Incorporate the Open AI API for GPT into a basic application to facilitate interaction with artificial intelligence models.
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Updated
Apr 3, 2023 - HTML
The branch of computer science dealing with the reproduction, or mimicking of human-level intelligence, self-awareness, knowledge, conscience, and thought in computer programs.
Incorporate the Open AI API for GPT into a basic application to facilitate interaction with artificial intelligence models.
A Gomoku game with an artificial intelligence, implemented using the Negamax algorithm and built with the WinAPI.
Aplicaciones de la materia Inteligencia artificial
This repository has many projects that use some sort of Artificial intelligence to solve some problems
To build a chatbot for college admission cells to guide students throughout their admission process.
Building an AI model for a game playthrough using NEAT algorithm.
A MonoGame project to experiment with AI in 2D games
Implementation of artificial intelligence using the Uniform-Cost-Search method to determine the shortest distance between districts in Surabaya
In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman
Smart Space Invaders is a 2D game built purely using Python and Pygame and also Django. It has also ML models implemented in it.
Checkers-AI is a repository that implements the game of checkers with a focus on artificial intelligence. The repository includes an interactive user interface built with HTML, CSS, and JavaScript that allows users to play against the computer using different AI algorithms.
🤓📙Compilation of works of the master's degree in artificial intelligence
Nanyang Technological University CZ3005 Artificial Intelligence LabA ssignment
How about playing a chess game in animated forms! 😉 https://simmer.io/@soe_myat_myat/animated-chess
This repository contains a collection of projects related to multiagent systems and distributed artificial intelligence.
LinkedIn Learning Path
The aim of this project is to simulate the behavior of a tetrahedral robot through Bullet physics and Ogre 3D engines. (Automatically exported from code.google.com/p/tetrabot) (like https://hackaday.com/2017/04/05/learn-neural-network-and-evolution-theory-fast/ but in 3D)
Oct 29 - 30, 2024 • San Francisco, CA