェクト1201、ユーザ情報1203、乗り物オブジェクト1205、および仮想空間1207が含まれる。さらに、仮想空間表示画面1200には、行動情報利用設定ボタン1107および投稿ボタン1109も表示される。
(3-2. Virtual space display screen)
FIG. 4 is a diagram illustrating an example of a virtual space display screen according to an embodiment of the present disclosure. Referring to FIG. 4, the virtual space display screen 1200 displayed on the display of the client device 100 includes a user object 1201, user information 1203, a vehicle object 1205, and a virtual space 1207. Further, on the virtual space display screen 1200, an action information use setting button 1107 and a posting button 1109 are also displayed.
 なお、図4に示す仮想空間表示画面1200は、図3に示したリスト表示画面1100とは異なる時点での各ユーザの行動情報に基づいて表示されている。従って、図3に示す例における各ユーザの行動状態と、図4に示す各ユーザの行動状態とは必ずしも一致しない。 Note that the virtual space display screen 1200 shown in FIG. 4 is displayed based on the behavior information of each user at a different time from the list display screen 1100 shown in FIG. Therefore, the action state of each user in the example shown in FIG. 3 does not necessarily match the action state of each user shown in FIG.
 ユーザオブジェクト1201は、リスト表示画面1100に表示されたものと同様のオブジェクトである。つまり、ユーザオブジェクト1201は、各ユーザの行動を示す行動情報に基づいて生成され、表示部に表示されて当該ユーザを表す。仮想空間表示画面1200では、主にユーザオブジェクト1201によって各ユーザの行動が表示される。ここで、それぞれのユーザオブジェクト1201は、そのポーズ(形状)または動きに合った仮想空間1207内の位置に配置されうる。例えば、座っているユーザオブジェクト1201はベンチの付近に配置され、立っているユーザオブジェクト1201は路傍に配置される。また、リスト表示画面1100では各種の乗り物の形状であったユーザオブジェクト1201は、人型になって後述する乗り物オブジェクトの中に配置されてもよい。また、正体不明の物体の形や放置された端末の形のユーザオブジェクト1201は、空に浮かんで表示されてもよい。 The user object 1201 is an object similar to that displayed on the list display screen 1100. That is, the user object 1201 is generated based on behavior information indicating the behavior of each user, and is displayed on the display unit to represent the user. On the virtual space display screen 1200, each user's action is mainly displayed by the user object 1201. Here, each user object 1201 can be arranged at a position in the virtual space 1207 that matches its pose (shape) or movement. For example, the sitting user object 1201 is arranged near the bench, and the standing user object 1201 is arranged near the road. In addition, the user object 1201 that is in the shape of various vehicles on the list display screen 1100 may be a humanoid and placed in a vehicle object described later. Further, the user object 1201 in the form of an unidentified object or a neglected terminal may be displayed floating in the sky.
 ユーザ情報1203は、例えば図示されているようにユーザIDを含む。ユーザ情報として、この他に、またはこれに代えてユーザ名やサムネイル画像などが表示されてもよいが、本実施形態における仮想空間表示画面1200では、仮想空間1207や他のユーザオブジェクト1201の表示の邪魔にならないように、ユーザIDだけがユーザ情報1203として表示されている。 User information 1203 includes a user ID as shown in the figure, for example. In addition to this, or instead of this, a user name, a thumbnail image, or the like may be displayed as the user information. However, on the virtual space display screen 1200 in the present embodiment, display of the virtual space 1207 and other user objects 1201 is performed. Only the user ID is displayed as the user information 1203 so as not to get in the way.
 乗り物オブジェクト1205は、仮想空間1207に配置され、行動情報によって乗り物に乗っていることが示されるユーザのユーザオブジェクト1201を収容する。図示された例では、電車の乗り物オブジェクト1205と、自動車の乗り物オブジェクト1205とが仮想空間1207に配置されている。他にも、例えばバス、自転車、飛行機、エレベータなどの乗り物オブジェクト1205が表示されてもよい。乗り物オブジェクト1205は、仮想空間1207内のそれぞれの乗り物に応じた位置に配置されうる。例えば、バスや自動車、自転車などの乗り物オブジェクト1205は道路に配置され、電車の乗り物オブジェクト1205は線路上に配置され、エレベータの乗り物オブジェクト1205は建物の中に配置されうる。 The vehicle object 1205 is arranged in the virtual space 1207 and accommodates a user object 1201 of a user indicated by the action information to be on the vehicle. In the illustrated example, a train vehicle object 1205 and a vehicle vehicle object 1205 are arranged in a virtual space 1207. In addition, vehicle objects 1205 such as buses, bicycles, airplanes, and elevators may be displayed. The vehicle object 1205 can be arranged at a position corresponding to each vehicle in the virtual space 1207. For example, a vehicle object 1205 such as a bus, a car, or a bicycle may be arranged on a road, a train vehicle object 1205 may be arranged on a track, and an elevator vehicle object 1205 may be arranged in a building.
 仮想空間1207は、上記のユーザオブジェクト1201や乗り物オブジェクト1205などが配置される空間である。仮想空間1207は、例えば、予め用意されたいくつかのテーマの中からクライアント装置100のユーザが選択したテーマに基づいて構成されてもよい。また、仮想空間1207は、例えばさまざまなポーズ(形状)や動きのユーザオブジェクト1201や、さまざまな乗り物オブジェクト1205が配置されるための要素を含んでいてもよい。例えば、図示された例では、仮想空間1207に、座っているユーザオブジェクト1201が配置されるためのベンチや、車の乗り物オブジェクト1205が配置されるための道路などの要素が含まれる。 The virtual space 1207 is a space in which the user object 1201 and the vehicle object 1205 are arranged. For example, the virtual space 1207 may be configured based on a theme selected by the user of the client device 100 from among several themes prepared in advance. Further, the virtual space 1207 may include elements for arranging various user objects 1201 having various poses (shapes) and movements and various vehicle objects 1205, for example. For example, in the illustrated example, the virtual space 1207 includes elements such as a bench on which a sitting user object 1201 is arranged and a road on which a vehicle object 1205 is arranged.
 図示されているように、仮想空間表示画面1200にも、上記のリスト表示画面1100と同様の行動情報利用設定ボタン1107と投稿ボタン1109とが表示されうる。さらに、図示していないが、仮想空間表示画面1200には、ユーザオブジェクト1201やユーザ情報1203、乗り物オブジェクト1205を含む仮想空間1207のスナップショットを取得して、それを添付画像としてユーザがメッセージを投稿するための別の投稿ボタンが表示されてもよい。 As shown in the figure, the virtual space display screen 1200 can also display a behavior information use setting button 1107 and a posting button 1109 similar to the list display screen 1100 described above. Further, although not shown, the virtual space display screen 1200 acquires a snapshot of the virtual space 1207 including the user object 1201, the user information 1203, and the vehicle object 1205, and the user posts a message as an attached image. Another posting button may be displayed.
 以上で説明したような仮想空間表示画面1200によって、クライアント装置100のユーザは、各ユーザのユーザオブジェクト1201を同じ仮想空間1207の中に配置して観察することができ、他のユーザに対して、例えば、あたかも同じ町で生活しているかのような親近感を得られる。仮想空間表示画面1200では、例えば、ユーザオブジェクト1201やユーザ情報1203を選択することによって、各ユーザの個別情報画面が表示されてもよい。 Through the virtual space display screen 1200 as described above, the user of the client device 100 can arrange and observe the user object 1201 of each user in the same virtual space 1207, For example, you can feel as if you are living in the same town. On the virtual space display screen 1200, for example, the individual information screen of each user may be displayed by selecting the user object 1201 or the user information 1203.
 図5は、本開示の一実施形態におけるリスト表示画面と仮想空間表示画面との関係について説明するための図である。図5に示されるように、本実施形態において、ユーザは、リスト表示画面1100に表示されたユーザオブジェクト1105を、いわゆるドラッグ&ドロップの操作によって仮想空間表示画面1200に移動させることによって、仮想空間表示画面1200にそのユーザのユーザオブジェクト1201を追加することができる。なお、図では、ドラッグ中のユーザオブジェクト1150が表示されている。このように、リスト表示画面1100から仮想空間表示画面1200までドラッグされている間、ユーザオブジェクト1150は、ユーザオブジェクト1105やユーザオブジェクト1201とは異なるポーズ(形状)または動きで表示されてもよい。 FIG. 5 is a diagram for describing the relationship between the list display screen and the virtual space display screen according to an embodiment of the present disclosure. As shown in FIG. 5, in this embodiment, the user moves the user object 1105 displayed on the list display screen 1100 to the virtual space display screen 1200 by a so-called drag and drop operation, thereby displaying the virtual space. The user object 1201 of the user can be added to the screen 1200. In the figure, a user object 1150 being dragged is displayed. As described above, while dragging from the list display screen 1100 to the virtual space display screen 1200, the user object 1150 may be displayed in a pose (shape) or movement different from the user object 1105 or the user object 1201.
 図示された例によって示されているように、本実施形態では、リスト表示1100で行動ステータス1103やユーザオブジェクト1105が表示されているユーザのうち、一部のユーザだけが、仮想空間表示画面1200においてユーザオブジェクト1201としても表示される。例えば仮想空間表示画面1200においてユーザオブジェクト1201が互いに干渉したり、仮想空間1207が見づらくなったりしないように、仮想空間表示画面1200に追加可能なユーザオブジェクト1201の数に上限が設定されてもよい。なお、他の実施形態では、リスト表示1100で行動ステータス1103やユーザオブジェクト1105が表示されたユーザのすべてを、仮想空間表示画面1200でもユーザオブジェクト1201として表示させることが可能であってもよい。 As illustrated by the illustrated example, in the present embodiment, only some of the users whose behavior status 1103 and user object 1105 are displayed in the list display 1100 are displayed on the virtual space display screen 1200. Also displayed as a user object 1201. For example, an upper limit may be set for the number of user objects 1201 that can be added to the virtual space display screen 1200 so that the user objects 1201 do not interfere with each other on the virtual space display screen 1200 or the virtual space 1207 becomes difficult to see. In another embodiment, all users whose behavior status 1103 and user object 1105 are displayed in the list display 1100 may be displayed as the user object 1201 on the virtual space display screen 1200.
 (3-2.個別情報画面)
 図6は、本開示の一実施形態における投稿履歴画面の例を示す図である。図6を参照すると、クライアント装置100のディスプレイに表示される投稿履歴画面1300には、ユーザ情報1301、行動ステータス1303、ユーザオブジェクト1305、投稿メッセージ1307、行動アイコン1309、まとめボタン1311、および投稿履歴ボタン1313が含まれる。
(3-2. Individual information screen)
FIG. 6 is a diagram illustrating an example of a posting history screen according to an embodiment of the present disclosure. Referring to FIG. 6, the posting history screen 1300 displayed on the display of the client device 100 includes user information 1301, an action status 1303, a user object 1305, a posted message 1307, an action icon 1309, a summary button 1311, and a posting history button. 1313 is included.
 投稿履歴画面1300は、本実施形態における個別情報画面の1つである。投稿履歴画面1300は、例えば、リスト表示画面1100で行動ステータス1103やユーザオブジェクト1105、またはこれらを含むリストの行を選択することによって表示されうる。また、投稿履歴画面1300は、仮想空間表示画面1200でユーザオブジェクト1201やユーザ情報1203を選択することによって表示されてもよい。 The posting history screen 1300 is one of the individual information screens in the present embodiment. The posting history screen 1300 can be displayed, for example, by selecting an action status 1103 or a user object 1105 on the list display screen 1100 or a list row including these. The posting history screen 1300 may be displayed by selecting the user object 1201 or the user information 1203 on the virtual space display screen 1200.
 ユーザ情報1301は、上記で図3を参照して説明したリスト表示画面1100のユーザ情報1101と同様でありうる。ただし、投稿履歴画面1300は各ユーザの個別情報画面であるため、ユーザ情報1301は1人のユーザについて表示される。 User information 1301 may be the same as the user information 1101 on the list display screen 1100 described above with reference to FIG. However, since the posting history screen 1300 is an individual information screen for each user, the user information 1301 is displayed for one user.
 行動ステータス1303およびユーザオブジェクト1305も、リスト表示画面1100の行動ステータス1103とユーザオブジェクト1105と同様でありうる。ただし、投稿履歴画面1300は各ユーザの個別情報画面であるため、行動ステータス1303およびユーザオブジェクト1305は1人のユーザについて表示される。 The behavior status 1303 and the user object 1305 may be the same as the behavior status 1103 and the user object 1105 on the list display screen 1100. However, since the posting history screen 1300 is an individual information screen for each user, the action status 1303 and the user object 1305 are displayed for one user.
 投稿メッセージ1307は、投稿履歴画面1300の表示対象になっているユーザが過去に投稿したメッセージである。投稿メッセージ1307は、例えば時系列で配列され、ユーザが表示をスクロールさせることによって順次表示される。 The posted message 1307 is a message posted in the past by the user who is the display target of the posting history screen 1300. The posted messages 1307 are arranged in time series, for example, and are sequentially displayed by the user scrolling the display.
 行動アイコン1309は、投稿メッセージ1307が投稿された時刻に最も近い時刻で認識されたユーザの行動を示すアイコンである。行動アイコン1309は、例えば、投稿メッセージ1307が投稿されたときに表示されていた(であろう)ユーザオブジェクト1105と同じものであってもよいし、その後のさらなる処理によって確定されたユーザの行動を示すアイコンであってもよい。この場合、行動アイコン1309は、投稿メッセージ1307が投稿されたときのユーザオブジェクト1105とは異なる行動を示しうる。 The behavior icon 1309 is an icon indicating the user's behavior recognized at the time closest to the time when the posted message 1307 is posted. The action icon 1309 may be, for example, the same as the user object 1105 that would have been displayed when the posted message 1307 was posted, or the action of the user confirmed by further processing thereafter. It may be an icon shown. In this case, the action icon 1309 may indicate an action different from the user object 1105 when the posted message 1307 is posted.
 まとめボタン1311は、後述する行動まとめ画面1400に表示を切り替えるためのボタンである。本実施形態では、ユーザの個別情報画面として投稿履歴画面1300と行動まとめ画面1400とが表示されるが、まとめボタン1311と投稿履歴ボタン1313とを用いて、これらの画面を相互に切り替えることができる。従って、投稿履歴画面1300では、投稿履歴ボタン1313が選択された状態で表示されている。 The summary button 1311 is a button for switching the display to an action summary screen 1400 described later. In this embodiment, a posting history screen 1300 and an action summary screen 1400 are displayed as individual user information screens. These screens can be switched between each other using the summary button 1311 and the posting history button 1313. . Therefore, the posting history screen 1300 is displayed with the posting history button 1313 selected.
 以上で説明したような投稿履歴画面1300によって、クライアント装置100のユーザは、各ユーザの行動を、そのユーザが投稿したメッセージとともに参照することができる。 By the posting history screen 1300 as described above, the user of the client device 100 can refer to the behavior of each user together with the message posted by the user.
 図7は、本開示の一実施形態における行動まとめ画面の例を示す図である。図7を参照すると、クライアント装置100のディスプレイに表示される行動まとめ画面1400には、ユーザ情報1301、行動ステータス1303、ユーザオブジェクト1305、行動アイコン1309、まとめボタン1311、および投稿履歴ボタン1313という投稿履歴画面1300と同様の要素に加えて、ランキング1401、まとめグラフ1403、およびエクササイズグラフ1405が表示される。 FIG. 7 is a diagram illustrating an example of an action summary screen according to an embodiment of the present disclosure. Referring to FIG. 7, the action summary screen 1400 displayed on the display of the client device 100 includes a posting history of user information 1301, action status 1303, user object 1305, action icon 1309, summary button 1311, and posting history button 1313. In addition to the same elements as the screen 1300, a ranking 1401, a summary graph 1403, and an exercise graph 1405 are displayed.
 行動まとめ画面1400は、本実施形態における投稿履歴画面1300とは別の個別情報画面である。行動まとめ画面1400も、投稿履歴画面1300と同様に、例えば、リスト表示画面1100で行動ステータス1103やユーザオブジェクト1105、またはこれらを含むリストの行を選択することによって表示されうる。また、行動まとめ画面1400は、仮想空間表示画面1200でユーザオブジェクト1201やユーザ情報1203を選択することによって表示されてもよい。上述の通り、投稿履歴画面1300と、行動まとめ画面1400とは、まとめボタン1311と投稿履歴ボタン1313とを用いて相互に切り替えて表示させることが可能である。 The action summary screen 1400 is an individual information screen different from the posting history screen 1300 in the present embodiment. Similar to the posting history screen 1300, the action summary screen 1400 can also be displayed by selecting, for example, the action status 1103, the user object 1105, or a list row including these on the list display screen 1100. The action summary screen 1400 may be displayed by selecting the user object 1201 or the user information 1203 on the virtual space display screen 1200. As described above, the posting history screen 1300 and the action summary screen 1400 can be switched and displayed with each other using the summary button 1311 and the posting history button 1313.
 ランキング1401は、例えばサーバ20のランキング情報保持部211に保持されているランキング情報に基づいて表示される。ランキングは、例えば図示されている例の「24時間での歩数」、「24時間での徒歩時間」、および「24時間での電車の乗車時間」のように、ユーザの行動情報を統計処理することによって抽出される項目を含みうる。ランキング1401の更新間隔は自由に設定されうる。更新間隔は、必ずしもランキング項目のサンプル幅(上記の例では24時間)に関係がなくてもよい。例えば上記の例では、ランキング1401が1日(24時間)単位で更新されてもよく、また1時間単位で更新されてもよい。例えば10:00にランキング1401が更新される場合、「24時間」は前日の10:00から当日の10:00までを意味しうる。 The ranking 1401 is displayed based on the ranking information held in the ranking information holding unit 211 of the server 20, for example. In the ranking, for example, the user behavior information is statistically processed, such as “steps in 24 hours”, “walking time in 24 hours”, and “training time in 24 hours” in the illustrated example. This may include items extracted by The update interval of the ranking 1401 can be set freely. The update interval does not necessarily have to be related to the sample width of the ranking item (24 hours in the above example). For example, in the above example, the ranking 1401 may be updated in units of one day (24 hours) or may be updated in units of one hour. For example, when the ranking 1401 is updated at 10:00, “24 hours” may mean from 10:00 on the previous day to 10:00 on the current day.
 まとめグラフ1403は、ユーザの1日の行動をまとめたグラフである。図示された例では、ある1日(図示された例では2013年3月4日)において認識されたユーザの行動の種類がグラフとして表示されている。エクササイズグラフ1405は、ユーザの1日の行動情報から推定される運動の状態を示すグラフである。図では途中で切れているが、例えばユーザが歩いた時間や走った時間を1時間ごとにグラフ化したものが、エクササイズグラフ1405として表示される。このように、ユーザの行動を所定の時間間隔でまとめて表現する情報は、図示された例のまとめグラフ1403やエクササイズグラフ1405には限られず、他にもどのような形のグラフであってもよい。また、ユーザの行動をまとめるための時間間隔も、1日には限られず、1週間や1カ月などより長い時間でもよく、また12時間、6時間などより短い時間であってもよい。 The summary graph 1403 is a graph summarizing the user's daily actions. In the illustrated example, the types of user actions recognized on a certain day (March 4, 2013 in the illustrated example) are displayed as a graph. The exercise graph 1405 is a graph showing the state of exercise estimated from the daily action information of the user. Although it is cut off in the middle of the figure, for example, a graph of the time the user walks or runs for every hour is displayed as an exercise graph 1405. As described above, the information that collectively represents the user's behavior at a predetermined time interval is not limited to the summary graph 1403 and the exercise graph 1405 in the illustrated example, and may be any other graph type. Good. Also, the time interval for collecting user actions is not limited to one day, and may be longer than one week or one month, or shorter than 12 hours or 6 hours.
 行動アイコン1309は、投稿履歴画面1300に表示されるものと同様にユーザの行動を示すアイコンである。ただし、行動まとめ画面1400では、まとめグラフ1403やエクササイズグラフ1405といった、ユーザの行動をまとめて表現する情報の対象になっている時間(図示された例であれば2013年3月4日)に認識されたユーザの行動を示すアイコンが行動アイコン1309として表示されうる。 The behavior icon 1309 is an icon indicating the user's behavior similar to the one displayed on the posting history screen 1300. However, the action summary screen 1400 recognizes at the time (March 4, 2013 in the illustrated example) that is the target of information that collectively represents the user's actions such as the summary graph 1403 and the exercise graph 1405. An icon indicating the user's action may be displayed as the action icon 1309.
 以上で説明したような行動まとめ画面1400によって、クライアント装置100のユーザは、各ユーザの行動を所定の時間でまとめて表現した情報を参照することができる。 With the action summary screen 1400 as described above, the user of the client device 100 can refer to information that collectively represents each user's action at a predetermined time.
 (3-3.報奨獲得通知画面)
 図8は、本開示の一実施形態における報奨獲得通知画面の例を示す図である。図8を参照すると、クライアント装置100のディスプレイに表示される報奨獲得通知画面1500には、報奨タイトル1501、報奨画像1503、報奨説明1505、アプリケーション起動ボタン1507、およびOKボタン1509が含まれる。
(3-3. Reward acquisition notification screen)
FIG. 8 is a diagram illustrating an example of a reward acquisition notification screen according to an embodiment of the present disclosure. Referring to FIG. 8, a reward acquisition notification screen 1500 displayed on the display of the client device 100 includes a reward title 1501, a reward image 1503, a reward description 1505, an application start button 1507, and an OK button 1509.
