Typed
is a procedural macro that is used for disassembling structs
, enums
and fns
into their inner type
components that are then accompanied with documentation and examples. The Typed
structures will be wrapped into a module and reassigned with a name (default ty
), this also goes for the static
and generic
fields.
struct
- static types
- generic types
enum
- static types
- generic types
fn
- static types
- generic types
#[type_it]
struct Containter<T> {
current: u8,
buffer: Vec<u8>,
another: T,
}
#[type_it]
struct Area(i32);
- Will let you access the struct types as followed:
let current: Container::current = 10;
let buffer: Container::buffer = vec![current];
let another: <Container::ty<u8> as Container::proto>::another = 20;
let container: Container::ty<u8> =
Container::ty {
current,
buffer,
another
};
- It's also possible to use it as following:
trait Trait: Container::proto {
fn retrieve(&self) -> Container::proto::buffer;
fn extend(&mut self, val: Container::proto::another);
}
#[type_it = "MContainer"]
struct Containter<T> {
current: u8,
buffer: Vec<u8>,
another: T,
}
fn main() {
let x: Container<i32> = {
current: 10,
buffer: Vec::default(),
another: 20,
}
let y: MContainer::ty<i32> = x;
}