This article deals with classes of antagonistic games with two players. A game is specified in te... more This article deals with classes of antagonistic games with two players. A game is specified in terms of two `hostile' stochastic processes representing mutual attacks upon random times exerting casualties of random magnitudes. The game ends when one of the players is defeated. We target the first passage time $\tau_\rho$ of the defeat and the number of casualties to either player upon $\tau_\rho$. Here we validate our claim of analytic tractability of the general formulas obtained in [1] under various transforms.
An aptamer-based biosensor continuously measures the concentration of drug molecules in the blood... more An aptamer-based biosensor continuously measures the concentration of drug molecules in the blood of living animals and in patient samples.
This article deals with classes of antagonistic games with two players. A game is specified in te... more This article deals with classes of antagonistic games with two players. A game is specified in terms of two `hostile' stochastic processes representing mutual attacks upon random times exerting casualties of random magnitudes. The game ends when one of the players is defeated. We target the first passage time $\tau_\rho$ of the defeat and the number of casualties to either player upon $\tau_\rho$. Here we validate our claim of analytic tractability of the general formulas obtained in [1] under various transforms.
An aptamer-based biosensor continuously measures the concentration of drug molecules in the blood... more An aptamer-based biosensor continuously measures the concentration of drug molecules in the blood of living animals and in patient samples.
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Papers by Ryan White