glm
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GML: Graphics Math Library
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Mar 3, 2021 - C++
A work-in-progress vulkan-based engine/framework.
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Aug 17, 2022 - C++
First draft of a simple C++20 game engine with physics support
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May 20, 2024 - C++
A Monte Carlo ray tracer, implemented from scratch using C++.
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Nov 4, 2021 - C++
This a C++ OpenGL repository to contain my work for COMP371 from Concordia Universirty during the Fall 2017 semester
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Sep 19, 2018 - C++
An assignment from my computer graphics course, to manipulate simple 2D objects, using modern C++
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Nov 8, 2023 - C++
C++ Ray Tracer: Texture Mapping, Shadows, Reflection, Refraction.
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May 23, 2023 - C++
My take on the vulkan-tutorial.com up the texture mapping chapter.
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Jun 24, 2024 - C++
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