Traktor Game Engine
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Updated
Jul 11, 2024 - C++
Traktor Game Engine
Open source routing engine for OpenStreetMap. Use it as Java library or standalone web server.
It is a GUI AI Path finder that is based on Romania map that highlights the path from any city of Romania to Bucharest, working on Hill Climbing Algorithm.
A tactical role-playing game demo for the Godot Engine
PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc) and pathfinding; and much more.
Autonomous Vehicle Control System using A* pathfinding, sensor data integration, and YOLO object detection in AirSim.
Industry-standard navigation-mesh toolset for games
python package for fast shortest path computation on 2D polygon or grid maps
[IROS'24] EPH: Ensembling Prioritized Hybrid Policies for Multi-agent Pathfinding
Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency.
A visual way to show pathfinding algoritmes
Simple implementation of the a-star algorithm in Python 🌟
A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
Map/Scenario parser for the MovingAI benchmark format
Source code for the HappyCoders.eu articles on pathfinding and shortest path algorithms (Dijkstra, A*, Bellman-Ford, Floyd-Warshall).
🐜 A performant, autonomous bot launcher for Minecraft
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
JavaScript navigation mesh construction, path-finding, and spatial reasoning toolkit. WebAssembly port of Recast Navigation.
Dijkstra's Shortest Path for 6, 18, and 26-Connected 3D (Volumetric) Image Volumes
Phaser3 demo to recreate and showcase Fire Emblem's pathfinding logic
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