 報奨獲得通知画面1500は、クライアント装置100のユーザについて報奨オブジェクトが登録されたときに、クライアント装置100のディスプレイに表示される。例えば、報奨獲得通知画面は、図示された例のようにポップアップウインドウとして表示されてもよい。図では背景がリスト表示画面1100であるが、他の画面であってもよい。また、クライアント装置100では、バックグラウンドで行動認識部103や報奨登録部111の処理を実行することも可能であるため、本実施形態とは関係のないアプリケーションの画面やデスクトップ画面などを背景にして報奨獲得通知画面が表示されてもよい。 The reward acquisition notification screen 1500 is displayed on the display of the client device 100 when a reward object is registered for the user of the client device 100. For example, the reward acquisition notification screen may be displayed as a pop-up window as in the illustrated example. Although the background is the list display screen 1100 in the figure, it may be another screen. In addition, since the client device 100 can execute processing of the action recognition unit 103 and the reward registration unit 111 in the background, an application screen or a desktop screen unrelated to the present embodiment is used as a background. A reward acquisition notification screen may be displayed.
 報奨タイトル1501は、ユーザについて新たに登録された報奨オブジェクトのタイトルを表示する。報奨タイトル1501は、必ずしも報奨オブジェクトの実際のIDとは一致しない。なお、報奨タイトル1501の具体的な例については後述する。 The reward title 1501 displays the title of the reward object newly registered for the user. The reward title 1501 does not necessarily match the actual ID of the reward object. A specific example of the reward title 1501 will be described later.
 報奨画像1503は、ユーザについて新たに登録された報奨オブジェクトに対応する画像(報奨画像)である。上述のように、報奨画像はサーバ20の報奨画像保持部207において保持され、報奨オブジェクトを新たに登録した報奨登録部111からの要求に応じてクライアント装置100に提供されうる。 The reward image 1503 is an image (reward image) corresponding to a reward object newly registered for the user. As described above, the reward image is held in the reward image holding unit 207 of the server 20 and can be provided to the client device 100 in response to a request from the reward registration unit 111 that newly registers a reward object.
 報奨説明1505は、ユーザについて新たに登録された報奨オブジェクトについての説明を表示する。報奨説明1505は、例えば、図示された「行動認識をオンにした」という報奨タイトル1501の報奨オブジェクトの場合であれば、行動認識の結果の活用方法や、個別情報画面の存在などについてアドバイスするテキストが報奨説明1505として表示されうる。 The reward description 1505 displays a description of the reward object newly registered for the user. For example, in the case of the reward object 1501 with the reward title 1501 “behavior recognition turned on” as illustrated, the reward explanation 1505 is a text that advises how to use the result of action recognition, the existence of an individual information screen, and the like. Can be displayed as a reward description 1505.
 アプリケーション起動ボタン1507は、本実施形態において提供されるサービスに係るアプリケーション(上記で説明したリスト表示画面1100以下の画面を表示させるためのアプリケーション)を起動するためのボタンである。図示された例では既にこのアプリケーションが起動されてリスト表示画面1100が表示されているが、上記のようにバックグラウンドで実行された行動認識部103や報奨登録部111の処理によって報奨オブジェクトが登録された場合には、アプリケーション起動ボタン1507を選択することによって新たにアプリケーションを起動し、後述する報奨履歴画面などを参照することができる。OKボタン1509が選択された場合、そのまま報奨獲得通知画面1500が閉じられる。 The application start button 1507 is a button for starting an application related to the service provided in the present embodiment (an application for displaying a screen below the list display screen 1100 described above). In the illustrated example, this application is already activated and the list display screen 1100 is displayed, but the reward object is registered by the processing of the action recognition unit 103 and the reward registration unit 111 executed in the background as described above. If an application start button 1507 is selected, a new application is started, and a reward history screen, which will be described later, can be referred to. When the OK button 1509 is selected, the reward acquisition notification screen 1500 is closed as it is.
 (3-4.報奨一覧画面)
 図9は、本開示の一実施形態における報奨一覧画面の例を示す図である。図9を参照すると、クライアント装置100のディスプレイに表示される報奨一覧画面1600には、報奨タイトル1601、報奨画像1603、報奨説明1605、および報奨獲得日1607が含まれる。
(3-4. Reward list screen)
FIG. 9 is a diagram illustrating an example of a reward list screen according to an embodiment of the present disclosure. Referring to FIG. 9, the reward list screen 1600 displayed on the display of the client device 100 includes a reward title 1601, a reward image 1603, a reward description 1605, and a reward acquisition date 1607.
 報奨一覧画面1600は、例えば本実施形態において提供されるサービスに係るアプリケーションの機能メニュー(図示せず)から「報奨一覧」などの項目を選択することによって表示されうる。本実施形態おいて、報奨一覧画面1600には、ユーザについて登録されたすべての報奨オブジェクトが一覧表示される。報奨一覧画面1600は、例えば、クライアント装置100の表示制御部107からサーバ20に対して報奨一覧表示の要求が送信され、この要求に応じて、報奨履歴保持部209に保持されているユーザの報奨履歴に基づいて報奨画像保持部207に保持される報奨画像が選択的に提供されることによって表示されうる。 The reward list screen 1600 can be displayed, for example, by selecting an item such as “reward list” from a function menu (not shown) of an application related to a service provided in the present embodiment. In the present embodiment, the reward list screen 1600 displays a list of all reward objects registered for the user. In the reward list screen 1600, for example, a request for displaying a reward list is transmitted from the display control unit 107 of the client device 100 to the server 20, and in response to this request, the reward of the user held in the reward history holding unit 209 is received. The reward image held in the reward image holding unit 207 can be displayed by being selectively provided based on the history.
 報奨タイトル1601は、各報奨オブジェクトのタイトルを表示する。報奨タイトル1601として表示されるタイトルは、例えば報奨獲得通知画面1500の報奨タイトル1501として表示されるタイトルと同様でありうる。 The reward title 1601 displays the title of each reward object. The title displayed as the reward title 1601 may be the same as the title displayed as the reward title 1501 of the reward acquisition notification screen 1500, for example.
 報奨画像1603は、各報奨オブジェクトに対応する画像(報奨画像)である。報奨画像1603として表示される画像は、例えば報奨獲得通知画面1500で報奨画像1503として表示される画像と同様でありうる。ただし、後述するように報奨画像には、新たに獲得されたものに表示される「NEW」のアイコンや、複数獲得されうるものの獲得数を表す回数のアイコンが含まれうるため、そのようなアイコンの有無については、報奨獲得通知画面1500に表示される報奨画像と報奨一覧画面1600に表示される報奨画像とは異なりうる。 The reward image 1603 is an image (reward image) corresponding to each reward object. The image displayed as the reward image 1603 may be the same as the image displayed as the reward image 1503 on the reward acquisition notification screen 1500, for example. However, as will be described later, the reward image may include a “NEW” icon displayed on a newly acquired image or an icon indicating the number of acquired items that can be acquired. The presence / absence of the reward image may be different from the reward image displayed on the reward acquisition notification screen 1500 and the reward image displayed on the reward list screen 1600.
 報奨説明1605は、各報奨オブジェクトについての説明を表示する。報奨説明1605として表示されるテキストは、例えば報奨獲得通知画面1500の報奨説明1505として表示されるテキストと同様でありうる。 A reward description 1605 displays a description of each reward object. The text displayed as the reward explanation 1605 may be the same as the text displayed as the reward explanation 1505 of the reward acquisition notification screen 1500, for example.
 報奨獲得日1607は、各報奨オブジェクトが登録された日を表示する。複数獲得されうる報奨オブジェクトの場合、最後に当該報奨オブジェクトが登録された日(つまり、最新の獲得日)が報奨獲得日1607として表示されてもよい。 The reward acquisition date 1607 displays the date on which each reward object was registered. In the case of a plurality of reward objects that can be acquired, the date when the reward object was last registered (that is, the latest acquisition date) may be displayed as the reward acquisition date 1607.
 (3-4.個別情報画面における報奨の表示)
 図10は、本開示の一実施形態における行動まとめ画面が報奨の表示を含む場合の例を示す図である。図10を参照すると、クライアント装置100のディスプレイに表示される行動まとめ画面1700には、図7を参照して説明した行動まとめ画面1400に表示されるものと同様の表示要素に加えて、報奨画像一覧1701が表示される。報奨画像一覧1701は、獲得済み報奨画像1703と、未獲得報奨画像1705とを含む。
(3-4. Reward display on individual information screen)
FIG. 10 is a diagram illustrating an example in a case where the action summary screen according to an embodiment of the present disclosure includes a reward display. Referring to FIG. 10, the action summary screen 1700 displayed on the display of the client device 100 includes a reward image in addition to the display elements similar to those displayed on the action summary screen 1400 described with reference to FIG. A list 1701 is displayed. The reward image list 1701 includes an acquired reward image 1703 and an unacquired reward image 1705.
 本実施形態において、報奨オブジェクトが実装される場合、例えば行動まとめ画面1700のような個別情報画面において、各ユーザが獲得している報奨オブジェクトの状態を参照することが可能である。なお、図示していないが、投稿履歴画面1300でも、同様に報奨オブジェクトの状態が参照可能であってもよい。 In the present embodiment, when a reward object is implemented, it is possible to refer to the state of the reward object acquired by each user on an individual information screen such as the action summary screen 1700, for example. Although not shown, the status of the reward object may be referred to on the posting history screen 1300 as well.
 報奨画像一覧1701は、例えば、ランキング1401とまとめグラフ1403などとの間に表示される。報奨画像一覧1701では、獲得済み報奨画像1703と未獲得報奨画像1705とが、例えば画面の横方向に配列されている。より具体的には、報奨画像一覧1701では、対象のユーザが獲得しているか否かにかかわりなく、サービスにおいて用意された報奨画像が所定の順序で表示され、ユーザが獲得しているものは獲得済み報奨画像1703として、獲得していないものは未獲得報奨画像1705として表示される。 The reward image list 1701 is displayed between the ranking 1401 and the summary graph 1403, for example. In the reward image list 1701, acquired reward images 1703 and unacquired reward images 1705 are arranged in the horizontal direction of the screen, for example. More specifically, in the reward image list 1701, regardless of whether or not the target user has acquired, the reward images prepared in the service are displayed in a predetermined order, and what the user has acquired is acquired. As a completed reward image 1703, an unacquired reward image 1705 is displayed as an unacquired reward image.
 このような表示によって、報奨画像一覧1701を参照するユーザは、ユーザがどの報奨を獲得しているかという情報に加えて、全体の中でどれだけの報奨を獲得したかを知ることができる。このような表示は、他のユーザにとってだけでなく、表示対象のユーザ自身にとっても、報奨に関しての自らの達成度合いを知ることができるために有用でありうる。なお、他の実施形態では、報奨画像一覧1701として獲得済み報奨画像1703だけが表示され、未獲得報奨画像1705は表示されなくてもよい。 By such display, the user who refers to the reward image list 1701 can know how many rewards the user has acquired in addition to the information on which rewards the user has acquired. Such a display can be useful not only for other users, but also for the user who is the display target, because the degree of achievement of the reward can be known. In another embodiment, only the acquired reward image 1703 is displayed as the reward image list 1701, and the unacquired reward image 1705 may not be displayed.
