ConnectFour game as part of an CS assigment for university
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Updated
Nov 30, 2022 - C++
ConnectFour game as part of an CS assigment for university
Part of functionality GIMP, written with our own ui library
Advanced high performance Java event system
events system with observer pattern implementation: PubSub and Topic Based alternative
This project showcases the advantages of the Analog-to-Digital Converter (ADC) with Programmable Gain Amplifier (PGA) and Burst Accumulation mode.
A simple but powerful events library for Java
A game engine written entirely in Java.
Event creation, calling, and listening made easy!
This example shows how to configure the Analog-to-Digital Converter (ADC) to trigger a conversion on a specific event. The Timer/Counter type A (TCA) overflow is used to trigger the ADC sample accumulation and ADC result is transmitted through USART.
A simple event system in top of RabbitMQ using EasyNetQ for AspNetCore applications.
EventSystem - Platform
A minimal, maintainable and scalable event system for cross component communication in React.
non gc game event broadcast system for unity.
A context-aware event system Unity 3D package
This project showcases a full duplex communication between two AVR16EB32 Curiosity Nano boards through FSK data modulation and demodulation techniques implemented using timer peripherals.
Simple event system implementation like Java EventBus.
Thread-safe generic event library for C++ (17+)
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