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GPU related
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🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Sample Odin application for testing odin and the Vulkan API
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
Lightning-fast and Powerful Code Editor written in Rust
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.