 獲得済み報奨画像1703は、例えば報奨獲得通知画面1500の報奨画像1503や報奨一覧画面1600の報奨画像1603として表示される画像と同様でありうる。ただし、本実施形態では、獲得済み報奨画像1703のサイズが小さいため、上記の各報奨画像に比べて簡略化された画像が獲得済み報奨画像1703として表示されうる。 The acquired reward image 1703 may be the same as the image displayed as the reward image 1503 of the reward acquisition notification screen 1500 or the reward image 1603 of the reward list screen 1600, for example. However, in the present embodiment, since the size of the acquired reward image 1703 is small, an image simplified compared to each of the above-described reward images can be displayed as the acquired reward image 1703.
 未獲得報奨画像1705は、具体的な例えば報奨獲得通知画面1500の報奨画像1503や報奨一覧画面1600の報奨画像1603として表示される画像とは異なる画像である。未獲得報奨画像1705として表示される報奨オブジェクトはまだユーザについて登録されていないため、詳細を明らかにせずに存在だけを表示する目的で未獲得報奨画像1705が表示されうる。従って、未獲得報奨画像1705は、例えば図示された例のように報奨画像の外形だけを示す画像でありうる。 The unacquired reward image 1705 is a different image from specific images such as the reward image 1503 on the reward acquisition notification screen 1500 and the reward image 1603 on the reward list screen 1600. Since the reward object displayed as the unacquired reward image 1705 has not yet been registered for the user, the unacquired reward image 1705 can be displayed for the purpose of displaying only the presence without revealing details. Accordingly, the unacquired reward image 1705 may be an image showing only the outer shape of the reward image, for example, as in the illustrated example.
 図11は、本開示の一実施形態における獲得済み報奨詳細画面の例を示す図である。図11を参照すると、クライアント装置100のディスプレイに表示される獲得済み報奨詳細画面1800には、報奨タイトル1801、報奨画像1803、報奨説明1805、および報奨獲得日1807が含まれる。 FIG. 11 is a diagram illustrating an example of an acquired reward detail screen according to an embodiment of the present disclosure. Referring to FIG. 11, the acquired reward detail screen 1800 displayed on the display of the client device 100 includes a reward title 1801, a reward image 1803, a reward description 1805, and a reward acquisition date 1807.
 獲得済み報奨詳細画面1800は、例えば上記の行動まとめ画面1700において、報奨画像一覧1701に含まれる獲得済み報奨画像1703が選択されたときに、クライアント装置100のディスプレイに表示される。例えば、獲得済み報奨詳細画面1800は、図示された例のようにポップアップウインドウとして表示されてもよい。 The acquired reward details screen 1800 is displayed on the display of the client device 100 when, for example, the acquired reward image 1703 included in the reward image list 1701 is selected on the action summary screen 1700 described above. For example, the acquired reward detail screen 1800 may be displayed as a pop-up window as in the illustrated example.
 なお、獲得済み報奨詳細画面1800において表示される報奨タイトル1801、報奨画像1803、報奨説明1805、および報奨獲得日1807は、例えば上記の報奨一覧画面1600において表示される報奨タイトル1601、報奨画像1603、報奨説明1605、および報奨獲得日1607と同様でありうるため、詳細な説明は省略する。 The reward title 1801, the reward image 1803, the reward description 1805, and the reward acquisition date 1807 displayed on the acquired reward details screen 1800 are, for example, the reward title 1601, the reward image 1603 displayed on the reward list screen 1600, and the like. Since it may be the same as the reward explanation 1605 and the reward acquisition date 1607, detailed explanation is omitted.
 図12は、本開示の一実施形態における未獲得報奨詳細画面の例を示す図である。図12を参照すると、クライアント装置100のディスプレイに表示される未獲得報奨詳細画面1900には、報奨タイトル1901および報奨画像1903が含まれる。 FIG. 12 is a diagram illustrating an example of an unacquired reward detail screen according to an embodiment of the present disclosure. Referring to FIG. 12, the unacquired reward detail screen 1900 displayed on the display of the client device 100 includes a reward title 1901 and a reward image 1903.
 未獲得報奨詳細画面1900は、例えば上記の行動まとめ画面1700において、報奨画像一覧1701に含まれる未獲得報奨画像1705が選択されたときに、クライアント装置100のディスプレイに表示される。例えば、未獲得報奨詳細画面1900は、図示された例のようにポップアップウインドウとして表示されてもよい。 The unacquired reward detail screen 1900 is displayed on the display of the client device 100 when, for example, the unacquired reward image 1705 included in the reward image list 1701 is selected on the action summary screen 1700 described above. For example, the unacquired reward details screen 1900 may be displayed as a pop-up window as in the illustrated example.
 上記の通り、未獲得報奨画像1705は、報奨オブジェクトの詳細を明らかにせずに存在だけを表示する目的で表示される。従って、未獲得報奨詳細画面1900でも同様に、報奨タイトル1901としては「未取得」などのように内容を明らかにしないテキストが表示され、報奨画像1903としては未獲得報奨画像1705と同様に報奨画像の外形だけを示す画像が表示されうる。 As described above, the unacquired reward image 1705 is displayed for the purpose of displaying only the existence without revealing the details of the reward object. Accordingly, similarly on the unacquired reward details screen 1900, a text that does not clarify the content such as “unacquired” is displayed as the reward title 1901, and the reward image 1903 is the reward image similar to the unacquired reward image 1705. An image showing only the outline of the image can be displayed.
 (3-5.報奨画像)
 図13は、本開示の一実施形態における報奨画像の具体的な例を示す図である。図13を参照すると、報奨画像2000には、図柄2001、回数アイコン2003、およびNEWアイコン2005が含まれる。
(3-5. Award image)
FIG. 13 is a diagram illustrating a specific example of a reward image according to an embodiment of the present disclosure. Referring to FIG. 13, the reward image 2000 includes a symbol 2001, a number icon 2003, and a NEW icon 2005.
 図柄2001は、報奨オブジェクトの内容に対応する。例えば、「初めて歩いた(初めて行動「歩く」が認識された)」の報奨オブジェクトの場合、歩いている人型の図柄2001が採用されうる。また、ランキングに入ったことに対応する報奨オブジェクトの場合、図示された例のように、王冠形の台座の中にランキングの項目(例えば歩数)に関連するポーズの人型が配置された図柄2001が採用されうる。 The symbol 2001 corresponds to the content of the reward object. For example, in the case of a reward object “walking for the first time (recognizing the action“ walking ”for the first time”), a walking human figure 2001 can be adopted. In the case of a reward object corresponding to entering the ranking, as in the example shown in the figure, a pattern 2001 in which a human figure of a pose related to a ranking item (for example, the number of steps) is arranged in a crown-shaped pedestal. Can be adopted.
 回数アイコン2003は、複数獲得されうる報奨オブジェクトについて、獲得の回数を表示する。複数獲得されない報奨オブジェクトの場合、回数アイコン2003が表示されなくてもよい。また、複数獲得されうる報奨オブジェクトの場合、獲得された回数が2回になってから回数アイコン2003が表示されてもよいし、獲得された回数が1回のうちから回数アイコン2003が表示されて、複数獲得が可能であることを表示してもよい。 The number-of-times icon 2003 displays the number of acquisitions for a plurality of reward objects that can be acquired. In the case of a reward object that is not acquired more than once, the number-of-times icon 2003 may not be displayed. In the case of a reward object that can be acquired a plurality of times, the number icon 2003 may be displayed after the number of times acquired is two times, or the number icon 2003 is displayed from the number of times acquired. , It may be displayed that multiple acquisitions are possible.
 NEWアイコン2005は、新たにユーザについて登録された報奨オブジェクトについて表示される。NEWアイコン2005は、例えば報奨獲得通知画面1500などで当該報奨オブジェクトに対応する報奨画像2000が初めて表示された場合に限って表示されてもよいし、獲得された報奨オブジェクトが報奨一覧画面1600や行動まとめ画面1700において確認されるまで表示されてもよいし、獲得後の所定の期間にわたって表示されてもよい。 The NEW icon 2005 is displayed for the reward object newly registered for the user. The NEW icon 2005 may be displayed only when, for example, the reward image 2000 corresponding to the reward object is displayed for the first time on the reward acquisition notification screen 1500 or the like, and the acquired reward object is displayed on the reward list screen 1600 or the action. It may be displayed until it is confirmed on the summary screen 1700, or may be displayed over a predetermined period after acquisition.
 (4.報奨の例)
 続いて、上記で説明した本実施形態における報奨オブジェクトの具体的な例について、さらに説明する。
(4. Examples of rewards)
Subsequently, a specific example of the reward object in the present embodiment described above will be further described.
 (4-1.概要)
 表1は、本実施形態において設定されうる報奨の概要を示す図である。報奨は、例えば以下の6つの系統で設定されうる。
(4-1. Overview)
Table 1 is a diagram showing an overview of rewards that can be set in the present embodiment. Awards can be set in the following six systems, for example.
Figure JPOXMLDOC01-appb-T000001
Figure JPOXMLDOC01-appb-T000001
 以下、それぞれの系統について、より具体的に説明する。 Hereinafter, each system will be described in more detail.
 (4-2.初めての行動)
 「初めての行動」の系統の報奨は、例えばクライアント装置100の行動認識部103による行動認識の結果として、所定の種類の行動が初めて実行された場合に登録されうる。より具体的な例を以下に示す。なお、下記の例における「確定した」は、センサデータや位置情報などの複数のデータを解析した結果、その行動が実行されていると確定したことを意味し、「検出した」は、センサデータに基づいてその行動が実行されたことが検出されたことを意味する。なお、「初めての行動」の系統の報奨は、基本的に1回だけ登録される。
(4-2. First action)
The reward of the “first action” system can be registered when a predetermined type of action is executed for the first time, for example, as a result of action recognition by the action recognition unit 103 of the client device 100. A more specific example is shown below. In the example below, “determined” means that the action is confirmed as a result of analyzing a plurality of data such as sensor data and position information, and “detected” means sensor data This means that it has been detected that the action has been executed. The reward for the “first action” system is basically registered only once.
Figure JPOXMLDOC01-appb-T000002
Figure JPOXMLDOC01-appb-T000002
 (4-3.初めての操作)
 「初めての操作」系統の報奨は、例えばクライアント装置100の操作部(タッチパネルなど)を介した操作によって、サービス上で何らかの設定の変更がされた場合に登録されうる。なお、投稿が条件となる場合、投稿が実際にサーバに到達することが条件とされなくてもよい。つまり、実際には通信条件などのために投稿がサーバに到達しなくても、クライアント装置100において投稿の操作が実行されていれば報奨が登録されうる。より具体的な例を以下に示す。なお、「初めての操作」の系統の報奨も、基本的に1回だけ登録される。
(4-3. First operation)
The reward for the “first operation” system can be registered when any setting is changed on the service, for example, by an operation via an operation unit (such as a touch panel) of the client device 100. When posting is a condition, it is not necessary for the posting to actually reach the server. That is, even if the posting does not reach the server due to communication conditions or the like, the reward can be registered if the posting operation is executed in the client device 100. A more specific example is shown below. The reward for the “first operation” system is basically registered only once.
