Finite State Machine for Unity
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Updated
Jul 28, 2017 - C#
Finite State Machine for Unity
A WindowsForms application following the MVP pattern. It organizes events with title, description, date, type, and priority. Users can create, delete, filter, and sort events, using a calendar for date selection. Events are visually distinguished, and data can be saved/loaded to/from files.
Add a description, image, and links to the events-manager topic page so that developers can more easily learn about it.
To associate your repository with the events-manager topic, visit your repo's landing page and select "manage topics."