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35 repositories

Planetary rendering engine and aerospace simulation tools

C++ 563 44 Updated Jul 24, 2024

High-performance Terrain and Hydrology Analysis

C++ 258 65 Updated Jun 24, 2024

A realtime planet rendering system built using OpenGL

C++ 3 Updated Jun 25, 2020

A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**

C++ 99 17 Updated Dec 3, 2020

A small OpenGL compute shader test. Renders millions of particles in real time, interacting with a set of force nodes.

C++ 41 7 Updated Aug 12, 2015

A small, dependency-free node editor for dear imgui

C++ 1,978 242 Updated Jul 12, 2024

A volumetric clouds mod for OpenMW

79 11 Updated Aug 1, 2024

A demo implementing one way of drawing volumetric cloudscapes in Godot sky shaders

300 23 Updated Nov 21, 2023

Tessendorf FFT based ocean waves and buoyancy in Godot 4 using compute shaders

GDScript 329 15 Updated Mar 26, 2024

Vulkan & C++17 based Scene Graph Project

C++ 1,248 200 Updated Aug 8, 2024

Cloud rendering test

C# 845 180 Updated Feb 29, 2024

This is a rendering engine I made to render a full-scale planet that the player can land one and explore from anywhere.

HTML 8 3 Updated May 29, 2019

Godot LuaAPI

C++ 355 27 Updated Jun 7, 2024

Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:

C++ 4,099 498 Updated Jul 13, 2024

(local, outdated copy) libnova is a general purpose, double precision, Celestial Mechanics, Astrometry and Astrodynamics library.

C 18 11 Updated Jan 21, 2012

GeographicLib is a small set of C++ classes for performing conversions between geographic, UTM, UPS, MGRS, geocentric, and local cartesian coordinates, for gravity (e.g., EGM2008), geoid height and…

C++ 19 5 Updated Jan 30, 2020

A library implementing the shape types of geojson with embedded geometric algorithms and correct geoid behavior.

C++ 2 Updated Jun 9, 2017

Kenney's particle pack, packaged for quick use in Godot

56 Updated Dec 6, 2020

Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14

C++ 772 57 Updated Mar 5, 2024

Simple solar system experiment

C# 1,142 314 Updated Feb 3, 2024

Planet atmosphere shader for Godot Engine

GDScript 88 7 Updated Aug 5, 2023

Caustics computation using ThreeJS

JavaScript 284 36 Updated Aug 27, 2020

Source code for my (terrible) implementation of raytracing using compute shaders

GDScript 47 4 Updated Apr 14, 2023

I am learning how to write shaders, these are my different attempts to learn them!

GLSL 6 1 Updated Jun 3, 2024

Ocean simulation based on the paper of Jerry Tessendorf: Simulating Ocean Water

C++ 64 6 Updated Nov 30, 2021

Procedural water shader for general use.

HLSL 288 26 Updated Aug 15, 2019

Real-time Animation and Rendering of Ocean Whitecaps

C 80 17 Updated Aug 3, 2015