Figure JPOXMLDOC01-appb-T000003
Figure JPOXMLDOC01-appb-T000003
 (4-4.所定時間の行動)
 「所定時間の行動」の系統の報奨は、例えばクライアント装置100の行動認識部103による行動認識の結果として、所定の種類の行動が所定の時間以上連続して実行された場合に登録されうる。より具体的な例を以下に示す。なお、「初めての行動」の系統の報奨は、複数回登録されることが可能であってもよい。この場合、例えば1日に3時間歩いた場合に「1日に1時間歩いた」の報奨が3つ登録されないように、同じ日に同じ報奨が既に登録されている場合、さらなる報奨の登録が抑制されてもよい。この場合、1日に3時間歩くと、例えば「1日に1時間歩いた」の報奨と「1日に3時間歩いた」の報奨とが1つずつ登録されうる。
(4-4. Action for a predetermined time)
For example, as a result of action recognition by the action recognition unit 103 of the client apparatus 100, a reward of the system of “action for a predetermined time” can be registered when a predetermined type of action is continuously executed for a predetermined time or more. A more specific example is shown below. It should be noted that the reward for the “first action” system may be registered multiple times. In this case, for example, if the same reward is already registered on the same day so that three rewards “walked 1 hour a day” are not registered when walking for 3 hours a day, registration of further rewards It may be suppressed. In this case, when walking for 3 hours a day, for example, a reward “walked 1 hour a day” and a reward “walked 3 hours a day” can be registered one by one.
Figure JPOXMLDOC01-appb-T000004
Figure JPOXMLDOC01-appb-T000004
 (4-5.他のユーザの行動)
 「他のユーザの行動」の系統の報奨は、例えばクライアント装置100の表示制御部107がディスプレイに表示させている仮想空間表示画面1200において、表示されたユーザオブジェクトによって示される他のユーザの行動が所定の条件を満たした場合に表示されうる。つまり、この場合、第1のユーザ(行動情報を提供しているユーザ)とは異なる第2のユーザ(クライアント装置100のユーザ)がクライアント装置100のディスプレイに表示された仮想空間表示画面1200を介して第1のユーザのユーザオブジェクト1201を観察した時間における、第1のユーザの行動情報に基づいて報奨オブジェクトが登録されるともいえる。より具体的な例を以下に示す。なお、「他のユーザの行動」の系統の報奨は、複数回登録されることが可能であってもよい。
(4-5. Behavior of other users)
For example, in the virtual space display screen 1200 displayed on the display by the display control unit 107 of the client apparatus 100, the other user's action indicated by the displayed user object is the reward of the “other user's action” system. It can be displayed when a predetermined condition is satisfied. That is, in this case, a second user (user of the client device 100) different from the first user (user providing the behavior information) is displayed via the virtual space display screen 1200 displayed on the display of the client device 100. It can also be said that the reward object is registered based on the behavior information of the first user at the time when the user object 1201 of the first user is observed. A more specific example is shown below. It should be noted that the reward of the “other user behavior” system may be registered a plurality of times.
Figure JPOXMLDOC01-appb-T000005
Figure JPOXMLDOC01-appb-T000005
 ここで、上記の例において、仮想空間表示画面1200において単一のユーザオブジェクトが所定の行動をとったことが条件になる場合、このユーザオブジェクトはクライアント装置100のユーザ(仮想空間表示画面1200を観察しているユーザ)とは異なるユーザのユーザオブジェクトに限定されてもよい。この場合、必ずしもユーザ自身がコントロールできない他のユーザの行動が条件になるため、報奨の難易度が上がる。あるいは、条件になるユーザのオブジェクトとして、クライアント装置100のユーザ自身のユーザオブジェクトが許容されてもよい。この場合、ユーザ自身の行動を仮想空間表示画面1200においてユーザオブジェクトとして表示させることに対して報奨を与えることができ、ユーザがユーザオブジェクトに所望の動作(ポーズ、乗り物に乗る、動きなど)を実行させるために様々な行動をとることを推奨することができる。 Here, in the above example, when it is a condition that a single user object takes a predetermined action on the virtual space display screen 1200, this user object is the user of the client device 100 (observes the virtual space display screen 1200). The user object may be limited to a user object different from that of the user. In this case, since the behavior of other users that cannot be controlled by the user is a condition, the difficulty level of the reward increases. Alternatively, the user object of the user of the client device 100 may be allowed as a user object that is a condition. In this case, a reward can be given for displaying the user's own behavior as a user object on the virtual space display screen 1200, and the user performs a desired action (pause, ride on a vehicle, movement, etc.) on the user object. It can be recommended to take various actions to make it happen.
 一方、上記の例において、仮想空間表示画面1200において複数のユーザオブジェクトが同時に所定の行動をとったことが条件になる場合、複数のユーザオブジェクトの中にはクライアント装置100のユーザ自身が含まれてもよい。さらに、クライアント装置100のユーザ以外のユーザが、クライアント装置100のユーザとは離れた場所にいることが条件とされてもよい。ここでは、第1のユーザ(行動情報を提供しているユーザ)とは異なる第2のユーザ(クライアント装置100のユーザ)がクライアント装置100のディスプレイに表示された仮想空間表示画面1200を介して第1のユーザのユーザオブジェクト1201を観察した時間における、第1のユーザ「および第1のユーザとは離れた場所にいる第2のユーザ」の行動情報に基づいて報奨オブジェクトが登録されるともいえる。この場合も、必ずしもユーザ自身がコントロールできない他のユーザの行動が条件になるため、報奨の難易度が上がる。あるいは、クライアント装置100のユーザを含む複数のユーザオブジェクトが条件になる場合、これらのユーザが同じ場所にいることが許容されてもよい。この場合、例えば、友人全員でエレベータに乗って全員で報奨を獲得する、といったように、他のユーザとの協力によって報奨を獲得する楽しみが得られる。 On the other hand, in the above example, when it is a condition that a plurality of user objects simultaneously take a predetermined action on the virtual space display screen 1200, the user of the client device 100 is included in the plurality of user objects. Also good. Furthermore, it may be a condition that a user other than the user of the client device 100 is located away from the user of the client device 100. Here, a second user (user of the client device 100) different from the first user (user who provides the behavior information) is displayed via the virtual space display screen 1200 displayed on the display of the client device 100. It can be said that the reward object is registered based on the behavior information of the first user “and the second user in a place away from the first user” at the time when the user object 1201 of one user is observed. Also in this case, since the behavior of other users who cannot be controlled by the user is a condition, the difficulty level of the reward increases. Alternatively, when a plurality of user objects including a user of the client device 100 is a condition, it may be allowed that these users are in the same place. In this case, for example, all the friends get on the elevator and all the rewards are obtained, and the pleasure of acquiring the rewards can be obtained in cooperation with other users.
 あるいは、複数のユーザオブジェクトが条件になる場合も、単一のユーザオブジェクトが条件になる場合と同様に、各ユーザオブジェクトがクライアント装置100のユーザ(仮想空間表示画面1200を観察しているユーザ)とは異なるユーザのユーザオブジェクトに限定されてもよい。 Alternatively, even when a plurality of user objects is a condition, each user object is a user of the client device 100 (a user observing the virtual space display screen 1200), as in the case where a single user object is a condition. May be limited to user objects of different users.
 なお、「他のユーザの行動」の系統の報奨には、上記の例の他にもさまざまなバリエーションが可能であるため、以下でそのうちのいくつかについて説明する。 In addition to the above example, various variations are possible for the reward of the “other user behavior” system, and some of them will be described below.
 例えば、上記の例のように、複数のユーザが所定の行動を同時に実行すること(同じ乗り物に3人同時に乗る、など)や、複数のユーザが互いに異なる所定の種類の行動を同時に実行すること(互いに異なる乗り物に同時に乗る、など)の他に、それぞれのユーザが所定の行動を順次実行することを条件にしてもよい。例えば、複数のユーザが所定の行動を順次実行すること(同じ乗り物にまずユーザAが、次にユーザBが乗る、など)や、複数のユーザが互いに異なる所定の種類の行動を順次実行すること(まずユーザAが、次にユーザBが、互いに異なる乗り物に乗る、など)が条件とされてもよい。 For example, as in the above example, a plurality of users execute a predetermined action at the same time (three people ride on the same vehicle at the same time), or a plurality of users execute a predetermined type of action different from each other at the same time In addition to (such as riding different vehicles at the same time), it may be a condition that each user sequentially executes a predetermined action. For example, a plurality of users sequentially execute a predetermined action (user A first rides on the same vehicle, then user B rides, etc.), or a plurality of users sequentially execute predetermined kinds of actions different from each other. (First, user A and then user B are on different vehicles, etc.).
 また、複数のユーザが所定の行動を実行しないことを条件にしてもよい。例えば、クライアント装置100のユーザが仮想空間表示画面1200を表示している時間(短いと意味がないので、例えば10分以上)を第1の時間として、この第1の時間内に複数のユーザオブジェクトがいずれも所定の行動を実行しない(例えば、バスに乗らない、など)ことを条件にしてもよい。 Further, it may be a condition that a plurality of users do not execute a predetermined action. For example, the time during which the user of the client device 100 is displaying the virtual space display screen 1200 (for example, 10 minutes or more because it is meaningless if it is short) is set as the first time, and a plurality of user objects are included in the first time However, none of them may perform a predetermined action (for example, do not get on a bus).
 また、上記のように複数のユーザが所定の行動(互いに異なる所定の行動でもよい)を同時に実行することや、複数のユーザが所定の行動(互いに異なる所定の行動でもよい)を順次実行することが条件とされる場合、複数のユーザのうちの一部または全部について、位置情報などの行動情報以外の情報が条件として利用されてもよい。例えば、ユーザAがバスに乗り、ユーザCが電車に乗り、ユーザBは北海道で待機することが条件にされてもよい。 In addition, as described above, a plurality of users simultaneously execute a predetermined action (may be different predetermined actions), or a plurality of users may sequentially execute a predetermined action (may be different predetermined actions). Is a condition, information other than action information such as position information may be used as a condition for some or all of a plurality of users. For example, the condition may be that user A gets on a bus, user C gets on a train, and user B waits in Hokkaido.
