Skip to content

Latest commit

 

History

History
 
 

freeverb

Folders and files

NameName
Last commit message
Last commit date

parent directory

..
 
 
 
 
 
 
 
 
Freeverb - By Jezar at Dreampoint (http:https://www.dreampoint.co.uk)
===============================================================


Welcome to FREE professional-quality reverb at last!
----------------------------------------------------
It is already possible to get Professional Digital Multitrack with Automated Digital Mixing, along with top-notch, plug-in digital effects on your desktop computer at little cost.

What frustrated me though, is the fact that it seemed impossible to buy professional quality reverb for a decent price from anyone - let alone get it for free! Getting a good reverb for any audio package, from the various online sources, could literally cost hundreds of dollars!

I wanted to adopt the same community spirit as the author of shareware multitrack applications, and make high-quality audio tools available at little or no cost to desktop computer users, and the result is this - "Freeverb" - the worlds first true studio-quality reverb available completely for free.

Freeverb generates beautifully smooth reverb tails on any signal from drums to vocals. Even when using the smallest "Room size", the reverb is still soft and pure and does not "splatter" like even certain commercial units do!

And best of all, Freeverb is completely FREE. It does not cost you a penny. Please feel free to distribute Freeverb to all your friends. You may distribute it any way you see fit, provided that you only distribute the original archive file with this readme document intact and unaltered.

Visit http:https://www.dreampoint.co.uk to make sure you have the latest version!


HOW TO USE FREEVERB
-------------------
Place Freeverb.component into Library/Audio/Plug-Ins/Components/
That can be in your user Library folder or in your root Library folder.



USING FREEVERB
--------------
Once you have loaded up Freeverb into your audio software, then simply use "Room size" to get the size of the room you want, and use the "Wet level" and "Dry level" controls to balance the reverb as you see fit. "Damping" controls the simulated "absorbency" of the room, and the "Highpass" and "Lowpass" controls just allow you to tailor the sound to your personal taste and requirements. "Predelay" allows you to create a reverb that arrives some time after the original sound - good for simulating "back wall" effects or simply to make vocals sound more sparkly and guitar solos more interesting.

That's it!

Very best wishes,
Jezar,
Technology Consultant
Dreampoint
http:https://www.dreampoint.co.uk


APPENDIX A - SOFTWARE LICENSE
-----------------------------
The Freeverb software and accompanying materials in the archive file that this readme file is packaged in, is Copyright(c) 2000 Jezar @ Dreampoint, and you have no intellectual property rights over the software. However you are hereby given a license (at no cost) to use and distribute this software as you see fit, provided that you only distribute the original archive file which includes this readme file unaltered.

APPENDIX B - DISCLAIMER
-----------------------
This software is provided "as-is" with no warrantees of any kind. The software has been checked for defects, but is not guaranteed to be error free. The software is provided at no charge, and therefore neither Jezar nor Dreampoint can accept any liability from your use - or inability to use - this software. The software is supplied in good faith as a gift. Please treat it as such, and use it entirely at your own risk. 

APPENDIX C - Acknowledgements
-----------------------------
This software was produced using the Apple CoreAudio Software Development Kit.

I'd also like to thank the many people on the n-Track discussion forum (http:https://www.fasoft.com) for their help and encouragement whilst creating the original version of Freeverb.


APPENDIX D - VERSION HISTORY
----------------------------
23/09/2002 Version 1.0.0 - First Mac OS X Audio Unit version.  Audio Unit port by Sophia Poirier (http:https://destroyfx.org/)

16/01/2006 Version 1.0.4 - First "universal binary" version (meaning that it runs natively on both PowerPC-based Macs and Intel-based Macs).

07/07/2010 Version 1.0.5 - Updated to run in 64-bit environments as well as 32-bit.

14/11/2016 Version 1.0.6 - Works in mono mode now as well as stereo, supports any sample rate correctly (previously only sounded as intended at 44.1 kHz), added smoothing/"de-zippering" for parameter changes, and updated to Apple's AUPlugIn API (required for Logic Pro X).

29/11/2020 Version 1.0.7 - First "Universal 2" version (meaning that it runs natively on both Intel-based Macs and Apple Silicon Macs).

These release notes written: 17/05/2000
then amended by Sophia:  23/09/2002

--ends--