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8 stars written in C#
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Reactive Extensions for Unity

C# 7,063 893 Updated Feb 16, 2024

Godot/Unity3D System Design Architecture

C# 4,307 767 Updated Aug 18, 2024

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …

C# 1,579 282 Updated Mar 30, 2024

A bunch of custom passes made for HDRP

C# 1,262 137 Updated Mar 17, 2024

基于EF Core的Code First模式的DotNetCore快速开发框架,其中包括DBContext、IOC组件autofac和AspectCore.Injector、代码生成器(也支持DB First)、基于AspectCore的memcache和Redis缓存组件,以及基于ICanPay的支付库和一些日常用的方法和扩展,比如批量插入、更新、删除以及触发器支持,当然还有demo。欢迎…

C# 766 247 Updated Oct 10, 2023

A PBD fluid in unity running on the GPU

C# 724 53 Updated Aug 30, 2022

A xNode based tool for designing AI Graphs like Behavior Trees and Finite State Machines in Unity

C# 193 29 Updated Feb 5, 2022

Rendering LaTeX in Godot.

C# 99 6 Updated Jul 28, 2024