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header.h
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header.h
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int i;
float j=0.0;
char *str1="DAYANANDA SAGAR ACADEMY OF TECHNOLOGY AND MANAGEMENT";
char *str2="BANGLORE";
char *str3="DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING";
char *str5="COMPUTER GRAPHICS AND VISUALIZATION";
char *str4="MINI PROJECT ON";
char *str6="MIRACLE : THE HONEST WOODCUTTER";
char *str8="TEAM MEMBERS";
char *str9="KARTHIK K : 1DT17CS044";
char *str10="KARTHIKEY HEGDE : 1DT17CS045";
char *str11="DEPT OF CSE, SEC A";
char *str12="PROJECT GUIDED BY";
char *str13="JANAVI SHANKAR";
char *str14="ASSISTANT PROFESSOR";
char *str15="DEPT OF CSE";
char *str7="Click here to Continue";
static float firstWindow,secondWindow,thirdWindow,fourthWindow,fifthWindow,sixthWindow,seventhWindow,eighthWindow,ninthWindow,tenthWindow;
int windowFlag=1;
float woodcutterMover;
static int flag5=0,flagThirdScene=0;
float yMove=0;
float moveAxeY=0;
#define PI 3.14159265359
int flagAxe=0;
static int flagFourthScene=1;
static int flagFifthScene=0;
float moveAxeInWater=0;
float bmove=0.0;
float birdsmove=0.0;
float cloudmove=0.0;
float moveFishes=0.0;
float theta=0.0;
float alpha=0.0;
float beta=0.0;
static int flagMoveDownAxe=0;
//define color for three axes
#define BLACK 1;
#define SILVER 2;
#define GOLD 3;
int flagCutWood=0;
float moveFishAxe=0.0;
float moveFishAxe2=0.0;
float moveFishAxe3=0.0;
float moveFishAxe4=0.0;
char strD[]="Press D to Move";
char strA[]="Press A to Stop";
char strW[]="Press W to up";
char strS[]="Press S to down";
char strF[]="Press F to climb and cut the tree";
char strT[]="press T to drop the axe";
char strG[]="press G to fall down axe";
char strY[]="press Y to UnderWater scene";
char strB[]="Press B to Silver axe";
char strN[]="Press N to Normal axe";
char strJ[]="Press J to Special axes";
char strK[]="Press K to conclusion";
float tCount=0.0;
bool flagPlayAxe=true;