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KOReader is a document viewer primarily targeting e-ink readers. It runs on Cervantes, Kindle, Kobo, PocketBook and Android devices. Developers can also run a KOReader emulator on desktop PCs with Linux or Mac OS X.
- supports multi-format documents including:
- fixed page formats: PDF, DjVu, CBT, and CBZ
- reflowable e-book formats: ePub, fb2, mobi, doc, chm and plain text
- scanned PDF/DjVu documents can also be reflowed with built-in K2pdfopt
- use StarDict dictionaries / Wikipedia to lookup words
- highlights can be exported to Evernote cloud account
- highly customizable reader view and typesetting
- setting arbitrary page margins / line space
- choosing external fonts and styles
- built-in multi-lingual hyphenation dictionaries
- supports adding custom online OPDS catalogs
- calibre integration
- search calibre metadata on your koreader device
- send ebooks from calibre library to your koreader device wirelessly
- browser calibre library and download ebooks via calibre OPDS server
- can share ebooks with other koreader devices wirelessly
- various optimizations for e-ink devices
- paginated menus without animation
- adjustable text contrast
- multi-lingual user interface
- online Over-The-Air software update
- frontend written in Lua scripting language
- multi-platform support through a single code-base
- you can help develop KOReader in any editor without compilation
- high runtime efficiency through LuaJIT acceleration
- light-weight self-contained widget toolkit with small memory footprint
- extensible with plugin system
- interfaced backends for documents parsing and rendering
- high quality document backend libraries like MuPDF, DjvuLibre and CREngine
- interacting with frontend via LuaJIT FFI for best performence
- in active development
- with contributions from developers around the world
- continuous integration with CircleCI
- with unit tests (busted), static code analysis (luacheck) and code coverage test (luacov/coveralls)
- automated nightly builds available at https://build.koreader.rocks/download/nightly/
- free as in free speech
- licensed under Affero GPL v3
- all dependencies are free software
Check out the KOReader wiki to learn more about this project.
These instructions for how to get and compile the source are intended for a Linux OS. Windows users are suggested to develop in a Linux VM or use Wubi.
If you only want to work with Lua frontend stuff, you can grab the AppImage and
run it with --appimage-extract
.
To get and compile the source you must have patch
, wget
, unzip
, git
,
cmake
and luarocks
installed, as well as a version of autoconf
greater than 2.64. You also need nasm
and of course a compiler like gcc
or clang
. If you want to cross-compile for other architectures, you need a proper
cross-compile toolchain. Your GCC should be at least version 4.8.
Users of Debian and Ubuntu can install the required packages using:
sudo apt-get install build-essential git patch wget unzip \
gettext autoconf automake cmake libtool nasm luarocks \
libssl-dev libffi-dev libsdl2-dev libc6-dev-i386 xutils-dev linux-libc-dev:i386 zlib1g:i386
If you are running Fedora, be sure to install the package libstdc++-static
.
That's all you need to get the emulator up and running with ./kodev build
and ./kodev run
.
Cross compile toolchains are available for Ubuntu users through these commands:
# for Kindle
sudo apt-get install gcc-arm-linux-gnueabi g++-arm-linux-gnueabi
# for Kobo and Ubuntu touch
sudo apt-get install gcc-arm-linux-gnueabihf g++-arm-linux-gnueabihf
# for Win32
sudo apt-get install gcc-mingw-w64-i686 g++-mingw-w64-i686
The packages pkg-config-arm-linux-gnueabihf
and pkg-config-arm-linux-gnueabi
may
block you from building for Kobo or Kindle. Remove them if you get an ld error,
/usr/lib/gcc-cross/arm-linux-gnueabihf/4.8/../../../../arm-linux-gnueabihf/bin/ ld: cannot find -lglib-2.0
NOTE: In the specific case of Kindle & Kobo targets, while we make some effort to support these Linaro/Ubuntu TCs, they do not exactly target the proper devices. While your build will go fine, this may lead to runtime failure. As time goes by, and/or the more bleeding-edge your distro is, the greater the risk for mismatch gets. Thankfully, we have a distribution-agnostic solution for you: koxtoolchain! This will allow you to build the exact same TCs used to build the nightlies, thanks to the magic of crosstool-ng.
On Mac OS X you may need to install the following tools using Homebrew:
brew install nasm binutils libtool autoconf automake cmake makedepend sdl2 [email protected] luarocks gettext pkg-config wget md5sha1sum
echo 'export PATH="/usr/local/opt/gettext/bin:$PATH"' >> "$HOME"/.bash_profile
If you run into a gettext error while building glib, try brew link --force gettext
to override the built-in Mac OS BSD gettext with GNU GetText.
