{{#if data.master.id}} {{/if}}
{{#each traits as |trait|}} {{localize trait.label}} {{/each}} {{localize size}}

{{localize "PF2E.HitPointsHeader"}}

/
{{data.attributes.hp.max}}
(+)

{{localize "PF2E.condition.dying.name"}}

{{#if data.attributes.dying.value}} {{/if}} {{> systems/pf2e/templates/actors/partials/dying-pips.html}}
{{#if data.master.id}}
{{localize "PF2E.ArmorClassShortLabel"}}
{{numberFormat data.attributes.ac.value decimals=0 sign=false}}
{{#each data.saves}}
{{localize this.label}}
{{numberFormat this.value decimals=0 sign=true}}
{{/each}}
{{/if}}

{{localize "PF2E.Familiar.Skills"}}

{{#if data.master.id}}
{{numberFormat data.attributes.perception.value decimals=0 sign=true}}
{{localize "PF2E.Familiar.Perception"}}
{{#each data.skills}}
{{numberFormat this.value decimals=0 sign=true}}
{{localize this.label}}
{{/each}}
{{localize "PF2E.Familiar.AttackRoll"}} {{numberFormat data.attack.value decimals=0 sign=true}}
{{/if}}

{{localize "PF2E.Familiar.Familiar"}}

{{localize "PF2E.Familiar.CreatureType"}}
{{#if data.master.id}}
{{localize 'PF2E.Familiar.MasterSpellcastingAbility'}}
{{/if}}
{{#if data.master.id}}
{{localize "PF2E.Familiar.TotalNumberFamiliarAbilities"}}

{{numberFormat familiarAbilities.value decimals=0}}

{{localize "PF2E.Speed"}}
    {{#with data.attributes.speed as |landSpeed|}}
  1. {{localize landSpeed.label}} ({{landSpeed.total}})
  2. {{/with}} {{#each data.attributes.speed.otherSpeeds as |speed k|}}
  3. {{localize speed.label}} ({{speed.total}})
  4. {{/each}}
{{localize "PF2E.Senses"}}
    {{#each data.traits.senses as |sense k|}}
  1. {{localize sense.label}}
  2. {{/each}}
{{/if}}

{{localize "PF2E.ConditionsLabel"}}

    {{> systems/pf2e/templates/actors/partials/conditions.html}}

{{localize "PF2E.EffectsLabel"}}

    {{#each items as |item idx|}} {{#if (eq item.type "effect")}}
  1. {{item.name}}

    {{#if ../owner}}
    {{/if}}
  2. {{/if}} {{/each}}