 同様の例として、条件に環境情報や交通条件などが含まれてもよい。例えば、クライアント装置100が湿度センサを備える場合、複数のユーザが同時に(または順次)所定以上の湿度の中で歩いたことが条件にされてもよい。また、天気の環境情報が利用可能である場合、複数のユーザが同時に(または順次)雨の中で自転車に乗ったことが条件にされてもよい。また、クライアント装置100がユーザの心拍数を計測可能である場合、複数のユーザが同時に(または順次)自転車に乗り、かつ所定以上の心拍数に到達したことが条件とされてもよい。また、交通情報が利用可能である場合、複数のユーザが共通して利用する交通機関に障害が発生した場合に、所定の時刻までに職場などに到着したユーザについて報奨オブジェクトが登録されてもよい。また、ユーザの通勤時間帯などが推定可能である場合には、普段は通勤で自動車を利用しているにもかかわらず、通勤時間帯に自動車に乗らずに移動したユーザに報奨オブジェクトが登録されてもよい。 As a similar example, environmental information and traffic conditions may be included in the conditions. For example, in the case where the client device 100 includes a humidity sensor, it may be a condition that a plurality of users walk in a predetermined or higher humidity simultaneously (or sequentially). When weather environment information is available, it may be a condition that a plurality of users ride bicycles in the rain simultaneously (or sequentially). Moreover, when the client apparatus 100 can measure a user's heart rate, it may be a condition that a plurality of users ride a bicycle at the same time (or sequentially) and have reached a heart rate equal to or higher than a predetermined value. In addition, when traffic information is available, a reward object may be registered for a user who has arrived at a workplace or the like by a predetermined time when a failure occurs in a transportation system commonly used by a plurality of users. . Also, if the user's commute time zone can be estimated, a reward object is registered for a user who has moved to the commute time without getting in the car, even though he / she normally uses the car for commuting. May be.
 また、複数のユーザが実行する所定の行動は、必ずしも単一の行動でなくてよく、複数の行動からなるシーケンスが所定の行動として扱われてもよい。例えば、複数のユーザが同時に(または順次)同じ広告を見た後で電車に乗ったり、複数のユーザが同時に(または順次)同じ広告を見た後で同じ場所に行ったり(位置情報を利用)することが条件とされてもよい。 Further, the predetermined action executed by a plurality of users is not necessarily a single action, and a sequence including a plurality of actions may be treated as the predetermined action. For example, a plurality of users see the same advertisement at the same time (or sequentially) and then get on the train, or a plurality of users see the same advertisement at the same time (or sequentially) and then go to the same place (using location information) It may be a condition to do.
 そのほかには、例えば、位置情報と行動情報とを組み合わせて条件とする例として、複数のユーザが同じ場所に行くために異なる乗り物に乗ることが条件とされてもよい。また、単純に複数のユーザがエレベータに乗るのではなく、複数のユーザが同じビルのエレベータに乗ることが条件とされてもよい。また、数が限定されている特定のスポットにその数と同じユーザが行って(例えば、日本三景のそれぞれに3人のユーザが行くなど)、同時に(または順次)に座る、しゃがむなどの同じ行動を実行することを条件にしてもよい。さらには、気圧センサによって取得される高度の情報を利用して、同じビルの中で下の階にいるユーザから順に所定の行動を実行する(例えば立ち上がるなど)ことを条件としてもよい。また、ウェアラブル端末などを利用してユーザの視線を検出することが可能である場合、複数のユーザがそれぞれ異なる場所で同じものを視認することを条件としてもよい。 Other than that, for example, as an example in which the position information and the action information are combined as a condition, it may be a condition that a plurality of users get on different vehicles to go to the same place. In addition, a plurality of users may not be simply on the elevator, but a plurality of users may be on the elevator in the same building. In addition, the same number of users who go to a specific spot where the number is limited (for example, three users go to each of the three views of Japan) and sit at the same time (or sequentially), or the same behavior such as squatting It may be a condition to execute. Further, it may be a condition that predetermined information is executed (for example, standing up) in order from the user on the lower floor in the same building using altitude information acquired by the atmospheric pressure sensor. Moreover, when a user's eyes | visual_axis can be detected using a wearable terminal etc., it is good also as conditions on the condition that several users visually recognize the same thing in a respectively different place.
 (4-6.共有ユーザの増加)
 「共有ユーザの増加」の系統の報奨は、例えばサーバ20の共有設定保持部201において、クライアント装置100のユーザとの間で行動情報の共有設定が生成されたユーザが所定の数に到達し、そのユーザを含むリスト表示画面1100が表示された場合に登録されうる。より具体的な例を以下に示す。なお、「共有ユーザの増加」の系統の報奨は、基本的に1回だけ登録される。
(4-6. Increase in shared users)
For example, in the sharing setting holding unit 201 of the server 20, the number of users whose behavior information sharing settings have been generated with the user of the client device 100 reaches a predetermined number. It can be registered when a list display screen 1100 including the user is displayed. A more specific example is shown below. Note that the reward of the “increase of shared users” system is basically registered only once.
Figure JPOXMLDOC01-appb-T000006
Figure JPOXMLDOC01-appb-T000006
 (4-7.ランクイン)
 「ランクイン」の系統の報奨は、例えばサーバ20のランキング情報保持部211において、クライアント装置100のユーザを所定の順で含むランキングが生成された場合に登録されうる。より具体的な例を以下に示す。なお、「ランクイン」の系統の報奨は、複数回登録されることが可能であってもよい。
(4-7. Rank in)
For example, in the ranking information holding unit 211 of the server 20, the reward of the “ranked in” system can be registered when a ranking including the users of the client device 100 in a predetermined order is generated. A more specific example is shown below. It should be noted that a reward for a “ranked in” line may be registered multiple times.
Figure JPOXMLDOC01-appb-T000007
Figure JPOXMLDOC01-appb-T000007
 報奨は、例えば上述の例のように、例えばアプリケーション上で報奨画像として見ることができる仮想的なオブジェクトであってもよいが、他の実施形態では、実際の有価物、例えばポイントや割引券、特定の場所の入場権利などがユーザに与えられてもよい。また、上記の報奨の条件として推奨される行動を例示したが、これとは逆に、推奨されない行動を条件とするマイナスの報奨が設定されてもよい。この場合、ポイントが没収されたり、仮想的な、または現実での場所への入場権利やサービスの利用権利が停止されたりしてもよい。 The reward may be a virtual object that can be viewed as a reward image on an application, for example, as in the above example, but in other embodiments, an actual value such as a point or a discount coupon, The user may be given the right to enter a specific place. Further, although the recommended behavior is exemplified as the above reward condition, conversely, a negative reward may be set with a condition that is not recommended. In this case, points may be confiscated, or the right to enter a virtual or real place or the right to use a service may be suspended.
 (5.ハードウェア構成)
 次に、図14を参照して、本開示の実施形態に係る情報処理装置のハードウェア構成について説明する。図14は、情報処理装置のハードウェア構成を説明するためのブロック図である。図示された情報処理装置900は、例えば、上記の実施形態におけるクライアント装置100またはサーバ装置200を実現しうる。
(5. Hardware configuration)
Next, a hardware configuration of the information processing apparatus according to the embodiment of the present disclosure will be described with reference to FIG. FIG. 14 is a block diagram for explaining a hardware configuration of the information processing apparatus. The illustrated information processing apparatus 900 can realize, for example, the client apparatus 100 or the server apparatus 200 in the above-described embodiment.
 情報処理装置900は、CPU(Central Processing unit)901、ROM(Read Only Memory)903、およびRAM(Random Access Memory)905を含む。また、情報処理装置900は、ホストバス907、ブリッジ909、外部バス911、インターフェース913、入力装置915、出力装置917、ストレージ装置919、ドライブ921、接続ポート923、通信装置925を含んでもよい。さらに、情報処理装置900は、必要に応じて、撮像装置933、およびセンサ935を含んでもよい。情報処理装置900は、CPU901に代えて、またはこれとともに、DSP(Digital Signal Processor)またはASIC(Application Specific Integrated Circuit)と呼ばれるような処理回路を有してもよい。 The information processing apparatus 900 includes a CPU (Central Processing unit) 901, a ROM (Read Only Memory) 903, and a RAM (Random Access Memory) 905. The information processing apparatus 900 may include a host bus 907, a bridge 909, an external bus 911, an interface 913, an input device 915, an output device 917, a storage device 919, a drive 921, a connection port 923, and a communication device 925. Furthermore, the information processing apparatus 900 may include an imaging device 933 and a sensor 935 as necessary. The information processing apparatus 900 may include a processing circuit called DSP (Digital Signal Processor) or ASIC (Application Specific Integrated Circuit) instead of or in addition to the CPU 901.
 CPU901は、演算処理装置および制御装置として機能し、ROM903、RAM905、ストレージ装置919、またはリムーバブル記録媒体927に記録された各種プログラムに従って、情報処理装置900内の動作全般またはその一部を制御する。ROM903は、CPU901が使用するプログラムや演算パラメータなどを記憶する。RAM905は、CPU901の実行において使用するプログラムや、その実行において適宜変化するパラメータなどを一次記憶する。CPU901、ROM903、およびRAM905は、CPUバスなどの内部バスにより構成されるホストバス907により相互に接続されている。さらに、ホストバス907は、ブリッジ909を介して、PCI(Peripheral Component Interconnect/Interface)バスなどの外部バス911に接続されている。 The CPU 901 functions as an arithmetic processing device and a control device, and controls all or a part of the operation in the information processing device 900 according to various programs recorded in the ROM 903, the RAM 905, the storage device 919, or the removable recording medium 927. The ROM 903 stores programs and calculation parameters used by the CPU 901. The RAM 905 primarily stores programs used in the execution of the CPU 901, parameters that change as appropriate during the execution, and the like. The CPU 901, the ROM 903, and the RAM 905 are connected to each other by a host bus 907 configured by an internal bus such as a CPU bus. Further, the host bus 907 is connected to an external bus 911 such as a PCI (Peripheral Component Interconnect / Interface) bus via a bridge 909.
 入力装置915は、例えば、マウス、キーボード、タッチパネル、ボタン、スイッチおよびレバーなど、ユーザによって操作される装置である。入力装置915は、例えば、赤外線やその他の電波を利用したリモートコントロール装置であってもよいし、情報処理装置900の操作に対応した携帯電話などの外部接続機器929であってもよい。入力装置915は、ユーザが入力した情報に基づいて入力信号を生成してCPU901に出力する入力制御回路を含む。ユーザは、この入力装置915を操作することによって、情報処理装置900に対して各種のデータを入力したり処理動作を指示したりする。 The input device 915 is a device operated by the user, such as a mouse, a keyboard, a touch panel, a button, a switch, and a lever. The input device 915 may be, for example, a remote control device that uses infrared rays or other radio waves, or may be an external connection device 929 such as a mobile phone that supports the operation of the information processing device 900. The input device 915 includes an input control circuit that generates an input signal based on information input by the user and outputs the input signal to the CPU 901. The user operates the input device 915 to input various data and instruct processing operations to the information processing device 900.
