A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
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Updated
Jul 26, 2024 - C#
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
real time ASTC texture compression by computer shader
Raytracing by compute shader in unity
A basic implementation of the Physarum Polycephalum (AKA Slime Mold) code in Unity.
使用opengl计算着色器实现的transformer (llama2)模型推理。implementation of the transformer (llama2) model,using OpenGL Compute Shader
A Swift Playground Book that explores the Apple's Metal technology on iOS.
Vulkan(Compute Shader + Instancing rendering) & C++ fish swarm, developed on macOS
A Web CT viewer basing on marching cube algorithm and webgpu compute shader.
4D Julia set renderer
Compute Shader for audience in IDOL live stage.
Simulation of universal gravitation using compute shader (GPGPU) in Unity / compute shaderによる万有引力のシミュレーション
babylonjs compute shader sample project
Android Livewallpaper built with OpenGL which uses a random Lissajous figure to create smoothly changing Julia sets
A GPU-based PathTracing renderer for creating images with global illumination, advanced reflections, and physically-based materials.
Aidan Becker's Final Project in COSC-4328, Computer Graphics.
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