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Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot
FFT-based ocean-wave rendering, implemented in Godot
A .NET package for fitting curves to data using particle swarm optimization
The primary source code repository for Macaulay2, a system for computing in commutative algebra, algebraic geometry and related fields.
A completely browser-based e-assessment/e-learning system, with an emphasis on mathematics
On-demand adaptive/incremental data for F# https://fsprojects.github.io/FSharp.Data.Adaptive/
F# tools for generating documentation (Markdown processor and F# code formatter)
pix2tex: Using a ViT to convert images of equations into LaTeX code.
Interactive data visualizations and plotting in Julia
Geant4 toolkit for the simulation of the passage of particles through matter - NIM A 506 (2003) 250-303
A parser combinator library based on the GLL algorithm
Important concepts in numerical linear algebra and related areas
An Open Source Pixelart Science-Fiction Real-Time-Strategy game
Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
Simple, fast & type safe code that leverages the JavaScript & OCaml ecosystems
Open-source video compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
A strongly-typed language that compiles to JavaScript
A field-theory motivated approach to computer algebra.