Note: in Mojave (10.14) you need to set a minimum deployment version higher than 10.04. Otherwise you'll get the error ld: library not found for -lgcc_s.10.4
.
export MACOSX_DEPLOYMENT_TARGET=10.09
The KOReader Android build requires ant
, openjdk-8-jdk
and p7zip-full
. A compatible version of the Android NDK and SDK will be downloaded automatically by ./kodev build android
if no NDK or SDK is provided in environment variables. For that purpose you can use NDK=/ndk/location SDK=/sdk/location ./kodev build android
.
Users of Debian Jessie first need to configure the backports
repository:
sudo echo "deb https://ftp.debian.org/debian jessie-backports main" > /etc/apt/sources.list.d/backports.list
sudo apt-get update
For both Ubuntu and Debian, install the packages:
sudo apt-get install ant openjdk-8-jdk
Users on Debian finally need to remove JRE version 7:
sudo apt-get remove openjdk-7-jre-headless
In order to build KOReader package for Ubuntu Touch, the click
package management
tool is needed, Ubuntu users can install it with:
sudo apt-get install click
You might also need SDL library packages if you want to compile and run
KOReader on Linux PC. Fedora users can install SDL
and SDL-devel
package.
Ubuntu users probably need to install the libsdl2-dev
package:
git clone https://github.com/koreader/koreader.git
cd koreader && ./kodev fetch-thirdparty
To build an emulator on your current Linux or OSX machine:
./kodev build
If you want to compile the emulator for Windows run:
./kodev build win32
To run KOReader on your development machine:
./kodev run
To automatically set up a number of primarily luarocks-related environment variables:
./kodev activate
To run unit tests:
./kodev test base
./kodev test front
To run a specific unit test (for test development):
./kodev test front readerbookmark_spec.lua
NOTE: Extra dependencies for tests: busted
and ansicolors
from luarocks.
To run Lua static analysis:
make static-check
NOTE: Extra dependencies for tests: luacheck
from luarocks
You may need to checkout the circleci config file to setup up
a proper testing environment. Briefly, you need to install luarocks
and
then install busted
with luarocks
. The "eng" language data file for
tesseract-ocr is also need to test OCR functionality. Finally, make sure
that luajit
in your system is at least of version 2.0.2.
You can also specify the size and DPI of the emulator's screen using
-w=X
(width), -h=X
(height), and -d=X
(DPI). There is also a convenience
-s
(simulate) flag with some presets like kobo-aura-one
, kindle3
, and
hidpi
. The latter is a fictional device with --screen_width=1500
,
--screen_height=2000
and --screen_dpi=600
to help ensure DPI scaling works correctly.
Sample usage:
./kodev run -s=kobo-aura-one
To use your own koreader-base repo instead of the default one change the KOR_BASE
environment variable:
make KOR_BASE=../koreader-base
This will be handy if you are developing koreader-base
and you want to test your
modifications with the KOReader frontend. NOTE: this only supports relative path for now.
To build an installable package for Kindle:
./kodev release kindle
To build an installable package for Kobo:
./kodev release kobo
To build an installable package for PocketBook:
./kodev release pocketbook
To build an installable package for Ubuntu Touch
./kodev release ubuntu-touch
You may checkout our nightlybuild script to see how to build a package from scratch.
A compatible version of the Android NDK and SDK will be downloaded automatically by the
kodev
command. If you already have an Android NDK and SDK installed that you would like
to use instead, make sure that the android
and ndk-build
tools can be found in your
PATH
environment variable. Additionally, the NDK
and SDK
variables should point
to the root directory of the Android NDK and SDK respectively.
Then, run this command to build an installable package for Android:
./kodev release android
Please refer to l10n's README to grab the latest translations from the KOReader project on Transifex with this command:
make po
If your language is not listed on the Transifex project, please don't hesitate to send a language request here.
Some strings contain variables that should remain unaltered in translation. For example:
The title of the book is %1 and its author is %2.
This might be displayed as:
The title of the book is The Republic and its author is Plato.
To aid localization the variables may be freely positioned:
De auteur van het boek is %2 en de titel is %1.
That would result in:
De auteur van het boek is Plato en de titel is The Republic.
Ccache can speed up recompilation by caching previous compilations and detecting when the same compilation is being repeated. In other words, it will decrease build time when the sources have been built before. Ccache support has been added to KOReader's build system. To install ccache:
- in Ubuntu use:
sudo apt-get install ccache
- in Fedora use:
sudo yum install ccache
- from source:
- download the latest ccache source from https://ccache.samba.org/download.html
- extract the source package in a directory
cd
to that directory and use:./configure && make && sudo make install
- to disable ccache, use
export USE_NO_CCACHE=1
before make. - for more information about ccache, visit: https://ccache.samba.org/