All Computer Graphics Experiments Implemented using C Programming Language. Download and save the code in BIN folder of Turbo C and you are good to go.
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Updated
Aug 16, 2021 - C
All Computer Graphics Experiments Implemented using C Programming Language. Download and save the code in BIN folder of Turbo C and you are good to go.
Visualizes the line drawing algorithms and describes the chosen points.
A simple interactive program to demonstrate how ray casting works using a DDA (Digital differential analyzer) algorithm on a tile/grid based system.
This repository provides solutions for computer graphics lab exercises and projects. It includes code examples, explanations, and visual outputs to aid in understanding concepts such as 2D/3D transformations, shading, and ray tracing. Ideal for students and enthusiasts in computer graphics.
Algorithms for Computer Graphics
[ Tugas ] DDA and Bresenham Algorithm, Computer graphic
Computer Graphics Lab Code
Computer Graphics Projects with OpenGL
FDF is a 42 Project to learn about 3d programming. The program takes a map as parameter and creates its 3d representation.
Some Graphics Algorithm Practiced in OpenGL
computer graphics algorithms, some of the implementations
Programs, reports, documentation, and screenshots implemented and designed for the laboratory coursework on UCS1712: Graphics and Multimedia course.
Computer-Graphics, 3rd-First-semester Project.
A simple demonstration of a digital differential analysis raycasting algorithm.
convert 2d map into a 3d wireframe using a simple graphics library called MiniLibX (available in Macos)
A simple 3D 'game' using MinilLibX (mlx), the graphic library of the 42School and the raycasting algorithm
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