A Unity WebGL project for a TicTacToe game, using Monte Carlo Tree Search (MCTS) for its AI decision making.
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Updated
Mar 18, 2023 - C#
A Unity WebGL project for a TicTacToe game, using Monte Carlo Tree Search (MCTS) for its AI decision making.
Tic Tac Toe, written in C#. With Unbeatable AI function
Markov Decision Process and Temporal Difference algorithms
Multiple Reinforcement learning techniques on 3x3 TicTacToe
🎮 This is a game of TicTacToe, Made in Unity using C# and my pixel art
This is a Tic Tac Toe Bot for discord ❌⭕
C# Discord bot that automates games
This work aims to present the challenges encountered in the development of Tic-Tac-Toe Hero which consists of a casual game for mobile devices.
🕹️ 🎮 TicTacToe with Minimax AI algorithm (C#). The game has the option of 'Multiplayer' in 'Singleplayer' against the computer.
Tic Tac Toe in C# with minimax and alpha-beta-pruning -- compact storage of the board as ints and vectorized where possible
A text-based Tic Tac Toe game made using C# on Visual Studio 2017 (Community eddition)
Tic Tac Toe game written in the C# language. (Windows Forms)
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