All Computer Graphics Experiments Implemented using C Programming Language. Download and save the code in BIN folder of Turbo C and you are good to go.
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Updated
Aug 16, 2021 - C
All Computer Graphics Experiments Implemented using C Programming Language. Download and save the code in BIN folder of Turbo C and you are good to go.
3D RayCasting engine made with libmlx and C. In this project our focus was to learn about computer graphics and understand raycasting using the DDA algorithm.
Visualizes the line drawing algorithms and describes the chosen points.
This repository provides solutions for computer graphics lab exercises and projects. It includes code examples, explanations, and visual outputs to aid in understanding concepts such as 2D/3D transformations, shading, and ray tracing. Ideal for students and enthusiasts in computer graphics.
[ Tugas ] DDA and Bresenham Algorithm, Computer graphic
A simple demonstration of a digital differential analysis raycasting algorithm.
computer graphics algorithms, some of the implementations
Computer Graphics using SDL
Programs, reports, documentation, and screenshots implemented and designed for the laboratory coursework on UCS1712: Graphics and Multimedia course.
Computer Graphics Projects with OpenGL
Drawing System Algorithms
A simple 3D 'game' using MinilLibX (mlx), the graphic library of the 42School and the raycasting algorithm
Computer Graphics course's Lab Solves & Algorithms
GraphLineX is a Django web application for generating and visualizing plots using various line-drawing algorithms. It supports DDA, Bresenham, and Midpoint algorithms, and features a history function to view previously generated plots. Explore interactive plot viewing and track your graphical creations with ease.
Computer Graphics Course
Geometric Figure Clasifier program
ray tracer that renders an NxNxN voxel world on the GPU
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