WO2009019897A1 - Input device, input system, input method, program, and storage medium - Google Patents

Input device, input system, input method, program, and storage medium Download PDF

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Publication number
WO2009019897A1
WO2009019897A1 PCT/JP2008/002194 JP2008002194W WO2009019897A1 WO 2009019897 A1 WO2009019897 A1 WO 2009019897A1 JP 2008002194 W JP2008002194 W JP 2008002194W WO 2009019897 A1 WO2009019897 A1 WO 2009019897A1
Authority
WO
WIPO (PCT)
Prior art keywords
input
footstep
player
input device
program
Prior art date
Application number
PCT/JP2008/002194
Other languages
French (fr)
Japanese (ja)
Inventor
Hitoshi Obori
Hiromu Ueshima
Original Assignee
Ssd Company Limited
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Ssd Company Limited filed Critical Ssd Company Limited
Priority to JP2009526350A priority Critical patent/JPWO2009019897A1/en
Publication of WO2009019897A1 publication Critical patent/WO2009019897A1/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/218Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B21/00Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices
    • A63B21/40Interfaces with the user related to strength training; Details thereof
    • A63B21/4027Specific exercise interfaces
    • A63B21/4037Exercise mats for personal use, with or without hand-grips or foot-grips, e.g. for Yoga or supine floor exercises
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B23/00Exercising apparatus specially adapted for particular parts of the body
    • A63B23/035Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously
    • A63B23/04Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously for lower limbs
    • A63B23/0405Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously for lower limbs involving a bending of the knee and hip joints simultaneously
    • A63B23/0458Step exercisers without moving parts
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0075Means for generating exercise programs or schemes, e.g. computerized virtual trainer, e.g. using expert databases
    • A63B2024/0078Exercise efforts programmed as a function of time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • A63B2071/0625Emitting sound, noise or music
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/17Counting, e.g. counting periodical movements, revolutions or cycles, or including further data processing to determine distances or speed
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/50Force related parameters
    • A63B2220/51Force
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/20Miscellaneous features of sport apparatus, devices or equipment with means for remote communication, e.g. internet or the like
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/50Wireless data transmission, e.g. by radio transmitters or telemetry
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2230/00Measuring physiological parameters of the user
    • A63B2230/75Measuring physiological parameters of the user calorie expenditure
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1056Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving pressure sensitive buttons
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Health & Medical Sciences (AREA)
  • Orthopedic Medicine & Surgery (AREA)
  • Physical Education & Sports Medicine (AREA)
  • General Health & Medical Sciences (AREA)
  • Biophysics (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Rehabilitation Therapy (AREA)
  • Position Input By Displaying (AREA)
  • User Interface Of Digital Computer (AREA)
  • Input From Keyboards Or The Like (AREA)

Abstract

Provided are an input device which utilizes the riding action of a player on or off a footstep and which detects the ride of the player on the footstep no matter which portion of the footstep the player may stamp on, so that it can input accordingly, and its correlated technologies. An input device (1) comprises a footstep (11) for the player to ride on or off, and pressure switches (PL1, PL2, PR1 and PR2) arranged between the footstep (11) and a first mat (36), for detecting the load applied to the footstep (11) thereby to output a detection signal. On the basis of the change in the detection signal, a processor (31) connected with the input device (1) decides the stamping manner of the footstep (11) by the player, thereby to decide the input desired by the player.
PCT/JP2008/002194 2007-08-09 2008-08-11 Input device, input system, input method, program, and storage medium WO2009019897A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2009526350A JPWO2009019897A1 (en) 2007-08-09 2008-08-11 INPUT DEVICE, INPUT SYSTEM, INPUT METHOD, PROGRAM, AND STORAGE MEDIUM

Applications Claiming Priority (6)

Application Number Priority Date Filing Date Title
JP2007208673 2007-08-09
JP2007-208673 2007-08-09
JP2007303782 2007-11-22
JP2007-303782 2007-11-22
JP2007303773 2007-11-22
JP2007-303773 2007-11-22

Publications (1)

Publication Number Publication Date
WO2009019897A1 true WO2009019897A1 (en) 2009-02-12

