Graduate level Artificial Intelligence coursework
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Updated
Dec 13, 2017 - C++
Graduate level Artificial Intelligence coursework
🧩 Solver for N-Puzzle & N-Queens using Genetic Algorithms, A*, and more in Python
Artificial Intelligent algorithms implementation on basic games
Connect4 game implementation and AI with MiniMax, Alpha-Beta Pruning, Iterative Deepening
simple solver for a pocket cube
An AI playing Gomoku 15x15 using Negamax algorithm, NegaScout algorithm, Zobrist Hashing, Null Window written in C++
This project implemented the AI with Minimax Algorithm, Alpha-Beta Pruning and Iterative Deepening algorithms to play Sudo Isolation Game.
Agent to play TUCAnts. It's a game similar to Checkers.
Kalaha game written in Python, PyQt and C++
This is a Python project that uses Tkinter to develop the front end of the application and Python to implement AI searches. This has a cool graphical interface and visualization to make the project look aesthetic.
Game-Playing Agent
Homework for the Programming Paradigms course @ ACS, UPB 2019
Course work for SSU's CS480 which is a survey of techniques that simulate human intelligence.
Quoridor game implementation on a Landtiger board. For Computer Architecture course at the Politecnico di Torino
Learning the basics of modern AI
FreeCell AI implementing BFS/DFS/A*/Iterative Deepening in Python
Solving by iterative deepening and hill climbing with random restart
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