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Make Unreal REAL.
Unreal Engine, Unity, Game Development
- Korea, Republic of
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Sample code for the Effective C++ book by Scott Meyers.
Sample code for the Effective Modern C++ book by Scott Meyers.
My example and experimental source codes about books of Effective C++ Series, "Effective C++ 3/E" and "Effective Modern C++" by Scott Meyers.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.