Family

ID=40341137

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2008/002194 WO2009019897A1 (en) 2007-08-09 2008-08-11 Input device, input system, input method, program, and storage medium

Country Status (2)

Country Link
JP (3) JP2009142299A (en)
WO (1) WO2009019897A1 (en)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009092519A (en) * 2007-10-09 2009-04-30 Nintendo Co Ltd Program and apparatus for detecting load
WO2010150703A1 (en) * 2009-06-22 2010-12-29 株式会社コナミデジタルエンタテインメント Game device, game control method, information storage medium, and program
US20150238811A1 (en) * 2003-12-02 2015-08-27 Bigben Interactive, Sa Interactive step-type gymnastics practice device
IT201600105962A1 (en) * 2016-10-21 2018-04-21 Marta Alberti PLATFORM FOR GINNIC ACTIVITIES.

Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011120878A (en) * 2009-11-10 2011-06-23 Sanyo Product Co Ltd Game machine
JP5754108B2 (en) * 2009-11-10 2015-07-22 株式会社三洋物産 Game machine
JP2011120877A (en) * 2009-11-10 2011-06-23 Sanyo Product Co Ltd Game machine
JP2011120876A (en) * 2009-11-10 2011-06-23 Sanyo Product Co Ltd Game machine
KR102538969B1 (en) * 2022-10-04 2023-05-31 주식회사케이스텝박스 stepbox for exercise

Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH03103272A (en) * 1989-09-14 1991-04-30 Sugino Mach Ltd Control method for floor reaction meter
JPH09197951A (en) * 1996-01-16 1997-07-31 Namco Ltd Device and method for deciding motion
JP2000046665A (en) * 1998-07-29 2000-02-18 Smc Corp Multichannel pressure sensor controller
JP2000157738A (en) * 1998-11-26 2000-06-13 Square Co Ltd Game device, image creation, and storage medium storing image creating program
JP2002066136A (en) * 2000-08-29 2002-03-05 Namco Ltd Input device and game machine therewith
JP3096957U (en) * 2003-04-04 2004-01-08 欣勤有限公司 Step stand structure
JP2006187414A (en) * 2005-01-05 2006-07-20 Namco Bandai Games Inc Program, information memory medium and game system
JP2007178256A (en) * 2005-12-28 2007-07-12 Canon Inc Pressure sensor

Patent Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH03103272A (en) * 1989-09-14 1991-04-30 Sugino Mach Ltd Control method for floor reaction meter
JPH09197951A (en) * 1996-01-16 1997-07-31 Namco Ltd Device and method for deciding motion
JP2000046665A (en) * 1998-07-29 2000-02-18 Smc Corp Multichannel pressure sensor controller
JP2000157738A (en) * 1998-11-26 2000-06-13 Square Co Ltd Game device, image creation, and storage medium storing image creating program
JP2002066136A (en) * 2000-08-29 2002-03-05 Namco Ltd Input device and game machine therewith
JP3096957U (en) * 2003-04-04 2004-01-08 欣勤有限公司 Step stand structure
JP2006187414A (en) * 2005-01-05 2006-07-20 Namco Bandai Games Inc Program, information memory medium and game system
JP2007178256A (en) * 2005-12-28 2007-07-12 Canon Inc Pressure sensor

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20150238811A1 (en) * 2003-12-02 2015-08-27 Bigben Interactive, Sa Interactive step-type gymnastics practice device
US20150238812A1 (en) * 2003-12-02 2015-08-27 Bigben Interactive, Sa Interactive step-type gymnastics practice device
JP2009092519A (en) * 2007-10-09 2009-04-30 Nintendo Co Ltd Program and apparatus for detecting load
WO2010150703A1 (en) * 2009-06-22 2010-12-29 株式会社コナミデジタルエンタテインメント Game device, game control method, information storage medium, and program
JP2011000395A (en) * 2009-06-22 2011-01-06 Konami Digital Entertainment Co Ltd Game device, game control method and program
IT201600105962A1 (en) * 2016-10-21 2018-04-21 Marta Alberti PLATFORM FOR GINNIC ACTIVITIES.

Also Published As

Publication number Publication date
JP2009142299A (en) 2009-07-02
JPWO2009019897A1 (en) 2010-10-28
JP2009142298A (en) 2009-07-02

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