A physics engine made with Greenfoot
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Updated
Oct 18, 2020 - Java
A physics engine made with Greenfoot
Compute PI with specified number of digit from elastic collisions
Understand the concepts, equations and code needed for simulating the movement and collisions of balls.
A simple implementation of a Physics Engine with collisions and force fields
Multi day hash table practice
Find hash collision in images to trigger anti-virus warnings
One dimensional plasma model
A bunch of molecules bouncing around simulating a sample of gas reacting to changes in temperature, with the possibility to visualize its Maxwell-Boltzmann's distribution.
Small Python project using Random and Tkinter libraries to show 2D motion of given amount of balls. Random start position, color and velocity for each ball. After collision of two balls new ball receives new random color and moves according to the law of conservation of linear momentum.
This supplementary material contains the files, scripts and methods that were used to develop the analysis of the research article entitled "Risk Assessment of Potential Tourist-Vessel Collision with cetaceans in the Colombian EEZ".
A (dummy) implementation of the SHA-1 encryption algorithm written for educational purposes. Includes a birthday attack which finds collisions on the first 32 bits of different output digests.
Collisions between particles simulated on GPU.
A simple, optimized, safe spatial hash grid.
Simulating the movement and collision of circles in a confined space using basic physics and circle-circle collision algorithm.
Generate arbitrary MD4 collisions
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