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FFmpeg step by step tutorials for iOS/macOS developer. (适合零基础的 iOS/macOS 开发者学习FFmpeg API 和音视频渲染技术。演示了 OpenGL 和 Metal 等多种视频渲染方式,以及使用 AudioUnit 和 AudioQueue 渲染不同格式的音频。)
Updated
Aug 1, 2024
Objective-C
Updated
May 31, 2019
Objective-C
Updated
Apr 20, 2018
Objective-C
Demo about how to use AudioQueue to play/record audio. Written in Swift.
Updated
Aug 15, 2017
Swift
Apple Audio Queue Services Example, a copy SpeakHere from Apple, supports Xcode 11.5.
Updated
Jul 10, 2020
Objective-C++
AudioQueue, AudioUnit, Audio Graph
Updated
Aug 6, 2020
Swift
record audio using AudioQueue, write raw pcm to stdout
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