This project brings a fun and quirky twist to the classic Solong game built for the 42 Network. Your objective? Help a mischievous shark collect soccer balls, dodge pesky monkeys, and ultimately escape!
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Updated
Apr 26, 2024 - C
This project brings a fun and quirky twist to the classic Solong game built for the 42 Network. Your objective? Help a mischievous shark collect soccer balls, dodge pesky monkeys, and ultimately escape!
So Long is a game developed in C using the MLX42 graphical library. The game challenges players to collect all water drops and reach the exit without being caught by enemies. The game maps are stored as .ber files, and the project includes a variety of functionalities such as enemy and player movement, map validation, and drawing functions.
Project from 42 school
This project is a very small 2D game. Its purpose is to make you work with textures, sprites, and some other very basic gameplay elements.
so_long: 2D game made in minilibx_lib for 42school cursus
so_long is a "collect the coins" style game project developed as part of the curriculum at Ecole 42. Players control a character tasked with collecting objects while navigating obstacles. The game utilizes the MinilibX library .
🎮 This project is a tiny 2D game I developed during my studies at 42. The aim was to familiarize myself with sprites, textures and a few basic elements. I was inspired by Pokemon Red.
My so_long project at 42 Perpignan
So Long 42 Project - First graphic project using the MiniLibX
Create a vibrant 2D game using Minilibx in C. Minilibx's simplicity streamlines graphics programming, offering a focused platform for dynamic game development. Unleash creativity with pixels, windows, and user interactions, mastering 2D game design effortlessly.
Creémos un juego 2D con la libreria minilibx!
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