Procedural Content Generation
Orbital and tidal stability of exomoons where the host planet orbits within the habitable zone of one component of a binary star system
Solar System and Planet Generation Odds and Ends...
Rust version of planetary system generation algorithm "Accrete".
The main data repository for the Open Exoplanet Catalogue
Jason Riggle's chart of phonological features in JSON format + extras
A simple murder mystery generator using Linear Logic as seen in Ceptre and MCTS-driven actors.
A web port of the classic text adventure game, the Wonderful World of Eamon
Repository for Frequency Word List Generator and processed files
Procedural generation algorithms and demos for the Godot game engine
My game Vile which has been in development since March of 2016. A raycasting game written in java adding more
Java implementation of simple fpp engine using raycasting technique
Final year dissertation on Scattering amplitudes using BCFW