A Foundry VTT game system for Warhammer Fantasy Roleplay - 3rd Edition.
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Updated
Aug 24, 2024 - JavaScript
A Foundry VTT game system for Warhammer Fantasy Roleplay - 3rd Edition.
This is a Forbidden Lands game System for the Foundry Virtual Tabletop. Made by @Perfectro, @patrys and @aMediocreDad. Maintained by @aMediocreDad
RoQuest is a sophisticated abstract implementation of a Quest System. Although it can self manage nearly everything it also allows for the developer to manually set and manage everything.
This (intermediate) system is made with Unreal Engine 4.27
Course project for my bachelor 3 year where I reproduced the target locking system like in the game Zelda.
A d20 and OSR-inspired TTRPG system for a postwar, cyberpunk setting.
Randomly generates a non-existent language and its translation key which players decipher in a pen and paper role-playing game. Also generates printable PDFs for the DM and players.
This is a Sprint, Dash and ShakeCamera system made in C++.
This is a cover system made in blueprint.
A classic water pipe mini-game system for Unity.
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