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Unnamed Celeste 64 Fork

This is a fork of Celeste 64: Fragments of the Mountain, a game made by the original Celeste developers in under 2 weeks for Celeste's 6th Anniversary.

Working on external tooling right now, but the eventual goal is a mod loader and partial game rewrite.

Installation

Prerequitsites

Building

  • Clone this repo, make sure NuGet packages are found with dotnet restore,
  • run Celeste64.csproj with dotnet run or dotnet build.

License

"Unnamed Celeste 64 Fork" is a fork of Celeste 64: Fragments of the Mountain, which may be found at its GitHub repository. Its original licensing terms are as follows:

  • The Celeste IP and everything in the Content folder are owned by Maddy Makes Games, Inc, and no ownership is claimed whatsoever by C64.
  • The Source folder, with exceptions where noted, is licensed under MIT.
  • The Source/Audio/FMOD folder contains bindings and binaries from FMOD.

"Unnamed Celeste 64 Fork" rearranges files, but files originally within the Content and the Celeste IP remain under ownership of Maddy Makes Games, Inc and no ownership is claimed or insinuated through any usage in our fork.

FMOD bindings and binaries have been moved to src/Celeste64/Audio/FMOD, and the Source folder has been renamed to src. All source code, unless otherwise specified or licensed to by FMOD, licensed under MIT.

Libraries

Tools

Resources

Celeste 64: Fragments of the Mountain was created by:

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  • C# 99.3%
  • GLSL 0.7%