- BMS格式分析,转为JSON
- 前端接到JSON后绘制NOTE,形成动画基础
- 缓存音乐,与NOTE一起形成映射
- 根据BPM计算运动速度,开始动画
- 键盘响应,计分规则按照O2的来
- 响应键盘特效,实时计算响应分数和血量
-
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