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AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" by DeepMind.
A challenging single-player Othello gaming experience, featuring an intelligent opponent powered by the Minimax algorithm with alpha-beta pruning for strategic move evaluation and decision-making.