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pubspec.yaml
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pubspec.yaml
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name: mall
description: A new Flutter application.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 2.0.0
environment:
sdk: ">=2.7.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.3
fluro: ^1.7.7
flutter_swiper: ^1.1.6
flutter_screenutil: ^1.0.2
shared_preferences: ^0.5.7+3
dio: ^3.0.9
flutter_spinkit: ^4.1.2
provider: ^4.3.2
cached_network_image: ^2.2.0+1
fluttertoast: ^4.0.1
pull_to_refresh: ^1.6.2
flutter_widget_from_html_core: ^0.4.1
tuple: ^1.0.3
flutter_html: ^0.10.4
city_pickers: ^0.1.30
flutter_slidable: ^0.5.7
flutter_webview_plugin: ^0.3.11
common_utils: ^1.2.1
event_bus: ^1.1.1
device_preview: ^0.4.8
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- images/guide_1.png
- images/guide_2.png
- images/guide_3.png
- images/404.png
- images/default.png
- images/network_error.png
- images/no_data.png
- images/arrow_right.png
- images/coupon.png
- images/close.png
- images/bg_coupon.png
- images/icon_to_be_evaluated.png
- images/icon_to_be_delivered.png
- images/icon_to_be_received.png
- images/icon_to_be_paid.png
- images/icon_location.png
- images/icon_about_us.png
- images/icon_feed_back.png
- images/success.png
- images/icon_order_status.png
- images/icon_detail_location.png
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: FMICon
fonts:
- asset: fonts/iconfont.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages