Implementations from a graduate course following "Pattern Recognition and Machine Learning) written by Bishop and published in 2006.
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Updated
Sep 16, 2013 - MATLAB
Implementations from a graduate course following "Pattern Recognition and Machine Learning) written by Bishop and published in 2006.
Modélisation 3D avec Povray (en lignes de code) d'un damier et d'un échiquier
A python implementation of linear classification algorithm (including Probabilistic Generative Model, Probabilistic Discriminative Model). (See Pattern Recognition and Machine Learning, Bishop)
Notes on Pattern Recognition and Machine Learning
🌒 chess, interface, inheritance , queen 👩 ,rook, bishop,
Algorithms on GMM, Saliency Map
PRML algorithms implemented in Julia
Website for the Statistical Methods 1 course held at the University of Bristol by first-year students in the PhD in Computational Statistics and Data Science (COMPASS), which is a CDT programme.
Implement prml contents with python
Implementation of Bayesian PCA [Bishop][1999] And Bayesian Kernel PCA
R code snippets to aid '732A99' Machine Learning course offered at Linkoping University.
Learning materials for "Pattern Recognition and Machine Learning" by Chris Bishop.
This repository contains a move_generators and evaluation_function code for the game of chess.
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