Stars
Cross-platform, customizable ML solutions for live and streaming media.
ncnn is a high-performance neural network inference framework optimized for the mobile platform
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result
GTSAM is a library of C++ classes that implement smoothing and mapping (SAM) in robotics and vision, using factor graphs and Bayes networks as the underlying computing paradigm rather than sparse m…
Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
A fast and robust point cloud registration library
A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation
Algorithm to texture 3D reconstructions from multi-view stereo images
Anton's OpenGL 4 Tutorials book - Demo Code
Minimal solvers for calibrated camera pose estimation
Algorithms and Publications on 3D Object Tracking
A toolbox for mapping and localization with line features.
A project demonstrating how to use the libs of cuPCL.
A clean, easy-to-use C++ wrapper around the ffmpeg libraries
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
Fast, efficient and accurate multi-resolution, multi-sensor 3D occupancy mapping
A 3d gaussian splatting renderer in C++ and OpenGL
or-tools / or-tools
Forked from google/or-toolsGoogle's Operations Research Tools