-
Notifications
You must be signed in to change notification settings - Fork 1
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Carbon] Car class category setting #4
Labels
enhancement
New feature or request
Comments
The issue is due to the way it's implemented. Currently wherever the function It was implemented this way because it was particularly difficult to deal with the attribute stuff in general and as far as I remember this was the only way I could implement it without pulling my hair out. It needs more research to implement properly. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
I've noticed that in XNFSMusicPlayer_Carbon.h, under SongAttrib, there's a variable called CarClassCategory.
And under DoFilePathsStruct you have this, the variable takes the value 2.
In the game, all songs of the music player are on all categories.
I know that Class Categories are represented by numbers; 1 for Exotics, 2 for Muscles and 3 for Tuners. Wouldn't be possible to assign the class category under a song in PlaylistConfig.ini? For example:
[E95E7B]
TrackEnabled= 0
Title=My music title
Album=My music album
Artist=My music artist
CarClassCategory=1
Or is there some kind of issue that won't let the music player do this?
The text was updated successfully, but these errors were encountered: