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azure-pipelines.yml
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azure-pipelines.yml
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variables:
lldbBuildId: 2161
lldbBuildProject: 'llvm'
lldbBuildPipeline: 'lldb-build'
rustcVersion: '1.68.0'
cachePrefix: F
AZP_CACHING_CONTENT_FORMAT: SingleTar
AZP_CACHING_TAR: true
CARGO_REGISTRIES_CRATES_IO_PROTOCOL: sparse
${{ if eq(variables['Build.SourceBranchName'], 'master') }}:
versionSuffix: ''
${{ else }}:
versionSuffix: '-'
setenvLinux: |
export PATH=$HOME/.cargo/bin:$PATH
setenvOSX: |
export PATH=$HOME/.cargo/bin:$PATH
setenvWindows: |
set PATH=%USERPROFILE%\.cargo\bin;%PATH%
set PYTHONPATH=%PYTHONHOME%\Lib;%PYTHONHOME%\DLLs
########################################################################################################################
jobs:
- job: Linux
pool:
vmImage: 'ubuntu-20.04'
strategy:
matrix:
x86_64:
PlatformId: 'x86_64-linux'
Triple: 'x86_64-linux-gnu'
RustTarget: 'x86_64-unknown-linux-gnu'
CrossBuilding: false
arm:
PlatformId: 'arm-linux'
Triple: 'arm-linux-gnueabihf'
RustTarget: 'armv7-unknown-linux-gnueabihf'
CrossBuilding: true
aarch64:
PlatformId: 'aarch64-linux'
Triple: 'aarch64-linux-gnu'
RustTarget: 'aarch64-unknown-linux-gnu'
CrossBuilding: true
container:
image: 'vadimcn/linux-builder:latest'
options: --privileged
steps:
- script: |
rustup self update
rustup toolchain install $(rustcVersion)
rustup default $(rustcVersion)
rustup target add $(RustTarget)
rustup show
displayName: 'Install Rust'
- task: DownloadBuildArtifacts@0
inputs:
buildType: specific
project: $(lldbBuildProject)
pipeline: $(lldbBuildPipeline)
buildId: $(lldbBuildId)
buildVersionToDownload: specific
downloadType: single
artifactName: 'lldb--$(Triple)'
itemPattern: 'lldb--$(Triple)/lldb--$(Triple).zip'
downloadPath: '$(Agent.BuildDirectory)/D'
displayName: 'Download LLDB'
- task: Cache@2
inputs:
key: '$(cachePrefix) | $(Triple) | node_modules | package-lock.json'
path: $(Build.SourcesDirectory)/build/node_modules
continueOnError: true
displayName: Cache node_modules
condition: always()
- script: |
$(setenvLinux)
mkdir build
cd build
cmake -DVERSION_SUFFIX=$(versionSuffix)\
-DCMAKE_BUILD_TYPE=RelWithDebInfo\
-DTEST_TIMEOUT=30000\
-DLLDB_PACKAGE=$(Agent.BuildDirectory)/D/lldb--$(Triple)/lldb--$(Triple).zip\
-DCMAKE_TOOLCHAIN_FILE=$(Build.SourcesDirectory)/cmake/toolchain-$(Triple).cmake\
-DCMAKE_SYSROOT=/stretch\
..
cat CMakeCache.txt
displayName: 'Configure'
- script: |
$(setenvLinux)
cmake --build build --target vsix_bootstrap
cmake -E copy build/codelldb-bootstrap.vsix $(Build.ArtifactStagingDirectory)/codelldb-bootstrap.vsix
cmake -E copy build/package.json $(Build.ArtifactStagingDirectory)/package.json
displayName: 'Build bootstrap package'
condition: not(eq(variables.CrossBuilding, 'true'))
- script: |
$(setenvLinux)
cmake --build build --target vsix_full
cmake -E copy build/codelldb-full.vsix $(Build.ArtifactStagingDirectory)/codelldb-$(PlatformId).vsix
displayName: 'Build'
- task: PublishBuildArtifacts@1
inputs:
pathtoPublish: '$(Build.ArtifactStagingDirectory)'
artifactName: 'codelldb-$(PlatformId)'
- script: |
$(setenvLinux)
cmake --build build --target check
displayName: 'Test'
condition: not(eq(variables.CrossBuilding, 'true'))
- script: |
cd $(Agent.BuildDirectory)
cat /proc/cpuinfo > system.log
cat /proc/meminfo >> system.log
env > env.log
ls -lR $(Agent.BuildDirectory) > build-tree.log
zip --recurse-patterns $(Agent.BuildDirectory)/$(Triple).zip "*.log" "CMakeCache.txt"
echo "##vso[artifact.upload artifactname=logs;]$(Agent.BuildDirectory)/$(Triple).zip"
displayName: 'Logs'
condition: always()
########################################################################################################################
- job: OSX
pool:
vmImage: 'macOS-11'
strategy:
matrix:
x86_64:
DeploymentTarget: '10.10'
PlatformId: 'x86_64-darwin'
Triple: 'x86_64-apple-darwin'
RustTarget: 'x86_64-apple-darwin'
CrossBuilding: false
aarch64:
DeploymentTarget: '11.0'
PlatformId: 'aarch64-darwin'
Triple: 'aarch64-apple-darwin'
RustTarget: 'aarch64-apple-darwin'
CrossBuilding: true
steps:
- task: DownloadBuildArtifacts@0
inputs:
buildType: specific
project: $(lldbBuildProject)
pipeline: $(lldbBuildPipeline)
buildId: $(lldbBuildId)
buildVersionToDownload: specific
downloadType: single
artifactName: 'lldb--$(Triple)'
itemPattern: 'lldb--$(Triple)/lldb--$(Triple).zip'
downloadPath: '$(Agent.BuildDirectory)/D'
displayName: 'Download LLDB'
- task: Cache@2
inputs:
key: '$(cachePrefix) | $(Triple) | node_modules | package-lock.json'
path: $(Build.SourcesDirectory)/build/node_modules
continueOnError: true
displayName: Cache node_modules
condition: always()
- task: NodeTool@0
inputs:
versionSpec: '14.x'
displayName: 'Install Node.js'
- script: |
curl https://sh.rustup.rs -sSf | sh -s -- -v -y --profile minimal --default-toolchain none
source $HOME/.cargo/env
rustup toolchain install $(rustcVersion)
rustup default $(rustcVersion)
rustup target add $(RustTarget)
rustup show
displayName: 'Install Rust'
- script: |
$(setenvOSX)
export MACOSX_DEPLOYMENT_TARGET=$(DeploymentTarget)
mkdir build
cd build
xcrun -sdk macosx cmake -DVERSION_SUFFIX=$(versionSuffix)\
-DCMAKE_BUILD_TYPE=RelWithDebInfo\
-DTEST_TIMEOUT=30000\
-DLLDB_PACKAGE=$(Agent.BuildDirectory)/D/lldb--$(Triple)/lldb--$(Triple).zip\
-DCMAKE_TOOLCHAIN_FILE=$(Build.SourcesDirectory)/cmake/toolchain-$(Triple).cmake\
..
cat CMakeCache.txt
displayName: 'Configure'
- script: |
$(setenvOSX)
export MACOSX_DEPLOYMENT_TARGET=$(DeploymentTarget)
xcrun -sdk macosx cmake --build build --target vsix_full
cmake -E copy build/codelldb-full.vsix $(Build.ArtifactStagingDirectory)/codelldb-$(PlatformId).vsix
displayName: 'Build'
- task: PublishBuildArtifacts@1
inputs:
pathtoPublish: '$(Build.ArtifactStagingDirectory)'
artifactName: 'codelldb-$(PlatformId)'
- script: |
$(setenvOSX)
export MACOSX_DEPLOYMENT_TARGET=$(DeploymentTarget)
xcrun -sdk macosx cmake --build build --target check
displayName: 'Test'
condition: not(eq(variables.CrossBuilding, 'true'))
- script: |
cd $(Agent.BuildDirectory)
sysctl -a > system.log
env > env.log
ls -lR $(Agent.BuildDirectory) > build-tree.log
zip --recurse-patterns $(Agent.BuildDirectory)/$(Triple).zip "*.log" "CMakeCache.txt"
echo "##vso[artifact.upload artifactname=logs;]$(Agent.BuildDirectory)/$(Triple).zip"
displayName: 'Logs'
condition: always()
########################################################################################################################
- job: Windows
pool:
vmImage: 'windows-2019'
variables:
PlatformId: 'x86_64-windows'
Triple: 'x86_64-windows-msvc'
steps:
- task: NodeTool@0
inputs:
versionSpec: '14.x'
displayName: 'Install Node.js'
- task: DownloadBuildArtifacts@0
inputs:
buildType: specific
project: $(lldbBuildProject)
pipeline: $(lldbBuildPipeline)
buildId: $(lldbBuildId)
buildVersionToDownload: specific
downloadType: single
artifactName: 'lldb--$(Triple)'
itemPattern: 'lldb--$(Triple)/lldb--$(Triple).zip'
downloadPath: '$(Agent.BuildDirectory)/D'
displayName: 'Download LLDB'
- task: Cache@2
inputs:
key: '$(cachePrefix) | $(Triple) | node_modules | package-lock.json'
path: $(Build.SourcesDirectory)/build/node_modules
continueOnError: true
displayName: Cache node_modules
condition: always()
- task: BatchScript@1
inputs:
filename: "C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\Enterprise\\Common7\\Tools\\VsDevCmd.bat"
arguments: -arch=amd64 -host_arch=amd64
modifyEnvironment: true
displayName: VsDevCmd
- script: |
curl https://sh.rustup.rs -sSf | sh -s -- -v -y --profile minimal --default-toolchain none
set PATH=%USERPROFILE%\.cargo\bin;%PATH%
rustup toolchain install $(rustcVersion)-x86_64-pc-windows-gnu
rustup default $(rustcVersion)-x86_64-pc-windows-gnu
rustup target add x86_64-pc-windows-msvc
rustup show
displayName: 'Install Rust'
- script: |
choco install ninja
choco install zip
displayName: 'Install other'
- script: |
$(setenvWindows)
mkdir build
cd build
cmake -GNinja^
-DVERSION_SUFFIX=$(versionSuffix)^
-DCMAKE_BUILD_TYPE=RelWithDebInfo^
-DTEST_TIMEOUT=30000^
-DLLDB_PACKAGE=$(Agent.BuildDirectory)/D/lldb--$(Triple)/lldb--$(Triple).zip^
-DCMAKE_TOOLCHAIN_FILE=$(Build.SourcesDirectory)/cmake/toolchain-x86_64-windows-msvc.cmake^
..
type CMakeCache.txt
displayName: 'Configure'
- script: |
$(setenvWindows)
cmake --build build --target vsix_full
cmake -E copy build/codelldb-full.vsix $(Build.ArtifactStagingDirectory)/codelldb-$(PlatformId).vsix
displayName: 'Build'
- task: PublishBuildArtifacts@1
inputs:
pathtoPublish: '$(Build.ArtifactStagingDirectory)'
artifactName: 'codelldb-$(PlatformId)'
- script: |
$(setenvWindows)
cmake --build build --target check_adapter
displayName: 'Test'
- script: |
cd $(Agent.BuildDirectory)
set > env.log
ls -lR $(Agent.BuildDirectory) > build-tree.log
wevtutil query-events System /c:100 /rd:true /f:text >wevt-System.log
wevtutil query-events Application /c:100 /rd:true /f:text >wevt-Application.log
zip --recurse-patterns $(Agent.BuildDirectory)\$(Triple).zip "*.log" "CMakeCache.txt"
echo ##vso[artifact.upload artifactname=logs;]$(Agent.BuildDirectory)\$(Triple).zip
displayName: 'Logs'
condition: always()