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httphandler.go
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httphandler.go
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// Copyright 2015 Matthew Holt
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package certmagic
import (
"encoding/json"
"log"
"net/http"
"strings"
"github.com/go-acme/lego/v3/challenge/http01"
)
// HTTPChallengeHandler wraps h in a handler that can solve the ACME
// HTTP challenge. cfg is required, and it must have a certificate
// cache backed by a functional storage facility, since that is where
// the challenge state is stored between initiation and solution.
//
// If a request is not an ACME HTTP challenge, h willl be invoked.
func (cfg *Config) HTTPChallengeHandler(h http.Handler) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if cfg.HandleHTTPChallenge(w, r) {
return
}
h.ServeHTTP(w, r)
})
}
// HandleHTTPChallenge uses cfg to solve challenge requests from an ACME
// server that were initiated by this instance or any other instance in
// this cluster (being, any instances using the same storage cfg does).
//
// If the HTTP challenge is disabled, this function is a no-op.
//
// If cfg is nil or if cfg does not have a certificate cache backed by
// usable storage, solving the HTTP challenge will fail.
//
// It returns true if it handled the request; if so, the response has
// already been written. If false is returned, this call was a no-op and
// the request has not been handled.
func (cfg *Config) HandleHTTPChallenge(w http.ResponseWriter, r *http.Request) bool {
if cfg == nil {
return false
}
if cfg.DisableHTTPChallenge {
return false
}
if !LooksLikeHTTPChallenge(r) {
return false
}
return cfg.distributedHTTPChallengeSolver(w, r)
}
// distributedHTTPChallengeSolver checks to see if this challenge
// request was initiated by this or another instance which uses the
// same storage as cfg does, and attempts to complete the challenge for
// it. It returns true if the request was handled; false otherwise.
func (cfg *Config) distributedHTTPChallengeSolver(w http.ResponseWriter, r *http.Request) bool {
if cfg == nil {
return false
}
tokenKey := distributedSolver{config: cfg}.challengeTokensKey(r.Host)
chalInfoBytes, err := cfg.Storage.Load(tokenKey)
if err != nil {
if _, ok := err.(ErrNotExist); !ok {
log.Printf("[ERROR][%s] Opening distributed HTTP challenge token file: %v", r.Host, err)
}
return false
}
var chalInfo challengeInfo
err = json.Unmarshal(chalInfoBytes, &chalInfo)
if err != nil {
log.Printf("[ERROR][%s] Decoding challenge token file %s (corrupted?): %v", r.Host, tokenKey, err)
return false
}
return answerHTTPChallenge(w, r, chalInfo)
}
// answerHTTPChallenge solves the challenge with chalInfo.
// Most of this code borrowed from xenolf/lego's built-in HTTP-01
// challenge solver in March 2018.
func answerHTTPChallenge(w http.ResponseWriter, r *http.Request, chalInfo challengeInfo) bool {
challengeReqPath := http01.ChallengePath(chalInfo.Token)
if r.URL.Path == challengeReqPath &&
strings.HasPrefix(r.Host, chalInfo.Domain) &&
r.Method == "GET" {
w.Header().Add("Content-Type", "text/plain")
w.Write([]byte(chalInfo.KeyAuth))
r.Close = true
log.Printf("[INFO][%s] Served key authentication (distributed)", chalInfo.Domain)
return true
}
return false
}
// LooksLikeHTTPChallenge returns true if r looks like an ACME
// HTTP challenge request from an ACME server.
func LooksLikeHTTPChallenge(r *http.Request) bool {
return r.Method == "GET" && strings.HasPrefix(r.URL.Path, challengeBasePath)
}
const challengeBasePath = "/.well-known/acme-challenge"