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quick.db.js
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quick.db.js
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const Discord = require('discord.js');
const client = new Discord.Client({
intents: [Discord.IntentsBitField.Flags.Guilds, Discord.IntentsBitField.Flags.GuildMembers]
});
// Load quick.db
const db = require('quick.db');
if (!Array.isArray(db.get('giveaways'))) db.set('giveaways', []);
const { GiveawaysManager } = require('discord-giveaways');
const GiveawayManagerWithOwnDatabase = class extends GiveawaysManager {
// This function is called when the manager needs to get all giveaways which are stored in the database.
async getAllGiveaways() {
// Get all giveaways from the database
return db.get('giveaways');
}
// This function is called when a giveaway needs to be saved in the database.
async saveGiveaway(messageId, giveawayData) {
// Add the new giveaway to the database
db.push('giveaways', giveawayData);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be edited in the database.
async editGiveaway(messageId, giveawayData) {
// Get all giveaways from the database
const giveaways = db.get('giveaways');
// Remove the unedited giveaway from the array
const newGiveawaysArray = giveaways.filter((giveaway) => giveaway.messageId !== messageId);
// Push the edited giveaway into the array
newGiveawaysArray.push(giveawayData);
// Save the updated array
db.set('giveaways', newGiveawaysArray);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be deleted from the database.
async deleteGiveaway(messageId) {
// Get all giveaways from the database
const giveaways = db.get('giveaways');
// Remove the giveaway from the array
const newGiveawaysArray = giveaways.filter((giveaway) => giveaway.messageId !== messageId);
// Save the updated array
db.set('giveaways', newGiveawaysArray);
// Don't forget to return something!
return true;
}
};
// Create a new instance of your new class
const manager = new GiveawayManagerWithOwnDatabase(client, {
default: {
buttonEmoji: '馃帀',
buttonStyle: Discord.ButtonStyle.Secondary,
embedColor: '#FF0000',
embedColorEnd: '#000000',
}
});
// We now have a giveawaysManager property to access the manager everywhere!
client.giveawaysManager = manager;
client.giveawaysManager.on('giveawayJoined', (giveaway, member, interaction) => {
if (!giveaway.isDrop) return interaction.reply({ content: `:tada: Congratulations **${member.user.username}**, you have joined the giveaway`, ephemeral: true })
interaction.reply({ content: `:tada: Congratulations **${member.user.username}**, you have joined the drop giveaway`, ephemeral: true })
});
client.giveawaysManager.on('giveawayLeaved', (giveaway, member, interaction) => {
if (!giveaway.isDrop) return interaction.reply({ content: `**${member.user.username}**, you have left the giveaway`, ephemeral: true })
interaction.reply({ content: `**${member.user.username}**, you have left the drop giveaway`, ephemeral: true })
});
client.on('ready', () => {
console.log('Bot is ready!');
});
client.login(process.env.DISCORD_BOT_TOKEN);