# This file is a part of Julia. License is MIT: https://julialang.org/license # Div is truncating by default """ div(x, y, r::RoundingMode=RoundToZero) The quotient from Euclidean (integer) division. Computes `x / y`, rounded to an integer according to the rounding mode `r`. In other words, the quantity round(x / y, r) without any intermediate rounding. !!! compat "Julia 1.4" The three-argument method taking a `RoundingMode` requires Julia 1.4 or later. See also [`fld`](@ref) and [`cld`](@ref), which are special cases of this function. !!! compat "Julia 1.9" `RoundFromZero` requires at least Julia 1.9. # Examples: ```jldoctest julia> div(4, 3, RoundDown) # Matches fld(4, 3) 1 julia> div(4, 3, RoundUp) # Matches cld(4, 3) 2 julia> div(5, 2, RoundNearest) 2 julia> div(5, 2, RoundNearestTiesAway) 3 julia> div(-5, 2, RoundNearest) -2 julia> div(-5, 2, RoundNearestTiesAway) -3 julia> div(-5, 2, RoundNearestTiesUp) -2 julia> div(4, 3, RoundFromZero) 2 julia> div(-4, 3, RoundFromZero) -2 ``` """ div(x, y, r::RoundingMode) div(a, b) = div(a, b, RoundToZero) """ rem(x, y, r::RoundingMode=RoundToZero) Compute the remainder of `x` after integer division by `y`, with the quotient rounded according to the rounding mode `r`. In other words, the quantity x - y * round(x / y, r) without any intermediate rounding. - if `r == RoundNearest`, then the result is exact, and in the interval ``[-|y| / 2, |y| / 2]``. See also [`RoundNearest`](@ref). - if `r == RoundToZero` (default), then the result is exact, and in the interval ``[0, |y|)`` if `x` is positive, or ``(-|y|, 0]`` otherwise. See also [`RoundToZero`](@ref). - if `r == RoundDown`, then the result is in the interval ``[0, y)`` if `y` is positive, or ``(y, 0]`` otherwise. The result may not be exact if `x` and `y` have different signs, and `abs(x) < abs(y)`. See also [`RoundDown`](@ref). - if `r == RoundUp`, then the result is in the interval ``(-y, 0]`` if `y` is positive, or ``[0, -y)`` otherwise. The result may not be exact if `x` and `y` have the same sign, and `abs(x) < abs(y)`. See also [`RoundUp`](@ref). - if `r == RoundFromZero`, then the result is in the interval ``(-y, 0]`` if `y` is positive, or ``[0, -y)`` otherwise. The result may not be exact if `x` and `y` have the same sign, and `abs(x) < abs(y)`. See also [`RoundFromZero`](@ref). !!! compat "Julia 1.9" `RoundFromZero` requires at least Julia 1.9. # Examples: ```jldoctest julia> x = 9; y = 4; julia> x % y # same as rem(x, y) 1 julia> x ÷ y # same as div(x, y) 2 julia> x == div(x, y) * y + rem(x, y) true ``` """ rem(x, y, r::RoundingMode) # TODO: Make these primitive and have the two-argument version call these rem(x, y, ::RoundingMode{:ToZero}) = rem(x, y) rem(x, y, ::RoundingMode{:Down}) = mod(x, y) rem(x, y, ::RoundingMode{:Up}) = mod(x, -y) rem(x, y, r::RoundingMode{:Nearest}) = x - y * div(x, y, r) rem(x::Integer, y::Integer, r::RoundingMode{:Nearest}) = divrem(x, y, r)[2] function rem(x, y, ::typeof(RoundFromZero)) signbit(x) == signbit(y) ? rem(x, y, RoundUp) : rem(x, y, RoundDown) end """ fld(x, y) Largest integer less than or equal to `x / y`. Equivalent to `div(x, y, RoundDown)`. See also [`div`](@ref), [`cld`](@ref), [`fld1`](@ref). # Examples ```jldoctest julia> fld(7.3, 5.5) 1.0 julia> fld.