 出力装置917は、取得した情報をユーザに対して視覚的または聴覚的に通知することが可能な装置で構成される。出力装置917は、例えば、LCD(Liquid Crystal Display)、PDP(Plasma Display Panel)、有機EL(Electro-Luminescence)ディスプレイなどの表示装置、スピーカおよびヘッドホンなどの音声出力装置、ならびにプリンタ装置などでありうる。出力装置917は、情報処理装置900の処理により得られた結果を、テキストまたは画像などの映像として出力したり、音声または音響などの音声として出力したりする。 The output device 917 is a device that can notify the user of the acquired information visually or audibly. The output device 917 can be, for example, a display device such as an LCD (Liquid Crystal Display), a PDP (Plasma Display Panel), an organic EL (Electro-Luminescence) display, an audio output device such as a speaker and headphones, and a printer device. . The output device 917 outputs the result obtained by the processing of the information processing device 900 as video such as text or an image, or outputs it as audio such as voice or sound.
 ストレージ装置919は、情報処理装置900の記憶部の一例として構成されたデータ格納用の装置である。ストレージ装置919は、例えば、HDD(Hard Disk Drive)などの磁気記憶部デバイス、半導体記憶デバイス、光記憶デバイス、または光磁気記憶デバイスなどにより構成される。このストレージ装置919は、CPU901が実行するプログラムや各種データ、および外部から取得した各種のデータなどを格納する。 The storage device 919 is a data storage device configured as an example of a storage unit of the information processing device 900. The storage device 919 includes, for example, a magnetic storage device such as an HDD (Hard Disk Drive), a semiconductor storage device, an optical storage device, or a magneto-optical storage device. The storage device 919 stores programs executed by the CPU 901, various data, various data acquired from the outside, and the like.
 ドライブ921は、磁気ディスク、光ディスク、光磁気ディスク、または半導体メモリなどのリムーバブル記録媒体927のためのリーダライタであり、情報処理装置900に内蔵、あるいは外付けされる。ドライブ921は、装着されているリムーバブル記録媒体927に記録されている情報を読み出して、RAM905に出力する。また、ドライブ921は、装着されているリムーバブル記録媒体927に記録を書き込む。 The drive 921 is a reader / writer for a removable recording medium 927 such as a magnetic disk, an optical disk, a magneto-optical disk, or a semiconductor memory, and is built in or externally attached to the information processing apparatus 900. The drive 921 reads information recorded on the attached removable recording medium 927 and outputs the information to the RAM 905. In addition, the drive 921 writes a record in the attached removable recording medium 927.
 接続ポート923は、機器を情報処理装置900に直接接続するためのポートである。接続ポート923は、例えば、USB(Universal Serial Bus)ポート、IEEE1394ポート、SCSI(Small Computer System Interface)ポートなどでありうる。また、接続ポート923は、RS-232Cポート、光オーディオ端子、HDMI(High-Definition Multimedia Interface)ポートなどであってもよい。接続ポート923に外部接続機器929を接続することで、情報処理装置900と外部接続機器929との間で各種のデータが交換されうる。 The connection port 923 is a port for directly connecting a device to the information processing apparatus 900. The connection port 923 can be, for example, a USB (Universal Serial Bus) port, an IEEE 1394 port, a SCSI (Small Computer System Interface) port, or the like. The connection port 923 may be an RS-232C port, an optical audio terminal, an HDMI (High-Definition Multimedia Interface) port, or the like. By connecting the external connection device 929 to the connection port 923, various types of data can be exchanged between the information processing apparatus 900 and the external connection device 929.
 通信装置925は、例えば、通信ネットワーク931に接続するための通信デバイスなどで構成された通信インターフェースである。通信装置925は、例えば、有線または無線LAN(Local Area Network)、Bluetooth(登録商標)、またはWUSB(Wireless USB)用の通信カードなどでありうる。また、通信装置925は、光通信用のルータ、ADSL(Asymmetric Digital Subscriber Line)用のルータ、または、各種通信用のモデムなどであってもよい。通信装置925は、例えば、インターネットや他の通信機器との間で、TCP/IPなどの所定のプロトコルを用いて信号などを送受信する。また、通信装置925に接続される通信ネットワーク931は、有線または無線によって接続されたネットワークであり、例えば、インターネット、家庭内LAN、赤外線通信、ラジオ波通信または衛星通信などである。 The communication device 925 is a communication interface configured with, for example, a communication device for connecting to the communication network 931. The communication device 925 may be, for example, a communication card for wired or wireless LAN (Local Area Network), Bluetooth (registered trademark), or WUSB (Wireless USB). The communication device 925 may be a router for optical communication, a router for ADSL (Asymmetric Digital Subscriber Line), or a modem for various communication. The communication device 925 transmits and receives signals and the like using a predetermined protocol such as TCP / IP with the Internet and other communication devices, for example. The communication network 931 connected to the communication device 925 is a wired or wireless network, such as the Internet, a home LAN, infrared communication, radio wave communication, or satellite communication.
 撮像装置933は、例えば、CCD(Charge Coupled Device)またはCMOS(Complementary Metal Oxide Semiconductor)などの撮像素子、および撮像素子への被写体像の結像を制御するためのレンズなどの各種の部材を用いて実空間を撮像し、撮像画像を生成する装置である。撮像装置933は、静止画を撮像するものであってもよいし、また動画を撮像するものであってもよい。 The imaging device 933 uses various members such as an imaging element such as a CCD (Charge Coupled Device) or a CMOS (Complementary Metal Oxide Semiconductor), and a lens for controlling the formation of a subject image on the imaging element. It is an apparatus that images a real space and generates a captured image. The imaging device 933 may capture a still image or may capture a moving image.
 センサ935は、例えば、加速度センサ、ジャイロセンサ、地磁気センサ、光センサ、音センサなどの各種のセンサである。センサ935は、例えば情報処理装置900の筐体の姿勢など、情報処理装置900自体の状態に関する情報や、情報処理装置900の周辺の明るさや騒音など、情報処理装置900の周辺環境に関する情報を取得する。また、センサ935は、GPS(Global Positioning System)信号を受信して装置の緯度、経度および高度を測定するGPSセンサを含んでもよい。 The sensor 935 is various sensors such as an acceleration sensor, a gyro sensor, a geomagnetic sensor, an optical sensor, and a sound sensor. The sensor 935 acquires information about the state of the information processing apparatus 900 itself, such as the posture of the information processing apparatus 900, and information about the surrounding environment of the information processing apparatus 900, such as brightness and noise around the information processing apparatus 900, for example. To do. The sensor 935 may include a GPS sensor that receives a GPS (Global Positioning System) signal and measures the latitude, longitude, and altitude of the apparatus.
 以上、情報処理装置900のハードウェア構成の一例を示した。上記の各構成要素は、汎用的な部材を用いて構成されていてもよいし、各構成要素の機能に特化したハードウェアにより構成されていてもよい。かかる構成は、実施する時々の技術レベルに応じて適宜変更されうる。 Heretofore, an example of the hardware configuration of the information processing apparatus 900 has been shown. Each component described above may be configured using a general-purpose member, or may be configured by hardware specialized for the function of each component. Such a configuration can be appropriately changed according to the technical level at the time of implementation.
 (6.補足)
 本開示の実施形態は、例えば、上記で説明したような情報処理装置(クライアント装置またはサーバ装置)、システム、情報処理装置またはシステムで実行される情報処理方法、情報処理装置を機能させるためのプログラム、およびプログラムが記録された一時的でない有形の媒体を含みうる。
(6. Supplement)
Embodiments of the present disclosure include, for example, an information processing device (client device or server device) as described above, a system, an information processing method executed by the information processing device or system, and a program for causing the information processing device to function And a non-transitory tangible medium on which the program is recorded.
 以上、添付図面を参照しながら本開示の好適な実施形態について詳細に説明したが、本開示の技術的範囲はかかる例に限定されない。本開示の技術分野における通常の知識を有する者であれば、請求の範囲に記載された技術的思想の範疇内において、各種の変更例または修正例に想到し得ることは明らかであり、これらについても、当然に本開示の技術的範囲に属するものと了解される。 The preferred embodiments of the present disclosure have been described in detail above with reference to the accompanying drawings, but the technical scope of the present disclosure is not limited to such examples. It is obvious that a person having ordinary knowledge in the technical field of the present disclosure can come up with various changes or modifications within the scope of the technical idea described in the claims. Of course, it is understood that it belongs to the technical scope of the present disclosure.
 なお、以下のような構成も本開示の技術的範囲に属する。
(1)プロセッサを備え、前記プロセッサが、
  第1のユーザの行動を示す第1の行動情報を取得する行動情報取得機能と、
  前記第1の行動情報に基づいて生成され前記第1のユーザを表す第1のユーザオブジェクトを表示部に表示させる表示制御機能と、
  前記第1のユーザとは異なる第2のユーザが前記表示部を介して前記第1のユーザオブジェクトを観察した第1の時間における前記第1の行動情報に基づいて報奨オブジェクトを前記第2のユーザに関連付けて登録する報奨登録機能と
 を実現する情報処理装置。
(2)前記行動情報取得機能は、複数のユーザを含む前記第1のユーザの行動を示す前記第1の行動情報を取得する、前記(1)に記載の情報処理装置。
(3)前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に同じ所定の種類の行動を実行したことが示される場合に前記報奨オブジェクトを登録する、前記(2)に記載の情報処理装置。
(4)前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に同時に同じ所定の種類の行動を実行したことが示される場合に前記報奨オブジェクトを登録する、前記(3)に記載の情報処理装置。
(5)前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に順次同じ所定の種類の行動を実行したことが示される場合に前記報奨オブジェクトを登録する、前記(3)に記載の情報処理装置。
(6)前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に互いに異なる所定の種類の行動を実行したことが示される場合に前記報奨オブジェクトを登録する、前記(2)に記載の情報処理装置。
(7)前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に同時に互いに異なる所定の種類の行動を実行したことが示される場合に前記報奨オブジェクトを登録する、前記(6)に記載の情報処理装置。
(8)前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に順次互いに異なる所定の種類の行動を実行したことが示される場合に前記報奨オブジェクトを登録する、前記(6)に記載の情報処理装置。
(9)前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に複数の種類の行動を所定の順序で実行したことが示される場合に前記報奨オブジェクトを登録する、前記(2)に記載の情報処理装置。
(10)前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に所定の種類の行動を実行しなかったことが示される場合に前記報奨オブジェクトを登録する、前記(2)に記載の情報処理装置。
(11)前記報奨登録機能は、前記第1の行動情報によって、前記第1のユーザが前記第1の時間内に複数の種類の行動を所定の順序で実行したことが示される場合に前記報奨オブジェクトを登録する、前記(1)に記載の情報処理装置。
(12)前記行動情報取得機能は、前記第2のユーザの行動を示す第2の行動情報をさらに取得し、
 前記第1のユーザと前記第2のユーザとは互いに離れた場所におり、
 前記報奨登録機能は、前記第1の時間における前記第2の行動情報にさらに基づいて前記報奨オブジェクトを登録する、前記(1)~(10)のいずれか1項に記載の情報処理装置。
(13)プロセッサが、
  第1のユーザの行動を示す第1の行動情報を取得することと、
  前記第1の行動情報に基づいて生成され前記第1のユーザを表す第1のユーザオブジェクトを表示部に表示させることと、
  前記第1のユーザとは異なる第2のユーザが前記表示部を介して前記第1のユーザオブジェクトを観察した第1の時間における前記第1の行動情報に基づいて報奨オブジェクトを前記第2のユーザに関連付けて登録することと
 を含む情報処理方法。
(14)コンピュータに、
  第1のユーザの行動を示す第1の行動情報を取得する行動情報取得機能と、
  前記第1の行動情報に基づいて生成され前記第1のユーザを表す第1のユーザオブジェクトを表示部に表示させる表示制御機能と、
  前記第1のユーザとは異なる第2のユーザが前記表示部を介して前記第1のユーザオブジェクトを観察した第1の時間における前記第1の行動情報に基づいて報奨オブジェクトを前記第2のユーザに関連付けて登録する報奨登録機能と
 を実現させるためのプログラム。
The following configurations also belong to the technical scope of the present disclosure.
