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This repository hosts a C++ implementation of a multiprogramming operating system simulation. The OS efficiently handles various jobs, manages errors like time limit exceeded and line limit exceeded, and incorporates virtual memory with segmentation. This project serves as a comprehensive simulation of an operating system environment.
Culmination of common data structures and algorithms for usage in development of software for high-performance compute, operating systems logic, database systems with efficient information retrieval. Purpose of this repository is to keep notes of efficient alternates for the different tasks of computers.
An implementation of various CPU scheduling algorithms in C++. The algorithms included are First Come First Serve (FCFS), Round Robin (RR), Shortest Process Next (SPN), Shortest Remaining Time (SRT), Highest Response Ratio Next (HRRN), Feedback (FB) and Aging.
In this project, I applied the most commonly used CPU Scheduling algorithms in C++ and explained the processes/threads, scheduling process, and synchronization.
An implementation of various CPU scheduling algorithms in C++. The algorithms included are First Come First Serve (FCFS), Round Robin (RR), Shortest Job First (SJF), Shortest Remaining Time Next (SRTN) and Feedback (FB)
This repository contains a Python script that simulates a thread scheduler using round-robin scheduling with priority. It provides users with insights into thread scheduling information and performance metrics.
This program simulates a CPU scheduler using a busy bar analogy. Jobs are represented by drinks numbered 1 to 5, each with different preparation times. These "orders" are submitted to Andre, who prepares and fills them. The program implements two scheduling algorithms: First-Come-First-Served (FCFS) and Shortest Job First (SJF).
Este site foi um trabalho da matéria de Sistemas Operacionais. Nele é possivel observar o funcionamento de diversos métodos existentes na escalação de processos que serão processados no processador. <PORTFOLIO>