This repository is used to create the documentation website for COLIBRI VR, the Core Open Lab on Image-Based Rendering Innovation for Virtual Reality.
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Updated
Jan 29, 2022
This repository is used to create the documentation website for COLIBRI VR, the Core Open Lab on Image-Based Rendering Innovation for Virtual Reality.
WebGL Simple Shading
Ray tracer with ambient, diffuse, and specular lighting.
AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Ins…
This is a repository on OpenGL. It contains Graphics course sessional assignments of CSE, BUET. This repo consists of 3 assignments including Ray tracing.
Object rendering using the Phong light model
Implementation of a method for specular anti-aliasing for microfacet based BRDFs with BGFX rendering library.
SpecSeg Network for Specular Highlight Detection and Segmentation in Real-World Images
#NVJOB SC Shaders. BlinnPhong shader package. Unity Asset.
Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"
This is the Unity package for COLIBRI VR, the Core Open Lab on Image-Based Rendering Innovation for Virtual Reality.
[AAAI23] Estimating Reflectance Layer from A Single Image: Integrating Reflectance Guidance and Shadow/Specular Aware Learning, https://arxiv.org/abs/2211.14751
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