class Settings: """A class to store all settings for Alien Invasion.""" def __init__(self): """Initialize the game's settings.""" # Screen settings self.screen_width = 1000 self.screen_height = 600 self.bg_color = (230, 230, 230) # Ship settings self.ship_speed_factor = 1.5 self.ship_limit = 3 # Bullet settings self.bullet_speed_factor = 3 self.bullet_width = 3 self.bullet_height = 15 self.bullet_color = 60, 60, 60 self.bullets_allowed = 3 # Alien settings self.alien_speed_factor = 0.3 self.fleet_drop_speed = 10 # fleet_direction of 1 represents right; -1 represents left. self.fleet_direction = 1 # How quickly the game speeds up self.speedup_scale = 1.1 # How quickly the alien point values increase self.score_scale = 1.5 self.alien_points = 50 self.initialize_dynamic_settings() def increase_speed(self): """Increase speed settings and alien point values.""" self.ship_speed_factor *= self.speedup_scale self.bullet_speed_factor *= self.speedup_scale self.alien_speed_factor *= self.speedup_scale self.alien_points = int(self.alien_points * self.score_scale) print(self.alien_points) def initialize_dynamic_settings(self): """Initialize settings that change throughout the game.""" self.ship_speed_factor = 1.5 self.bullet_speed_factor = 3 self.alien_speed_factor = 0.3 # fleet_direction of 1 represents right; -1 represents left. self.fleet_direction = 1 # Scoring self.alien_points = 50