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Cross platform, cross vendor GPU code without the hassle of external tools or compilers.
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Jan 12, 2024 - C++
Simple direct solver for vortex particle methods using HIP for GPU
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Sep 8, 2023 - C++
the small raytracer project based on "Ray Tracing in One Weekend" using HIP
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Oct 27, 2019 - C++
GPU Implementation of Newton Fractal Generator with Benchmarking
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Aug 12, 2024 - C++
CPU and GPU (using HIP) implementations of phase pattern generators for use with spatial light modulators
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Apr 18, 2020 - C++
These are implementation of some of ray traversal methods.
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Jul 31, 2024 - C++
C++ wrapper for the Nvidia C libraries (e.g. CUDA driver, nvrtc, cuFFT etc.)
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Aug 14, 2024 - C++
A simple image filter example for those who study GPU/CUDA programming
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Sep 20, 2022 - C++
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