Artificial Intelligence Algorithms on the 8Puzzle
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Updated
May 7, 2020 - C#
Artificial Intelligence Algorithms on the 8Puzzle
Pathfinding In 2 Dimensional Array With Custom Greedy-BFS Algorithm In Unity.
This repository accompanies a 3-part lecture series: Introduction to Pathfinding
WPF app for demonstrating shortest path finding algorithms
Implementing AI based search algorithms to solve the Robot Navigation problem.
C# desktop maze playground! You can generate and edit a maze, change all sorts of visual settings and then export it into a picture. Also, you can choose a start/end node and visualize three different algorithms for finding the shortest path. Additionally, walls of each node are also editable.
Pathfinding using Astar, Dijkstra and Greedy Best-first using C# in Unity
Includes visualization of BFS, A*, Greedy best-first search, Bidirectional BFS, Bidirectional swarm, algorithm, as well as maze generator and other functions. All in C# windows forms
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