Argument |
Description |
dx12 |
Use DirectX 12 rendering device |
vulkan |
Use Vulkan rendering device |
debugdevice |
Use debug layer for graphics API validation. Performance will be degraded, but graphics warnings and errors will be written to "Output" window |
gpuvalidation |
Use GPU Based Validation for graphics. This must be used together with the debugdevice argument. Currently DX12 only. |
gpu_verbose |
Enable verbose GPU validation mode. |
igpu |
Prefer integrated GPU selection for graphics. By default, dedicated GPU selection will be preferred. |
alwaysactive |
The application will not be paused when the window is in the background. |