(-5:5, 3)' 1×11 adjoint(::Vector{Int64}) with eltype Int64: -2 -2 -1 -1 -1 0 0 0 1 1 1 ``` Because `fld(x, y)` implements strictly correct floored rounding based on the true value of floating-point numbers, unintuitive situations can arise. For example: ```jldoctest julia> fld(6.0, 0.1) 59.0 julia> 6.0 / 0.1 60.0 julia> 6.0 / big(0.1) 59.99999999999999666933092612453056361837965690217069245739573412231113406246995 ``` What is happening here is that the true value of the floating-point number written as `0.1` is slightly larger than the numerical value 1/10 while `6.0` represents the number 6 precisely. Therefore the true value of `6.0 / 0.1` is slightly less than 60. When doing division, this is rounded to precisely `60.0`, but `fld(6.0, 0.1)` always takes the floor of the true value, so the result is `59.0`. """ fld(a, b) = div(a, b, RoundDown) """ cld(x, y) Smallest integer larger than or equal to `x / y`. Equivalent to `div(x, y, RoundUp)`. See also [`div`](@ref), [`fld`](@ref). # Examples ```jldoctest julia> cld(5.5, 2.2) 3.0 julia> cld.(-5:5, 3)' 1×11 adjoint(::Vector{Int64}) with eltype Int64: -1 -1 -1 0 0 0 1 1 1 2 2 ``` """ cld(a, b) = div(a, b, RoundUp) # divrem """ divrem(x, y, r::RoundingMode=RoundToZero) The quotient and remainder from Euclidean division. Equivalent to `(div(x, y, r), rem(x, y, r))`. Equivalently, with the default value of `r`, this call is equivalent to `(x ÷ y, x % y)`. See also: [`fldmod`](@ref), [`cld`](@ref). # Examples ```jldoctest julia> divrem(3, 7) (0, 3) julia> divrem(7, 3) (2, 1) ``` """ divrem(x, y) = divrem(x, y, RoundToZero) function divrem(a, b, r::RoundingMode) if r === RoundToZero # For compat. Remove in 2.0. (div(a, b), rem(a, b)) elseif r === RoundDown # For compat. Remove in 2.0. (fld(a, b), mod(a, b)) else (div(a, b, r), rem(a, b, r)) end end # avoids calling rem for Integers-Integers (all modes), # a - d * b not precise for Floats - AbstractFloat, AbstractIrrational. # Rationals are still slower function divrem(a::Integer, b::Integer, r::Union{typeof(RoundUp), typeof(RoundDown), typeof(RoundToZero)}) if r === RoundToZero # For compat. Remove in 2.0. d = div(a, b) (d, a - d * b) elseif r === RoundDown # For compat. Remove in 2.0. d = fld(a, b) (d, a - d * b) elseif r === RoundUp # For compat. Remove in 2.0. d = div(a, b, r) (d, a - d * b) end end function divrem(x::Integer, y::Integer, rnd::typeof(RoundNearest)) (q, r) = divrem(x, y) if x >= 0 if y >= 0 r >= (y÷2) + (isodd(y) | iseven(q)) ? (q+true, r-y) : (q, r) else r >= -(y÷2) + (isodd(y) | iseven(q)) ? (q-true, r+y) : (q, r) end else if y >= 0 r <= -signed(y÷2) - (isodd(y) | iseven(q)) ? (q-true, r+y) : (q, r) else r <= (y÷2) - (isodd(y) | iseven(q)) ? (q+true, r-y) : (q, r) end end end function divrem(x::Integer, y::Integer, rnd:: typeof(RoundNearestTiesAway)) (q, r) = divrem(x, y) if x >= 0 if y >= 0 r >= (y÷2) + isodd(y) ? (q+true, r-y) : (q, r) else r >= -(y÷2) + isodd(y) ? (q-true, r+y) : (q, r) end else if y >= 0 r <= -signed(y÷2) - isodd(y) ? (q-true, r+y) : (q, r) else r <= (y÷2) - isodd(y) ? (q+true, r-y) : (q, r) end end end function divrem(x::Integer, y::Integer, rnd::typeof(RoundNearestTiesUp)) (q, r) = divrem(x, y) if x >= 0 if y >= 0 r >= (y÷2) + isodd(y) ? (q+true, r-y) : (q, r) else r >= -(y÷2) + true ? (q-true, r+y) : (q, r) end else if y >= 0 r <= -signed(y÷2) - true ? (q-true, r+y) : (q, r) else r <= (y÷2) - isodd(y) ? (q+true, r-y) : (q, r) end end end function divrem(x, y, ::typeof(RoundFromZero)) signbit(x) == signbit(y) ? divrem(x, y, RoundUp) : divrem(x, y, RoundDown) end """ fldmod(x, y) The floored quotient and modulus after division. A convenience wrapper for `divrem(x, y, RoundDown)`. Equivalent to `(fld(x, y), mod(x, y))`. See also: [`fld`](@ref), [`cld`](@ref), [`fldmod1`](@ref). """ fldmod(x, y) = divrem(x, y, RoundDown) # We definite generic rounding methods for other rounding modes in terms of # RoundToZero. function div(x::Signed, y::Unsigned, ::typeof(RoundDown)) (q, r) = divrem(x, y) q - (signbit(x) & (r != 0)) end function div(x::Unsigned, y::Signed, ::typeof(RoundDown)) (q, r) = divrem(x, y) q - (signbit(y) & (r != 0)) end function div(x::Signed, y::Unsigned, ::typeof(RoundUp)) (q, r) = divrem(x, y) q + (!signbit(x) & (r != 0)) end function div(x::Unsigned, y::Signed, ::typeof(RoundUp)) (q, r) = divrem(x, y) q + (!signbit(y) & (r != 0)) end function div(x::Integer, y::Integer, rnd::Union{typeof(RoundNearest), typeof(RoundNearestTiesAway), typeof(RoundNearestTiesUp)}) divrem(x, y, rnd)[1] end function div(x::Integer, y::Integer, ::typeof(RoundFromZero)) signbit(x) == signbit(y) ? div(x, y, RoundUp) : div(x, y, RoundDown) end # For bootstrapping purposes, we define div for integers directly. Provide the # generic signature also div(a::T, b::T, ::typeof(RoundToZero)) where {T<:Union{BitSigned, BitUnsigned64}} = div(a, b) div(a::Bool, b::Bool, r::RoundingMode) = div(a, b) # Prevent ambiguities for rm in (RoundUp, RoundDown, RoundToZero, RoundFromZero) @eval div(a::Bool, b::Bool, r::$(typeof(rm))) = div(a, b) end function div(x::Bool, y::Bool, rnd::Union{typeof(RoundNearest), typeof(RoundNearestTiesAway), typeof(RoundNearestTiesUp)}) div(x, y) end fld(a::T, b::T) where {T<:Union{Integer,AbstractFloat}} = div(a, b, RoundDown) cld(a::T, b::T) where {T<:Union{Integer,AbstractFloat}} = div(a, b, RoundUp) div(a::Int128, b::Int128, ::typeof(RoundToZero)) = div(a, b) div(a::UInt128, b::UInt128, ::typeof(RoundToZero)) = div(a, b) rem(a::Int128, b::Int128, ::typeof(RoundToZero)) = rem(a, b) rem(a::UInt128, b::UInt128, ::typeof(RoundToZero)) = rem(a, b) # These are kept for compatibility with external packages overriding fld / cld. # In 2.0, packages should extend div(a, b, r) instead, in which case, these can # be removed. fld(x::Real, y::Real) = div(promote(x, y)..., RoundDown) cld(x::Real, y::Real) = div(promote(x, y)..., RoundUp) fld(x::Signed, y::Unsigned) = div(x, y, RoundDown) fld(x::Unsigned, y::Signed) = div(x, y, RoundDown) cld(x::Signed, y::Unsigned) = div(x, y, RoundUp) cld(x::Unsigned, y::Signed) = div(x, y, RoundUp) fld(x::T, y::T) where {T<:Real} = throw(MethodError(div, (x, y, RoundDown))) cld(x::T, y::T) where {T<:Real} = throw(MethodError(div, (x, y, RoundUp))) # Promotion function div(x::Real, y::Real, r::RoundingMode) typeof(x) === typeof(y) && throw(MethodError(div, (x, y, r))) if r === RoundToZero # For compat. Remove in 2.0. div(promote(x, y)...) else div(promote(x, y)..., r) end end # Integers # fld(x, y) == div(x, y) - ((x >= 0) != (y >= 0) && rem(x, y) != 0 ? 1 : 0) div(x::T, y::T, ::typeof(RoundDown)) where {T<:Unsigned} = div(x, y) function div(x::T, y::T, ::typeof(RoundDown)) where T<:Integer d = div(x, y, RoundToZero) return d - (signbit(x ⊻ y) & (d * y != x)) end # cld(x, y) = div(x, y) + ((x > 0) == (y > 0) && rem(x, y) != 0 ? 1 : 0) function div(x::T, y::T, ::typeof(RoundUp)) where T<:Unsigned d = div(x, y, RoundToZero) return d + (d * y != x) end function div(x::T, y::T, ::typeof(RoundUp)) where T<:Integer d = div(x, y, RoundToZero) return d + (((x > 0) == (y > 0)) & (d * y != x)) end # Real # NOTE: C89 fmod() and x87 FPREM implicitly provide truncating float division, # so it is used here as the basis of float div(). div(x::T, y::T, r::RoundingMode) where {T<:AbstractFloat} = convert(T, round((x - rem(x, y, r)) / y))