(1) A processor is provided, and the processor
An action information acquisition function for acquiring first action information indicating the action of the first user;
A display control function for causing a display unit to display a first user object representing the first user generated based on the first behavior information;
Based on the first action information at a first time when a second user different from the first user observes the first user object via the display unit, the reward object is selected as the second user. An information processing device that realizes a reward registration function that registers in association with the.
(2) The information processing apparatus according to (1), wherein the behavior information acquisition function acquires the first behavior information indicating the behavior of the first user including a plurality of users.
(3) The reward registration function registers the reward object when the first action information indicates that the plurality of users have executed the same predetermined type of action within the first time period. The information processing apparatus according to (2).
(4) The reward registration function registers the reward object when the first action information indicates that the plurality of users have simultaneously executed the same predetermined type of action within the first time period. The information processing apparatus according to (3).
(5) The reward registration function registers the reward object when the first action information indicates that the plurality of users have sequentially executed the same predetermined type of action within the first time period. The information processing apparatus according to (3).
(6) The reward registration function registers the reward object when the first action information indicates that the plurality of users have performed different types of actions within the first time period. The information processing apparatus according to (2).
(7) The reward registration function may be configured to display the reward object when the first action information indicates that the plurality of users have simultaneously executed different types of actions within the first time. The information processing apparatus according to (6), which is registered.
(8) The reward registration function may be configured to display the reward object when the first action information indicates that the plurality of users have sequentially performed different kinds of actions within the first time period. The information processing apparatus according to (6), which is registered.
(9) The reward registration function may be configured so that the first action information indicates that the plurality of users have executed a plurality of types of actions in a predetermined order within the first time. The information processing apparatus according to (2), wherein:
(10) The reward registration function registers the reward object when the first action information indicates that the plurality of users have not performed a predetermined type of action within the first time period. The information processing apparatus according to (2).
(11) The reward registration function may be configured so that the first action information indicates that the first user has executed a plurality of types of actions in a predetermined order within the first time. The information processing apparatus according to (1), wherein an object is registered.
(12) The behavior information acquisition function further acquires second behavior information indicating the behavior of the second user,
The first user and the second user are remote from each other;
The information processing apparatus according to any one of (1) to (10), wherein the reward registration function registers the reward object further based on the second action information at the first time.
(13) The processor
Obtaining first behavior information indicating the behavior of the first user;
Displaying a first user object generated based on the first behavior information and representing the first user on a display unit;
Based on the first action information at a first time when a second user different from the first user observes the first user object via the display unit, the reward object is selected as the second user. An information processing method including registering in association with.
(14)
An action information acquisition function for acquiring first action information indicating the action of the first user;
A display control function for causing a display unit to display a first user object representing the first user generated based on the first behavior information;
Based on the first action information at a first time when a second user different from the first user observes the first user object via the display unit, the reward object is selected as the second user. A program to realize the reward registration function to register in association with the.
 10  システム
 20  サーバ
 100  クライアント装置
 103  行動認識部
 105  行動情報取得部
 107  表示制御部
 111  報奨登録部
 200  サーバ装置
 201  共有設定保持部
 207  報奨画像保持部
 209  報奨履歴保持部
 211  ランキング情報保持部
DESCRIPTION OF SYMBOLS 10 System 20 Server 100 Client apparatus 103 Action recognition part 105 Action information acquisition part 107 Display control part 111 Reward registration part 200 Server apparatus 201 Shared setting holding part 207 Reward image holding part 209 Reward history holding part 211 Ranking information holding part

Claims (14)

  1.  プロセッサを備え、前記プロセッサが、
      第1のユーザの行動を示す第1の行動情報を取得する行動情報取得機能と、
      前記第1の行動情報に基づいて生成され前記第1のユーザを表す第1のユーザオブジェクトを表示部に表示させる表示制御機能と、
      前記第1のユーザとは異なる第2のユーザが前記表示部を介して前記第1のユーザオブジェクトを観察した第1の時間における前記第1の行動情報に基づいて報奨オブジェクトを前記第2のユーザに関連付けて登録する報奨登録機能と
     を実現する情報処理装置。
    A processor, the processor comprising:
    An action information acquisition function for acquiring first action information indicating the action of the first user;
    A display control function for causing a display unit to display a first user object representing the first user generated based on the first behavior information;
    Based on the first action information at a first time when a second user different from the first user observes the first user object via the display unit, the reward object is selected as the second user. An information processing device that realizes a reward registration function that registers in association with the.
  2.  前記行動情報取得機能は、複数のユーザを含む前記第1のユーザの行動を示す前記第1の行動情報を取得する、請求項1に記載の情報処理装置。 The information processing apparatus according to claim 1, wherein the behavior information acquisition function acquires the first behavior information indicating the behavior of the first user including a plurality of users.
  3.  前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に同じ所定の種類の行動を実行したことが示される場合に前記報奨オブジェクトを登録する、請求項2に記載の情報処理装置。 The reward registration function registers the reward object when the first action information indicates that the plurality of users have executed the same predetermined type of action within the first time. 2. The information processing apparatus according to 2.
  4.  前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に同時に同じ所定の種類の行動を実行したことが示される場合に前記報奨オブジェクトを登録する、請求項3に記載の情報処理装置。 The reward registration function registers the reward object when the first action information indicates that the plurality of users have simultaneously executed the same predetermined type of action within the first time period. Item 4. The information processing device according to Item 3.
  5.  前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に順次同じ所定の種類の行動を実行したことが示される場合に前記報奨オブジェクトを登録する、請求項3に記載の情報処理装置。 The reward registration function registers the reward object when the first action information indicates that the plurality of users sequentially execute the same predetermined type of action within the first time period. Item 4. The information processing device according to Item 3.
  6.  前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に互いに異なる所定の種類の行動を実行したことが示される場合に前記報奨オブジェクトを登録する、請求項2に記載の情報処理装置。 The reward registration function registers the reward object when the first action information indicates that the plurality of users have performed different types of actions within the first time. Item 3. The information processing device according to Item 2.
  7.  前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に同時に互いに異なる所定の種類の行動を実行したことが示される場合に前記報奨オブジェクトを登録する、請求項6に記載の情報処理装置。 The reward registration function registers the reward object when the first action information indicates that the plurality of users simultaneously executed different types of actions within the first time. The information processing apparatus according to claim 6.
  8.  前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に順次互いに異なる所定の種類の行動を実行したことが示される場合に前記報奨オブジェクトを登録する、請求項6に記載の情報処理装置。 The reward registration function registers the reward object when the first action information indicates that the plurality of users have sequentially performed different types of actions within the first time. The information processing apparatus according to claim 6.
  9.  前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に複数の種類の行動を所定の順序で実行したことが示される場合に前記報奨オブジェクトを登録する、請求項2に記載の情報処理装置。 The reward registration function registers the reward object when the first action information indicates that the plurality of users have executed a plurality of types of actions in a predetermined order within the first time. The information processing apparatus according to claim 2.
  10.  前記報奨登録機能は、前記第1の行動情報によって、前記複数のユーザが前記第1の時間内に所定の種類の行動を実行しなかったことが示される場合に前記報奨オブジェクトを登録する、請求項2に記載の情報処理装置。 The reward registration function registers the reward object when the first action information indicates that the plurality of users have not performed a predetermined type of action within the first time period. Item 3. The information processing device according to Item 2.
  11.  前記報奨登録機能は、前記第1の行動情報によって、前記第1のユーザが前記第1の時間内に複数の種類の行動を所定の順序で実行したことが示される場合に前記報奨オブジェクトを登録する、請求項1に記載の情報処理装置。 The reward registration function registers the reward object when the first action information indicates that the first user has executed a plurality of types of actions in a predetermined order within the first time period. The information processing apparatus according to claim 1.
  12.  前記行動情報取得機能は、前記第2のユーザの行動を示す第2の行動情報をさらに取得し、
     前記第1のユーザと前記第2のユーザとは互いに離れた場所におり、
     前記報奨登録機能は、前記第1の時間における前記第2の行動情報にさらに基づいて前記報奨オブジェクトを登録する、請求項1に記載の情報処理装置。
    The behavior information acquisition function further acquires second behavior information indicating the behavior of the second user,
    The first user and the second user are remote from each other;
    The information processing apparatus according to claim 1, wherein the reward registration function registers the reward object based further on the second action information at the first time.
  13.  プロセッサが、
      第1のユーザの行動を示す第1の行動情報を取得することと、
      前記第1の行動情報に基づいて生成され前記第1のユーザを表す第1のユーザオブジェクトを表示部に表示させることと、
      前記第1のユーザとは異なる第2のユーザが前記表示部を介して前記第1のユーザオブジェクトを観察した第1の時間における前記第1の行動情報に基づいて報奨オブジェクトを前記第2のユーザに関連付けて登録することと
     を含む情報処理方法。
    Processor
    Obtaining first behavior information indicating the behavior of the first user;
    Displaying a first user object generated based on the first behavior information and representing the first user on a display unit;
    Based on the first action information at a first time when a second user different from the first user observes the first user object via the display unit, the reward object is selected as the second user. An information processing method including registering in association with.
  14.  コンピュータに、
      第1のユーザの行動を示す第1の行動情報を取得する行動情報取得機能と、
      前記第1の行動情報に基づいて生成され前記第1のユーザを表す第1のユーザオブジェクトを表示部に表示させる表示制御機能と、
      前記第1のユーザとは異なる第2のユーザが前記表示部を介して前記第1のユーザオブジェクトを観察した第1の時間における前記第1の行動情報に基づいて報奨オブジェクトを前記第2のユーザに関連付けて登録する報奨登録機能と
     を実現させるためのプログラム。
     
    On the computer,
    An action information acquisition function for acquiring first action information indicating the action of the first user;
    A display control function for causing a display unit to display a first user object representing the first user generated based on the first behavior information;
    Based on the first action information at a first time when a second user different from the first user observes the first user object via the display unit, the reward object is selected as the second user. A program to realize the reward registration function to register in association with the.
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