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Released C source code for CVBasic: BASIC compiler for Colecovision/MSX/SG1000 (github.com/nanochess)
3 points by nanochess 15 hours ago | past | discuss
Ray tracer in a boot sector (github.com/nanochess)
210 points by blizdiddy 42 days ago | past | 21 comments
BootLogo: Logo language in 508 bytes of x86 machine code (github.com/nanochess)
226 points by thunderbong 67 days ago | past | 38 comments
Artemio's 240p Test Suite in Z80 Assembler for Colecovision/MSX/SG1000 (github.com/nanochess)
1 point by nanochess 4 months ago | past
Z80 Tetris game made in 2023 for a 1977 computer (github.com/nanochess)
3 points by nanochess 4 months ago | past
A monolithic operating system in 512 bytes of x86 machine code (github.com/nanochess)
246 points by annilt 11 months ago | past | 30 comments
Bootle (a Wordle clone in a x86 boot sector) (github.com/nanochess)
1 point by tosh on Jan 20, 2023 | past
Pi number calculator in 146 bytes of 8088 machine code (github.com/nanochess)
77 points by nanochess on Dec 12, 2022 | past | 9 comments
BootBASIC Interpreter in 512 Bytes (github.com/nanochess)
109 points by AlexeyBrin on July 3, 2022 | past | 23 comments
Tinyasm 8086/8088 Assembler (github.com/nanochess)
5 points by AlexeyBrin on June 24, 2022 | past
Bootle (a Wordle clone in a x86 boot sector) (github.com/nanochess)
2 points by prashnts on Feb 28, 2022 | past
BootOS: Monolithic operating system in 512 bytes of x86 machine code (github.com/nanochess)
87 points by a_imho on Aug 27, 2021 | past | 14 comments
BootOS: A monolithic operating system in 512 bytes of x86 machine code (github.com/nanochess)
2 points by busymom0 on Aug 1, 2021 | past
x86 16-Bit Program Drawing the Heart Curve Equation (github.com/nanochess)
1 point by elvis70 on Feb 16, 2021 | past
CubicDOOM a ray-casting game that fits in a boot sector (510 bytes) (github.com/nanochess)
83 points by rwmj on Dec 24, 2020 | past | 14 comments
Follow the Lights, boot sector game in x86 machine code (github.com/nanochess)
1 point by nanochess on March 9, 2020 | past
CubicDoom – A ray-casting game in 512 bytes of x86 machine code (boot sector) (github.com/nanochess)
1 point by nanochess on Nov 25, 2019 | past
Show HN: 8086/8088 assembler that runs over 8088 hardware with modern syntax (github.com/nanochess)
132 points by nanochess on Oct 3, 2019 | past | 19 comments
BootRogue, a roguelike game that fits in a boot sector (510 bytes) (github.com/nanochess)
1 point by beefhash on Oct 2, 2019 | past
BootRogue, a roguelike game fitting in 510 bytes of x86 machine code (github.com/nanochess)
1 point by nanochess on Sept 29, 2019 | past
BootRogue, a roguelike game fitting in one boot sector (512 bytes) (github.com/nanochess)
2 points by nanochess on Sept 27, 2019 | past
bootRogue: Rogue in 510 Bytes (github.com/nanochess)
2 points by drudru on Sept 27, 2019 | past
BootRogue, a roguelike game that fits in one boot sector (510 bytes) (github.com/nanochess)
2 points by nanochess on Sept 26, 2019 | past
BootOS: Monolithic operating system in 512 bytes of x86 machine code (github.com/nanochess)
588 points by nanochess on July 30, 2019 | past | 121 comments
BootOS: Monolithic operating system in 512 bytes of x86 machine code (github.com/nanochess)
7 points by nanochess on July 29, 2019 | past
BootBASIC: Integer interpreter in 512 bytes of x86 machine code (github.com/nanochess)
4 points by nanochess on July 29, 2019 | past
Pacman in 512 bytes of x86 boot sector machine code (github.com/nanochess)
229 points by nanochess on July 8, 2019 | past | 62 comments
Invaders game in 512 bytes (github.com/nanochess)
139 points by lelf on June 6, 2019 | past | 44 comments
Space Invaders game in 512 bytes (boot sector) (github.com/nanochess)
3 points by pjmlp on June 5, 2019 | past
Just made Space Invaders in 512 bytes of x86 assembler code (one boot sector) (github.com/nanochess)
4 points by pplonski86 on June 5, 2019 | past

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